Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13933670046506668963 30 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (1167 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1167, Time: 00:00:37 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 4/7 EV: 11 Int: 20 God: Gold: 27 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.60/turn %: no passive effects @: very slightly contaminated A: foul stench 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) e - a +0 mace Missiles g - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery i - an amulet of magic regeneration (worn) Wands j - a wand of acid (8) k - a wand of mindburst (9) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} h - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History You see here 5 stones. Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.### ##.....## ... ##...## ... ##'## ...# #(# ..... #.# ##.## ###.#...## #....[....### ...[.#...@..# #######.....# #........ #.....##... #.....# .. #.##### . #. #. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 giant cockroaches A goblin (D:2) 2 hobgoblins (D:2) 2 quokkas (D:1) 5 bats (D:1) 5 frilled lizards (D:1) A kobold (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 556 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 556 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 593 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:2 | Found a shimmering altar of Xom. 1167 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1167 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1167 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross, minmay_lizard_king D:2: layout_loops_corners, basic_altar, minmay_misc_feat_more_columns, lightli_corner_chamber Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 40 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1165 | 1150 | 15 | 0 | 1039 | 2 | 582.5 | Dungeon | 1165 | 1150 | 15 | 0 | 1039 | 2 | 582.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 883 daAuts D:2: 281 daAuts