Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3524214546352670152 28 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (807 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 807, Time: 00:00:26 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 100 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Armour a - a +0 robe (worn) Jewellery j - a ring of fire Scrolls c - a scroll of identify {unknown} f - a scroll of fog {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of berserk rage {unknown} h - 3 potions of heal wounds {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) A weak demonic guardian rushes to your aid. Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. You kill the kobold! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 90 gold pieces (gained 8). You now have 100 gold pieces (gained 10). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............# #......# ............# #.####.# ............### #.# #.# ......#........ #.# #.# ......#.....#####.####.# ...................#...# ......#........#####.### ......#........#.....# #...#.###......#@##### ........)....###........ .....#.......# #..###### ..>..........# #..# .#...........# #..# ..........#.## #..# .#.....##.#.# #..# .#.....##.#.# #..# .#.....##.#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 5 kobolds (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 256 | D:1 | Learned a level 2 spell: Searing Ray 807 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 807 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 807 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 2 Cast: Magic Dart || 45 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 807 | 0 | 0 | 716 | 1 | 807.0 | Dungeon | 807 | 807 | 0 | 0 | 716 | 1 | 807.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts