Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 124780509294173115 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (1446 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1446, Time: 00:00:57 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 16 Int: 20 God: Gold: 39 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . j - +5 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... q - amulet of magic regeneration Stlth ++ i - ring of wizardry HPRegen 0.24/turn h - +5 ring of evasion MPRegen 0.60/turn %: wizardry (x1) @: no status effects A: ignite blood 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +0 dagger j - a +5 dagger of draining (weapon) Missiles e - 2 javelins n - 3 poisoned darts Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) p - a +0 helmet (worn) Jewellery h - a +5 ring of evasion (worn) i - a ring of wizardry (worn) q - an amulet of magic regeneration (worn) Scrolls k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} o - a scroll of fear {unknown} r - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of might {unknown} f - a potion of lignification {unknown} s - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a ring mail. An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. An endoplasm is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. A ball python comes into view. Found a scroll labelled QULEMM OPHICHE. The ball python hisses angrily. The ball python moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# ###......# #. #...$...?# #.# #........# .[.#........# #.#........## #...#.†...... #...@# #)...# #. #....####.####.. #............#.# ####..###.##.#.# #..###.##.#.# ##......#.#.# ##..#..#.#.# #........#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 7 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 2 quokkas (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 317 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 317 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 338 | D:1 | Learned a level 2 spell: Searing Ray 637 | D:1 | Found a faded altar of an unknown god. 1446 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1446 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1446 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, dreamdust_ecumenical_altar_statues, dk_noncrumbling_3 D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Magic Dart || 53 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1441 | 1310 | 131 | 0 | 1152 | 2 | 720.5 | Dungeon | 1441 | 1310 | 131 | 0 | 1152 | 2 | 720.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1264 daAuts D:2: 176 daAuts