Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1382361819542506213 137 Legend the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:09 (2389 turns). Legend the Magician (Demonspawn Conjurer) Turns: 2389, Time: 00:02:10 Health: 35/35 AC: 4 Str: 7 XL: 5 Next: 0% Magic: 12/12 EV: 11 Int: 20 God: Gold: 126 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . z - +1 falchion (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - scarf {+Inv} rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... (no amulet) Stlth ++ p - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: guardian spirit, wizardry (x1) @: no status effects A: horns 1, magic shield, magic regeneration, sharp scales 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 whip h - a +0 dagger i - a +0 mace k - a +0 spear m - a +0 dagger o - a +0 dagger q - a +0 hand axe r - a +0 dagger s - a +0 broad axe t - a +0 dagger u - a +0 club v - a +0 hand axe z - a +1 falchion of electrocution (weapon) Missiles c - 2 poisoned darts l - 4 boomerangs Armour a - a +0 robe (worn) j - a scarf of invisibility (worn) w - a +0 pair of boots (worn) y - a +0 helmet Jewellery p - a ring of wizardry (worn) Scrolls e - 2 scrolls of torment {unknown} n - 3 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} x - a potion of moonshine {unknown} A - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! You now have 126 gold pieces (gained 17). You see here a rat corpse. There is a stone staircase leading down here. You see here a +0 leather armour. You see here a +0 leather armour. There is an open door here. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. There is an open door here. There is a stone staircase leading down here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# # ########....# # #...........# # #..........[###### # #................# # #................# # #................# # #................# #...>.......@....##### ### #........^...........# #.. #...........#........# #.. #...........#........# #.. #...........#........# #.< ####........+........# #.. #...#.####........# #.. #...#.# #........## #.. ########...#.# #.........# ### There were no monsters in sight! Vanquished Creatures Jessica (D:2) Robin (D:2) An adder (D:2) 3 dart slugs 3 ribbon worms (D:2) 4 endoplasms 6 giant cockroaches 11 hobgoblins 4 kobolds A quokka (D:1) 8 ball pythons 7 bats 5 frilled lizards 12 goblins 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 243 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 263 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | You fall into a shaft and drop 1 floor! 752 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 752 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1387 | D:2 | Noticed Jessica 1391 | D:2 | Killed Jessica 1392 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1392 | D:2 | Reached XP level 4. HP: 29/30 MP: 6/10 1750 | D:2 | Noticed Robin 1791 | D:2 | Killed Robin 2159 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2159 | D:2 | Reached XP level 5. HP: 35/35 MP: 7/12 2389 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, minmay_small_reverse_x D:2: layout_basic, basic_altar, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 94 | 71 || 165 Searing Ray | | 1 || 1 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 7 | 10 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2386 | 2284 | 102 | 24 | 1869 | 2 | 1193.0 | Dungeon | 2386 | 2284 | 102 | 24 | 1869 | 2 | 1193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1272 daAuts D:1: 1114 daAuts