Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5103342979315760151 1994 Legend the Thaumaturge (level 9, 51/57 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Was a Follower of Vehumet. Quit the game on level 6 of the Dungeon. The game lasted 00:05:36 (7197 turns). Legend the Thaumaturge (Demonspawn Conjurer) Turns: 7197, Time: 00:05:37 Health: 51/57 AC: 5 Str: 8 XL: 9 Next: 1% Magic: 14/24 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 314 SH: 5 Dex: 18 Spells: 27/30 levels left rFire . . . p - +0 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . F - +1 pair of boots Will ..... b - amulet of reflection Stlth ++ B - +6 ring of dexterity HPRegen 0.29/turn I - ring of flight MPRegen 0.19/turn %: reflection @: mildly poisoned (51 -> 45), flying A: hooves 1, powered by death 1, sanguine armour 2, demonic magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 314 gold pieces. Inventory: Hand Weapons d - a +0 hand axe f - a +0 dagger g - a +0 club j - a +0 whip l - a +0 club m - a +0 club p - a +0 dagger of electrocution (weapon) Missiles h - 9 boomerangs E - 5 javelins G - 6 throwing nets {!f} Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) F - a +1 pair of boots (worn) Jewellery b - an amulet of reflection (worn) B - a +6 ring of dexterity (worn) I - a ring of flight (worn) Wands J - a wand of flame (22) Scrolls k - 3 scrolls of immolation {unknown} n - 6 scrolls of identify {unknown} o - a scroll of noise {unknown} q - 2 scrolls of revelation {unknown} t - 2 scrolls of blinking {unknown} w - a scroll of enchant weapon {unknown} x - 2 scrolls of vulnerability {unknown} y - a scroll of teleportation {unknown} z - a scroll of torment {unknown} A - a scroll of fog {unknown} Potions e - 2 potions of cancellation {unknown} i - a potion of might {unknown} r - 4 potions of curing s - a potion of attraction {unknown} u - 2 potions of mutation {unknown} v - a potion of heal wounds {unknown} C - a potion of resistance {unknown} D - a potion of lignification {unknown} H - a potion of brilliance {unknown} K - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 11.0 Spellcasting - Level 4.0 Conjurations You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 5% 1 Summon Small Mammal Summ 48% N/A 5% 1 Construct Spike Launche Frge 24% 2d4 9% 2 Sigil of Binding Hex 12% N/A 16% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 47% 4 Summon Forest Summ/Tloc 6% N/A 83% 5 Diamond Sawblades Frge 6% 4d5 100% 7 Dragon's Call Summ 6% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. When seriously injured, your blood forms thick armour. (AC +0) Spells you cast may paralyse adjacent enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. The searing ray misses the water moccasin. The water moccasin misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. You finish channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) You feel very sick. The water moccasin closely misses you. You block the water moccasin's attack. The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel sick. Your Spellcasting skill increases to level 11! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 20, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....#.....^....# .##...).........# ###.............# ................# ..##..........#### ..#..............# .........###...# ........## ##..# ......# ##@# ..... #.....# ... #.....# ...!### ....# .....# ...... # ........ # There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 water moccasins (D:6) A black bear (D:4) 4 ogres A phantom (D:4) A kobold brigand (D:5) 2 gnoll sergeants (D:6) 2 scorpions 8 hounds A jelly (D:3) A bombardier beetle (D:5) A gnoll bouda (D:6) 2 iguanas 2 sleepcaps An orc wizard (D:5) A hell rat (Sewer) 13 gnolls (D:6) 12 adders A river rat (Sewer) A shadow imp (D:6) 4 dart slugs 6 orcs 3 bats 3 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 5 jackals (D:6) 8 quokkas 8 ball pythons 5 frilled lizards 13 kobolds 8 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 242 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 245 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:1 | Reached skill level 3 in Spellcasting 672 | D:1 | Found Kergh's Armour Shop. 1305 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1305 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1493 | D:2 | Noticed Sigmund 1504 | D:2 | Killed Sigmund 1505 | D:2 | Reached skill level 5 in Spellcasting 1505 | D:2 | Reached XP level 4. HP: 5/30 MP: 4/11 1505 | D:2 | Reached XP level 5. HP: 5/35 MP: 4/12 2483 | D:3 | Found a glowing drain. 2488 | Sewer | Entered a sewer 2579 | Sewer | Reached XP level 6. HP: 28/40 MP: 8/14 2923 | D:3 | Found a shimmering altar of Xom. 2944 | D:3 | Reached skill level 6 in Spellcasting 4018 | D:4 | Reached skill level 7 in Spellcasting 4018 | D:4 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 4018 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/17 4404 | D:5 | Entered Level 5 of the Dungeon 4416 | D:5 | Found a staircase to the Ecumenical Temple. 4595 | Temple | Entered the Ecumenical Temple 4614 | Temple | Became a worshipper of Vehumet 4724 | D:5 | Got the Volume of the Congregation 4986 | D:5 | Found an ornate altar of the Wu Jian Council. 5068 | D:5 | Reached skill level 8 in Spellcasting 5911 | D:5 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +0) [demonic ancestry] 5911 | D:5 | Reached XP level 8. HP: 38/52 MP: 14/20 5955 | D:6 | Reached skill level 9 in Spellcasting 5959 | D:6 | Reached * piety under Vehumet 5959 | D:6 | Offered knowledge of Freeze by Vehumet. 6482 | D:6 | Reached skill level 10 in Spellcasting 6754 | D:6 | Found a snail-covered altar of Cheibriados. 7197 | D:6 | Reached skill level 11 in Spellcasting 7197 | D:6 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 7197 | D:6 | Reached XP level 9. HP: 51/57 MP: 14/24 7197 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, shop_statue D:2: layout_basic, lemuel_flame_loot_1, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, mainiacjoe_sewer_entry_somewhere_in_here_2 D:4: layout_basic, kennysheep_little_box D:5: layout_basic, lemuel_doored_altar, temple_doors_e, lexackson_kobold_supper D:6: layout_cave_pools, mainiacjoe_overflow_surrounded_room, serial_gnoll_camp, gnoll_camp_mini_basic, gnoll_camp_mini_loothouse, gnoll_camp_mini_doghouse, gnoll_camp_mini_doghouse, gnoll_camp_medium_01 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 5 7 8 11 | 11.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | | 3 || 7 Cast: Magic Dart | 54 | 71 | 166 || 291 Searing Ray | 1 | 17 | 32 || 50 Use: Potion | 1 | | 1 || 2 Armour: Robe | 7 | 14 | 47 || 68 Dodge: Dodged | 5 | 7 | 39 || 51 Block: Other | | 3 | 18 || 21 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7219 | 6965 | 254 | 160 | 5967 | 8 | 902.4 | Dungeon | 6992 | 6775 | 217 | 160 | 5810 | 6 | 1165.3 | Temple | 40 | 3 | 37 | 0 | 0 | 1 | 40.0 | Sewer | 186 | 186 | 0 | 0 | 157 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1444 daAuts D:5: 1309 daAuts D:1: 1249 daAuts D:4: 1135 daAuts D:3: 978 daAuts D:2: 875 daAuts Sewer: 186 daAuts Temple: 40 daAuts