Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9100627585321184155 69 Legend the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:08 (1456 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1456, Time: 00:01:09 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 2% Magic: 5/10 EV: 11 Int: 21 God: Gold: 93 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . d - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: antennae 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) e - a +0 club f - a +0 sling Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} g - a scroll of revelation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of immolation {unknown} Potions b - 2 potions of magic h - a potion of cancellation {unknown} l - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Frozen Ramparts Ice 8% 1d2 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder. The adder is almost dead. The adder barely misses you. The searing ray hits the adder! You kill the adder! You stop channelling your searing ray. Your magical contamination has completely faded away. HP restored. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............# ..)..........##### ...#.............. ...##............. .................# ..>.#..........#...##.# ..........####...#....# ..##...###### #..##..## #.###.......# ##@.....# .# #.# #.###.#.###.....(... .# #.###.###.#......###..#. .# #..#.....†.#......###.## .# ##...........###....#..##.# .#..........## #.##..#....# ............# #.###.##...# ##..........####.# #.###..# ##...........##..# #......# There were no monsters in sight! Vanquished Creatures 4 adders A dart slug (D:1) 5 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 5 hobgoblins A quokka (D:1) 3 ball pythons A bat (D:2) 3 frilled lizards 2 kobolds (D:1) A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 233 | D:1 | Learned a level 2 spell: Searing Ray 1175 | D:1 | Reached XP level 3. HP: 19/24 MP: 3/7 1285 | D:2 | Learned a level 3 spell: Frozen Ramparts 1456 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1456 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1456 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, nrook_mini_vaults, minivault_23, chequers_big_river, minmay_misc_feat_diagonals, minmay_tripent D:2: layout_rooms, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 4 | || 4 Cast: Magic Dart | 57 | || 57 Searing Ray | 5 | || 5 Armour: Robe | 8 | || 8 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1470 | 1379 | 91 | 27 | 1194 | 2 | 735.0 | Dungeon | 1470 | 1379 | 91 | 27 | 1194 | 2 | 735.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 295 daAuts