Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1253412946808589381 8 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (282 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 282, Time: 00:00:11 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 dagger of draining f - a +0 great mace h - a +0 dagger Armour a - a +0 robe (worn) g - a +2 cloak Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aim: a goblin, wielding a +0 dagger of draining (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Key pressed, stopping explore. You don't have enough magic to cast this spell. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - a +0 dagger of draining You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labelled JUKHLU RYDDE You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces (gained 11). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - an orange potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a +0 great mace You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a +2 cloak You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a +0 dagger A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #. #.. ## ..# #. #.##) #.# #. #... #.# # #. #.. #.###. #. #.# # #.#... #.##.# ##. ##.#.## #.#..# ...##..... #.@..## ##.####... ####..####....##... #.......##...... #.#...#####.#... #.#.#..####.#... #.#.##.......... #...###......... ####..## #......... #.....####.......#. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Found Gurghum's Antique Armour Emporium. 282 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 282 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_unique_rings, minmay_close_crescents Action || total ---------------------------++------- Cast: Magic Dart || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 282 | 282 | 0 | 0 | 239 | 1 | 282.0 | Dungeon | 282 | 282 | 0 | 0 | 239 | 1 | 282.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 282 daAuts