Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12965094446211762780 9 Legend the Conjurer (level 2, 9/19 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (396 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 396, Time: 00:00:21 Health: 9/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. A quokka is nearby! You don't have enough magic to cast this spell. You barely miss the quokka. The quokka is almost dead. The quokka closely misses you. You don't have enough magic to cast this spell. You hit the quokka but do no damage. The quokka is almost dead. The quokka twitches its whiskers. The quokka closely misses you. The quokka bites you. You don't have enough magic to cast this spell. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You don't have enough magic to cast this spell. You closely miss the quokka. The quokka is almost dead. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You barely miss the quokka. The quokka is almost dead. The quokka misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####†## #......# ######### #.###..# #.......# #.###..# #........ #.#....# #.....### #......# #.....# # #.....(# #.....### #.###..# #........ #@# #.## #.......# #.# #.# #######.# #.. ..# #.# ###$### ####.. .. #..... .# #.#### .# # # . # # There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 396 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 396 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 396 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Melee: Unarmed || 15 Club || 10 Cast: Magic Dart || 16 Armour: Robe || 17 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 398 | 398 | 0 | 0 | 333 | 1 | 398.0 | Dungeon | 398 | 398 | 0 | 0 | 333 | 1 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 398 daAuts