Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9479452537158510958 33 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (1365 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1365, Time: 00:00:28 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 12% Magic: 5/7 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons e - a +0 sling f - a +0 sling i - a +0 dagger j - a +0 mace n - a +0 club o - a +0 short sword Missiles c - 11 poisoned darts Armour a - a +0 robe (worn) k - a +0 helmet (worn) Scrolls h - a scroll of brand weapon {unknown} l - a scroll of summoning {unknown} p - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} g - a potion of resistance {unknown} m - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Magic restored. An adder comes into view. Found a stone staircase leading down. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ####.###### ##.....#..?. ##.............# #............... #......<........ ######............... .S.S.)$@............. ..................... ..................... >............<......# .............#.....## ........#....####### ........##.#.# ......>###...# ...# ##### You could see 2 adders. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 4 bats (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 420 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 420 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 941 | D:1 | Learned a level 2 spell: Searing Ray 1325 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1325 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1365 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, minivault_11, dreamdust_wishing_well, dreamdust_mushroom_princess D:2: layout_rooms, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 46 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1363 | 1273 | 90 | 0 | 1170 | 2 | 681.5 | Dungeon | 1363 | 1273 | 90 | 0 | 1170 | 2 | 681.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1305 daAuts D:2: 58 daAuts