Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13445982355418848924 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (1088 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1088, Time: 00:00:29 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 95 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +0 short sword (weapon) Missiles k - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of summoning {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic i - a potion of haste {unknown} j - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You sometimes gain a little power by taking damage. Message History Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +2 short sword of draining; 5 stones; a kobold corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Things that are here: a +0 club; 5 stones; a kobold corpse Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Things that are here: a +2 short sword of draining; 5 stones; a kobold corpse Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ...# .. ##.. ..# ..###.. ..# .....# ..# ....# #.# . #..# #.# ... ####..###########.##..... ...<............@)..†.... ..............###.##..... ####..#######.# .... ... #.....# .......#?. . ..##.## #..#.#### ## .# #.# #..#.# .# #.. ...... .# #.. .... .. .# #.. There were no monsters in sight! Vanquished Creatures 6 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 bats 6 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 418 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 418 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 1012 | D:2 | Found a blossoming altar of Fedhas. 1016 | D:2 | Learned a level 2 spell: Searing Ray 1087 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1087 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1088 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, minmay_stone_trees_small, minmay_domino_2 D:2: layout_rooms, basic_altar, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 43 Dodge: Dodged || 1 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1087 | 1076 | 11 | 0 | 981 | 2 | 543.5 | Dungeon | 1087 | 1076 | 11 | 0 | 981 | 2 | 543.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1011 daAuts D:2: 75 daAuts