Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9059676291543228749 142 Legend the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:43 (2925 turns). Legend the Magician (Demonspawn Conjurer) Turns: 2925, Time: 00:01:43 Health: 35/35 AC: 4 Str: 7 XL: 5 Next: 4% Magic: 12/12 EV: 11 Int: 20 God: Gold: 180 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv + g - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: powered by pain 1, magic regeneration, weakness stinger 2 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +0 dagger (weapon) f - a +0 dagger i - a +0 quarterstaff Missiles t - 5 poisoned darts Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) h - a +0 pair of gloves (worn) s - the +5 ring mail "Foserr" {Fly Int+2 Stlth+} (You found it on level 3 of the Dungeon) Fly: It grants you flight. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Jewellery c - a ring of see invisible (worn) Scrolls k - 3 scrolls of brand weapon {unknown} l - a scroll of blinking {unknown} m - a scroll of poison {unknown} n - 5 scrolls of identify {unknown} q - a scroll of immolation {unknown} Potions b - a potion of enlightenment {unknown} j - 2 potions of moonshine {unknown} o - a potion of berserk rage {unknown} p - a potion of cancellation {unknown} r - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d6 8% 2 Launch Clockwork Bee Frge 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Xom Yredelemnul Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. You have a tail ending in a sharp stinger. Message History Found a stone staircase leading up. There is a stone staircase leading up here. You pick up My Sojourn through Swampland and begin reading... You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising Crocodile to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hound comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (asleep, 100% to hit) The magic dart hits the hound. The hound is lightly wounded. The hound barks! A hound is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The hound bites you but does no damage. A hound is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound. The hound is almost dead. The hound barely misses you. A hound is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound. You kill the hound! You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a hound corpse. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# ###########.####...#.# #...##...........#.#.# #....†.####.####...#.## #...#####............<#### ##.######.#.#.##.........# ### #.# #............##.###.# #.. #####.###.##.#.#.###....###.# #.# ................@...........###.# #####.###.####.##.####..###...... #.# #.# #.# .# #..# #...... ..# #.# #.. .. ...# #####.# ##.# #.# ####[## #.. ##.#. ..# #.# .# ##.### ... .#. .# #.## # #.# # # .# ##.### ##.#. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) An orc wizard (D:3) An adder (D:2) 2 ufetubi A dart slug (D:2) 4 orcs (D:3) A ball python (D:2) 2 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:2) 6 hobgoblins 3 bats 6 kobolds 2 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 982 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 982 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/5 985 | D:2 | Learned a level 2 spell: Searing Ray 1441 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1441 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 2183 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 2183 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/10 2450 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2632 | D:3 | Identified the +5 ring mail "Foserr" {Fly Int+2 Stlth+} 2663 | D:4 | Found a staircase to the Ecumenical Temple. 2669 | Temple | Entered the Ecumenical Temple 2888 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2888 | D:4 | Reached XP level 5. HP: 35/35 MP: 8/12 2925 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, minmay_tree_intersection D:2: layout_loops_ring, basic_altar D:3: layout_loops_corners, nicolae_overflow_hidden_temple D:4: layout_loops_ring, minitemple, minmay_temple_entry_grid, serial_shops, nicolae_shop_waterfront Temple: bh_familiar_temple Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 3 || 8 Cast: Magic Dart | 61 | 26 || 87 Searing Ray | 1 | 1 || 2 Use: Potion | 1 | || 1 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 3 | 10 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2924 | 2852 | 72 | 94 | 2477 | 5 | 584.8 | Dungeon | 2850 | 2791 | 59 | 77 | 2477 | 4 | 712.5 | Temple | 74 | 61 | 13 | 17 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 999 daAuts D:3: 946 daAuts D:2: 714 daAuts D:4: 189 daAuts Temple: 74 daAuts