Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3772059105675657783 67 Legend the Conjurer (level 4, 22/30 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:50 (1681 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1681, Time: 00:01:51 Health: 22/30 AC: 3 Str: 7 XL: 4 Next: 0% Magic: 2/10 EV: 11 Int: 22 God: Gold: 88 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: wreathed by umbra A: big brain 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 mace f - a +0 hand axe i - a +0 dagger (weapon) j - a +0 dagger m - a +0 whip o - the +1 spear of Laceration {freeze, *Rage rF+ Str+3} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+3: It affects your strength (+3). Missiles l - 5 silver javelins p - 3 javelins (quivered) y - 5 curare-tipped darts Armour a - a +0 robe (worn) n - the +2 leather armour of Perfidy {Rampage rC+ Will- Str+2} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). r - a +0 pair of gloves (worn) Scrolls d - a scroll of teleportation {unknown} g - 4 scrolls of identify {unknown} k - 4 scrolls of brand weapon {unknown} q - 2 scrolls of vulnerability {unknown} t - a scroll of fog {unknown} u - 3 scrolls of butterflies {unknown} v - a scroll of poison {unknown} x - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic h - a potion of heal wounds {unknown} s - a potion of might {unknown} w - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You open the door. An orc comes into view. It is wielding a +0 short sword. Found a metallic brown potion. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (asleep, 100% to hit) The magic dart hits the orc but does no damage. The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. The orc hits you with a +0 short sword. An orc is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc hits you with a +0 short sword. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #+ ###.####### ... ####(........# .... #............# ..... #.##.........# ......#.##.........# ......)@....)......# ......#.##..<).....# !.... #.##.........# .... #............# ... ####.........# #+ #####.##### #.# #.# ..# There were no monsters in sight! Vanquished Creatures Jessica (D:3) An adder (D:2) An orc (D:3) 3 bats An endoplasm (D:2) A goblin (D:1) 2 hobgoblins 3 jackals (D:1) 3 kobolds A quokka (D:1) 5 ball pythons 6 frilled lizards 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 393 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 393 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 396 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:2 | Identified the +2 leather armour of Perfidy {Rampage rC+ | Will- Str+2} 1018 | D:2 | Identified the +1 spear of Laceration {freeze, *Rage rF+ | Str+3} 1330 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/8 1596 | D:3 | Noticed a scorpion 1608 | D:3 | Noticed Jessica 1610 | D:3 | Killed Jessica 1681 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1681 | D:3 | Reached XP level 4. HP: 22/30 MP: 2/10 1681 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, serial_park_tiny_2, minmay_misc_feat_pillars D:2: layout_rooms, basic_altar, kennysheep_minor_cross, chequers_avenue D:3: layout_loops_corners, lemuel_crystal_altar, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Throw: Javelin | 3 | || 3 Cast: Magic Dart | 52 | || 52 Searing Ray | 2 | || 2 Armour: Robe | 15 | || 15 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1689 | 1623 | 66 | 8 | 1446 | 3 | 563.0 | Dungeon | 1689 | 1623 | 66 | 8 | 1446 | 3 | 563.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1003 daAuts D:2: 595 daAuts D:3: 90 daAuts