Learncold Level 1 of the Dungeon (3, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 5, D:1) a ball python corpse (skeletalised by now) (12, 5, D:1) a +0 flail (16, 27, D:1) a +0 trident (19, -3, D:1) 5 large rocks (20, 7, D:1) a +0 longbow (20, 11, D:1) a +0 sling (25, 18, D:1) a +0 short sword (29, 5, D:1) a +0 whip (35, 24, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, 3, D:1) a quokka skeleton (44, 8, D:1) a +0 robe (44, 12, D:1) a goblin skeleton (48, 36, D:1) a quill talisman (53, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (3, 9, D:2) a +0 robe (31, 29, D:2) a quokka skeleton (36, 31, D:2) a +0 club (38, 27, D:2) a +0 robe a +0 scythe (44, 6, D:2) a +0 club (46, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 10, D:2) a +0 club (49, 9, D:2) a +0 spear a gnoll corpse (skeletalised by now) (49, 11, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (50, 14, D:2) a bat corpse (skeletalised by now) (50, 16, D:2) a +0 club a gnoll corpse (skeletalised by now) (51, 11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ehuodeni's Antique Weapon Emporium a +0 dagger (64 gold) the +2 dagger of the Extremes {freeze, rC+ Dex+5} (1219 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 dagger (64 gold) a +0 flail (112 gold) a +2 long sword of flaming (585 gold) a +3 scimitar of electrocution (1024 gold) a +0 spear of entangling (160 gold) a +0 dagger (64 gold) (4, -6, D:3) a +0 dagger (14, -9, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, -10, D:3) a +0 spear (16, -10, D:3) a +0 whip a gnoll corpse (skeletalised by now) (16, 4, D:3) a +0 dagger (20, -1, D:3) a hobgoblin skeleton (22, 19, D:3) a +0 club a goblin skeleton (28, -1, D:3) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (34, 32, D:3) a +0 short sword (36, 2, D:3) a +0 helmet (40, 16, D:3) a frilled lizard skeleton (42, 23, D:3) a +0 dagger (46, -3, D:3) a hobgoblin corpse (skeletalised by now) (50, -7, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Enoinono's Jewellery Shoppe the amulet of the Suburbs {Spirit rElec rN+} (674 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a ring of resist corrosion (280 gold) a ring of protection from fire (unknown) (350 gold) a ring of flight (unknown) (245 gold) a ring of resist corrosion (280 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) the ring "Uhidieb" {^Contam Fly rN+++ Str+5 Slay+2} (823 gold) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Str+5: It affects your strength (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of magic regeneration (unknown) (420 gold) [Shop] Gukhopn's Tremendous Tomes Igekewing's Elucidation of Calid Conduction (1339 gold) Spells Type Level a - Swiftness Air 3 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Arcjolt Conjuration/Air 5 e - Detonation Catalyst Fire/Alchemy 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Ignition Fire 8 the Almanac of the Bleak Alembic (1072 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Hailstorm Conjuration/Ice 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Petrify Alchemy/Earth 4 e - Ignite Poison Fire/Alchemy 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Eringya's Noxious Bog Alchemy 6 h - Ozocubu's Refrigeration Ice 7 the Secrets of the Prime Material (1164 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Irradiate Conjuration/Alchemy 5 f - Detonation Catalyst Fire/Alchemy 5 g - Eringya's Noxious Bog Alchemy 6 h - Sculpt Simulacrum Ice/Alchemy 6 the Atlas of the Contaminated Hammer (1341 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Ignite Poison Fire/Alchemy 4 d - Sticky Flame Fire/Alchemy 4 e - Forge Monarch Bomb Fire/Forgecraft 6 f - Fortress Blast Forgecraft 6 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Platinum Paragon Forgecraft 9 the Elucidation of Austromancy (1496 gold) Spells Type Level a - Swiftness Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Arcjolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Magnavolt Earth/Air 7 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Verses on Sinister Arts (945 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Fugue of the Fallen Necromancy 3 d - Anguish Hexes/Necromancy 4 e - Martyr's Knell Necromancy/Summoning 4 f - Cigotuvi's Putrefaction Necromancy/Air 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Haunt Necromancy/Summoning 7 Tehejad's Dissertation on Astrapomancy (1128 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Swiftness Air 3 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Arcjolt Conjuration/Air 5 f - Silence Hexes/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Maxwell's Capacitive Coupling Air 8 Tist's Handbook of Frozen Wanderlust (1209 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Forest Summoning/Translocation 5 g - Permafrost Eruption Ice/Earth 6 h - Ozocubu's Refrigeration Ice 7 (4, 5, D:4) a +0 short sword (5, 12, D:4) a +0 arbalest (7, 0, D:4) an adder skeleton (30, -9, D:4) a +0 dagger a +0 robe a +0 dagger of draining an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, 17, D:4) a +0 giant club an ogre skeleton (31, -7, D:4) an adder corpse (skeletalised by now) (35, 0, D:4) a +0 robe (48, -12, D:4) an inkwell talisman (51, 14, D:4) a +0 dire flail of concussion a +0 ring mail Level 5 of the Dungeon (0, 30, D:5) a +0 chain mail (2, 1, D:5) a +3 hand axe 3 darts of disjunction a +0 robe (2, 2, D:5) a +6 battleaxe a +0 robe a +5 long sword a +0 robe (4, 0, D:5) a +0 falchion a +0 robe (4, 8, D:5) a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (5, 7, D:5) a +0 dagger a +0 robe an orc corpse (6, 5, D:5) the +6 mace of Reason {vamp, rElec rF+ Dex-4} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (6, 6, D:5) a +0 dagger a +2 leather armour of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (8, 8, D:5) a +0 club (12, -4, D:5) a +0 club a +0 robe (13, -5, D:5) a +0 flail (14, -6, D:5) a +1 spear of freezing (still there?) a +0 spear (still there?) a gnoll corpse (still there?)