Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9371474074713216577 65 Legend the Conjurer (level 3, -3/24 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:34 (2638 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 2638, Time: 00:01:35 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 94% Magic: 6/8 EV: 11 Int: 20 God: Gold: 98 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . d - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on fire, glowing A: powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Missiles g - 3 javelins k - 3 boomerangs Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} f - 3 scrolls of identify {unknown} j - 2 scrolls of amnesia {unknown} l - a scroll of teleportation {unknown} n - a scroll of enchant armour {unknown} Potions h - a potion of mutation {unknown} i - a potion of might {unknown} m - a potion of haste {unknown} o - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You are covered in liquid fire! Move or burn! Without enough magic to sustain it, your Searing Ray dissipates. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle closely misses you. You completely miss the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you! You die... #.# #.# #.# . #.# #.# #.# #.. ##.####### #.. ##...)..... ###...######.<...##### ......B@.........# .........###.....# .........# ##...## ###...##.# #.### #... #.# #.# #... #.# #.# ##. #.# #.# #. #.# .# You could see a bombardier beetle. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 2 ball pythons (D:1) 2 bats 4 endoplasms 2 giant cockroaches (D:1) 3 goblins 5 hobgoblins 2 jackals (D:2) 7 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 376 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 376 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 379 | D:1 | Learned a level 2 spell: Searing Ray 1595 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2637 | D:3 | HP: 1/24 [burnt (3)] 2638 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, minmay_strange_pillars, minmay_box_of_dots D:2: layout_basic D:3: layout_loops_ring, makhleb_altar_promises_db, ebering_ecumenical_altar_webs, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 95 Searing Ray || 3 Use: Potion || 2 Armour: Robe || 22 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2629 | 2537 | 92 | 63 | 2238 | 3 | 876.3 | Dungeon | 2629 | 2537 | 92 | 63 | 2238 | 3 | 876.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1441 daAuts D:2: 1165 daAuts D:3: 22 daAuts