Learncold Level 1 of the Dungeon (6, 12, D:1) a hobgoblin skeleton (10, 10, D:1) a +0 club (11, -2, D:1) a +0 whip (11, 14, D:1) a +0 sling of freezing (17, 14, D:1) a quokka skeleton (33, 26, D:1) a hobgoblin skeleton (37, 23, D:1) a bat skeleton (38, 43, D:1) a rat corpse (skeletalised by now) (39, -1, D:1) a +0 whip a ball python skeleton (40, 10, D:1) a quokka skeleton (43, 33, D:1) a +0 club a goblin skeleton (46, 15, D:1) a ball python corpse (skeletalised by now) (47, 25, D:1) a frilled lizard corpse (skeletalised by now) (51, 6, D:1) a +0 robe (56, 5, D:1) a quokka skeleton (56, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Amipytas's Weapon Shop a +0 whip (30 gold) a +0 short sword (36 gold) a +0 sling (18 gold) a +1 dagger of protection (112 gold) 3 atropa-tipped darts (32 gold) a +0 dagger (24 gold) (5, 25, D:2) a hobgoblin skeleton (6, 24, D:2) a +0 mace a +0 robe a goblin skeleton (8, 10, D:2) an adder skeleton (9, 36, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 24, D:2) a +0 dagger (12, 1, D:2) a +0 robe (12, 45, D:2) a +0 club a goblin skeleton (19, -7, D:2) a +0 mace (20, 24, D:2) a +0 club a +0 dagger (20, 31, D:2) a +0 club a goblin skeleton (20, 46, D:2) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (21, -9, D:2) a +0 rapier (21, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 29, D:2) a +0 dagger (21, 38, D:2) a +0 dagger (22, 34, D:2) a +0 demon blade of electrocution a goblin corpse (skeletalised by now) (31, 24, D:2) a +0 dagger (34, 5, D:2) a frilled lizard skeleton (34, 44, D:2) a frilled lizard corpse (skeletalised by now) (36, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -9, D:2) a +0 dagger a goblin skeleton (47, -12, D:2) a +0 sling a +0 dagger (49, -12, D:2) a +0 club (49, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (52, -10, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (52, -8, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 whip a +0 animal skin a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (55, 35, D:2) a frilled lizard corpse (skeletalised by now) (57, 37, D:2) a hobgoblin skeleton (60, 39, D:2) a +0 leather armour (61, -8, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:3) a +0 hand axe (8, 6, D:3) a hobgoblin skeleton (12, -25, D:3) a +0 club (13, 23, D:3) a +0 ring mail (17, 6, D:3) a scarab talisman (31, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -20, D:3) a +0 whip a kobold corpse (skeletalised by now) (42, -9, D:3) the quill talisman of Eternal Night {Harm rPois Int+2 Dex+2} [quill talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (46, 5, D:3) a +0 dagger (50, -1, D:3) an adder corpse (skeletalised by now) (52, -10, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 11, D:4) a +0 whip a gnoll corpse (skeletalised by now) (5, 10, D:4) a +0 spear a gnoll corpse (skeletalised by now) (6, 10, D:4) a +0 whip a +0 club a gnoll skeleton (6, 12, D:4) a +0 short sword (7, -22, D:4) a +0 ring mail (17, 6, D:4) a +0 ring mail (17, 12, D:4) a +0 whip (19, -22, D:4) a +0 battleaxe (24, -33, D:4) a +0 rapier (26, -4, D:4) a +0 war axe (28, -13, D:4) a +0 whip (30, 14, D:4) an adder corpse (skeletalised by now) (31, 0, D:4) a +0 war axe (33, 0, D:4) the felid corpse of Natasha (skeletalised by now) (35, -23, D:4) a +0 dagger an orc corpse (skeletalised by now) (37, -23, D:4) a +0 hand axe an orc corpse (skeletalised by now) (38, -24, D:4) an adder corpse (skeletalised by now) (38, -23, D:4) a +0 club a goblin corpse (skeletalised by now) (38, -22, D:4) a +0 club (38, 1, D:4) the +1 ring mail of Ekhoa {-Tele Dex+5 Slay+6} -Tele: It prevents most forms of teleportation. Dex+5: It affects your dexterity (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (39, -22, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (29, 6, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple