Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 14397962930431092057 35 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (903 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 903, Time: 00:00:53 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 2/7 EV: 11 Int: 22 God: Gold: 16 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . f - +0 orcbow rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: big brain 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons e - a +0 whip f - a +0 orcbow (weapon) i - a +1 trident of venom Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of might {unknown} h - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) A meltable shield of frost defends you. (SH +4) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# .......# # !...$.# .# .....##.# ..>....# #...#.# #.....# #.@.####### #..<....... #..†####### #...# .....# ...#..# .....#..# .#####..# .... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Found Pidif's Jewellery Boutique. 179 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 182 | D:1 | Learned a level 2 spell: Searing Ray 467 | D:1 | Found a faded altar of an unknown god. 903 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 903 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 903 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, serial_shops, nicolae_shop_stone, basic_ecumenical_altar D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Fire: Orcbow || 60 Cast: Magic Dart || 26 Armour: Robe || 39 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 890 | 42 | 0 | 724 | 2 | 466.0 | Dungeon | 932 | 890 | 42 | 0 | 724 | 2 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 56 daAuts