Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1324111969633390556 9 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (230 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 230, Time: 00:00:16 Health: 19/19 AC: 5 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves {hurl} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +2 pair of gloves of hurling (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Tukima's Dance Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Rending Blade Conj/Frge 9% 2d4 58% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####....### #####.# ..........## ##...).# ##...)#..####..##### #.............##### #....###..#)..†.... #....# ##...####### # #....# #...### ....##....####.#...# .......@...........## ............##.###..# #####..........# ##.#### #.......### #..... ##.....## #..##. ....... ########## #.......###......... #.......##........(. #......⌠... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 230 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, ebering_ecumenical_altar_sacrificial Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 15 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 0 | 187 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 0 | 187 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts