Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16278707118490637053 70 Legend the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (1638 turns). Legend the Magician (Demonspawn Conjurer) Turns: 1638, Time: 00:01:30 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 3% Magic: 0/10 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 17 Spells: 8/11 levels left rFire + . . b - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 1.25/turn f - ring of protection from fire MPRegen 0.12/turn %: no passive effects @: no status effects A: foul stench 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) d - a +0 club e - a +0 short sword Missiles r - 2 throwing nets {!f} Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery f - a ring of protection from fire (worn) i - a +6 ring of dexterity (worn) p - a ring of fire Scrolls g - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} n - a scroll of vulnerability {unknown} o - a scroll of fear {unknown} q - a scroll of enchant weapon {unknown} Potions h - 2 potions of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Fugue of the Fallen Necr 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Anguish Hex/Necr 2% N/A 77% 4 Vhi's Electric Charge Tloc/Air 8% N/A 77% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate a little health from kills. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +1 animal skin and wearing a +2 helmet (moderately wounded, 100% to hit) The magic dart hits Robin but does no damage. Robin is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +1 animal skin and wearing a +2 helmet (moderately wounded, 100% to hit) The magic dart hits Robin. Robin is severely wounded. Robin misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +1 animal skin and wearing a +2 helmet (severely wounded, 100% to hit) The magic dart hits Robin but does no damage. Robin is severely wounded. Robin hits you but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +1 animal skin and wearing a +2 helmet (severely wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin. You kill Robin! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.##.# ###.. #.#.##)## ........ ...).†. .......... # #†..)# .. ...... #.#....##.# ###...## #....)....# #....... #######...# #.....>. .......)).### #....... ####..@....#######..... #....##.##........## #..#.##.##.###....# #....##.##.###.#### #.#####............ #.......#..#.#..... #######.#.......... #.#.####..... #.#.####.....# There were no monsters in sight! Vanquished Creatures Robin (D:2) A dart slug (D:1) 2 bats (D:1) 6 endoplasms 3 giant cockroaches (D:1) 7 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 9 goblins 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 258 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 293 | D:1 | Learned a level 2 spell: Searing Ray 680 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1434 | D:2 | Noticed Robin 1637 | D:2 | Killed Robin 1638 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1638 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/10 1638 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, minmay_octomino_e4 D:2: layout_loops_cross, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 20 | || 20 Cast: Magic Dart | 109 | || 109 Searing Ray | 3 | || 3 Use: Potion | 3 | || 3 Armour: Robe | 21 | || 21 Dodge: Dodged | 26 | || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1637 | 1579 | 58 | 62 | 1265 | 2 | 818.5 | Dungeon | 1637 | 1579 | 58 | 62 | 1265 | 2 | 818.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1468 daAuts D:2: 169 daAuts