Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15189949554974045848 28 Legend the Conjurer (level 3, 14/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (833 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 833, Time: 00:00:27 Health: 14/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 7 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) e - a +0 club Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d2 14% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dazzling Flash Hex/Fire 6% N/A 38% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. The jackal bites you. You barely miss the jackal. Your kick misses the jackal. The jackal barely misses you. You don't have enough magic to cast this spell. You barely miss the jackal. You kick the jackal. The jackal is lightly wounded. The jackal bites you. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. An endoplasm comes into view. The jackal misses you. You barely miss the jackal. The endoplasm quivers. Your kick misses the jackal. The jackal is severely wounded. The jackal misses you. You don't have enough magic to cast this spell. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #># #.# ###########.## ..##........###### #.##.####........# #####.##.###...#####.# #....wh@.......# #.###.##.#####.# ...g..J.##.......# ###.############.# #.. ... .... ### You could see a dart slug, an endoplasm and a jackal. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 4 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 456 | D:1 | Learned a level 2 spell: Searing Ray 522 | D:1 | Got the Atlas of Sulphurous Ceration 833 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 833 | D:1 | Reached XP level 3. HP: 14/24 MP: 0/7 833 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, basic_ecumenical_altar, minivault_23, minmay_misc_feat_ornament Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 13 Kick || 1 Cast: Magic Dart || 42 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 832 | 832 | 0 | 0 | 739 | 1 | 832.0 | Dungeon | 832 | 832 | 0 | 0 | 739 | 1 | 832.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 832 daAuts