Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3007766169290777680 25 Legend the Conjurer (level 2, -2/19 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1074 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1074, Time: 00:01:16 Health: -2/19 AC: 3 Str: 7 XL: 2 Next: 82% Magic: 3/6 EV: 11 Int: 18 God: Gold: 64 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, about to teleport, weak-willed A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 dagger g - a +0 dagger i - a +0 club Armour a - a +1 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund laughs darkly. Your magical contamination has completely faded away. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. Sigmund casts a spell at you. The puff of flame hits you. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. It was a potion of brilliance. You feel clever all of a sudden. You feel less confused. Sigmund barely misses you. Okay, then. As you read the scroll labelled WODIAN ZULY, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled NAUCWAENOR, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labelled ITIYGA YGHE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ##.# ## ##..####### .. #..##.....## #. ##..#.......## #. #............# #[##.#..........# #..#.#.......)..# #........@.@....# #.####..........# #. #.#.......## ...####..........# #................# ...####.........†# ##.. #...........<# #............# #...........## You could see Sigmund (weak-willed). Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 428 | D:1 | Learned a level 2 spell: Searing Ray 1053 | D:2 | Noticed Sigmund 1074 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, corexii_corridor_pit, patterned_corridor D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 8 Touch || 1 Cast: Magic Dart || 33 Searing Ray || 1 Use: Scroll || 3 Potion || 1 Armour: Robe || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 1064 | 9 | 0 | 972 | 2 | 536.5 | Dungeon | 1073 | 1064 | 9 | 0 | 972 | 2 | 536.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 984 daAuts D:2: 88 daAuts