Dungeon Crawl Stone Soup version 0.33-a0-302-g9556e82baa (webtiles) character file. Game seed: 7282600903506183217 1672 Learncold the Thaumaturge (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Nov 8, 2024. Slain by a centaur ... wielding a +0 mace (11 damage) ... on level 6 of the Dungeon. The game lasted 00:13:30 (5201 turns). Learncold the Thaumaturge (Deep Elf Conjurer) Turns: 5201, Time: 00:13:32 Health: 0/41 AC: 3 Str: 4 XL: 8 Next: 70% Magic: 21/24 EV: 11 Int: 32 God: Gold: 257 SH: 0 Dex: 13 Spells: 17/28 levels left rFire . . . C - staff of conjuration rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . D - +0 pair of boots Will ..... (no amulet) Stlth +++ k - +6 ring of intelligence HPRegen 0.26/turn v - ring of Gesiuh {rElec rN+ Wiz Stlth+} MPRegen 0.38/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - a +4 short sword Missiles t - 5 poisoned darts Armour a - a +0 robe (worn) D - a +0 pair of boots (worn) Magical Staves B - a staff of cold C - a staff of conjuration (weapon) Jewellery k - a +6 ring of intelligence (left hand) v - the ring of Gesiuh (right hand) {rElec rN+ Wiz Stlth+} (You found it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. x - a +4 ring of protection Wands g - a wand of mindburst (20) h - a wand of digging (4) A - a wand of acid (4) Scrolls c - a scroll of enchant weapon n - 2 scrolls of silence {unknown} o - a scroll of enchant armour {unknown} r - 3 scrolls of amnesia w - 2 scrolls of blinking {unknown} y - a scroll of acquirement {unknown} E - a scroll of fog {unknown} Potions b - 2 potions of magic e - 3 potions of curing f - a potion of invisibility {unknown} i - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} m - 2 potions of heal wounds p - a potion of lignification {unknown} q - a potion of degeneration {unknown} s - 2 potions of attraction {unknown} u - a potion of might {unknown} z - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.7 Spellcasting + Level 9.7 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 64% 2d13 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Arcjolt Conj/Air 32% 1d42 4% 5 Cigotuvi's Putrefaction Necr/Air 17% N/A 12% 4 Dispel Undead Necr 17% 3d10 12% 4 Martyr's Knell Necr/Summ 17% N/A 12% 4 Summon Blazeheart Golem Fire/Summ 17% N/A 12% 4 Vhi's Electric Charge Tloc/Air 34% N/A 12% 4 Orb of Destruction Conj 43% 9d12 17% 7 Spellforged Servitor Conj/Summ 32% N/A 75% 7 Plasma Beam Fire/Air 8% 2x1d19 83% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. A centaur comes into view. It is wielding a +0 mace and quivering poisoned darts. A centaur is nearby! You close the door. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You open the door. The centaur shouts! The centaur unwields a +0 mace. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! There is an open door here. You close the door. Something unseen opens the door. The centaur shoots an arrow. The arrow barely misses you. There is an open door here. The centaur unwields a +0 shortbow. The centaur wields a +0 mace. The centaur hits you with a +0 mace! The centaur kicks you but does no damage. The centaur completely misses you. The centaur closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 mace and quivering poisoned darts (90% to hit) You feel a surge of power! The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur barely misses you. The centaur closely misses you. The searing ray hits the centaur! The centaur is moderately wounded. The centaur hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur hits you with a +0 mace! You die... #######.........#.###. #................# #. #.####........#### .. ##.#####.# .. ###..#...#..# # #....#...#.... #.###.####.[.# #. #.....#⌠.##'##.⌠# #...†.#....@....# #..##.##...c...## #..#...#.......# #......'$.._...'. #..#...#........... #..####.!......#### #.. #...^..... #. #⌠.##'##.⌠. #. .## ... You could see a centaur. Vanquished Creatures Sigmund (D:4) Eustachio (D:4) A black bear (D:4) An ice beast (D:5) 2 centaurs A phantom (D:6) A bullfrog (D:6) A scorpion (D:4) A bombardier beetle (D:3) 2 jellies 3 hounds 5 orc priests 3 sleepcaps 2 iguanas 4 orc wizards Ijyb (D:4) 3 gnolls (D:6) 8 adders 2 shadow imps 2 white imps 2 ufetubi (D:5) 4 dart slugs 5 ribbon worms 11 orcs 7 endoplasms 3 giant cockroaches 9 goblins 11 hobgoblins 3 jackals (D:3) 8 kobolds 3 quokkas 5 ball pythons 6 bats 5 frilled lizards 8 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Learncold the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 311 | D:1 | Found a faded altar of an unknown god. 761 | D:2 | Learned a level 2 spell: Searing Ray 799 | D:2 | Reached skill level 4 in Spellcasting 846 | D:2 | Reached skill level 5 in Conjurations 846 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 930 | D:2 | Found a stormy altar of Qazlal. 1170 | D:2 | Found Bomooqeh's Antique Armour Shop. 1278 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1956 | D:3 | Reached skill level 5 in Spellcasting 2090 | D:3 | Found a snail-covered altar of Cheibriados. 2102 | D:3 | Learned a level 4 spell: Fulminant Prism 2577 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/15 2674 | D:4 | Found a hide-covered altar of Uskayaw. 2683 | D:4 | Noticed Sigmund 2688 | D:4 | Killed Sigmund 2689 | D:4 | Reached skill level 6 in Spellcasting 2689 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/17 2740 | D:4 | Noticed Ijyb 2749 | D:4 | Killed Ijyb 2817 | D:4 | Identified the ring of Gesiuh {rElec rN+ Wiz Stlth+} 2881 | D:4 | Reached skill level 7 in Spellcasting 2885 | D:4 | Noticed Eustachio 2899 | D:4 | Killed Eustachio 2900 | D:4 | Reached XP level 7. HP: 25/36 MP: 2/20 3111 | D:4 | Reached skill level 8 in Spellcasting 3184 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3346 | D:4 | Found a staircase to the Ecumenical Temple. 3356 | Temple | Entered the Ecumenical Temple 3393 | D:5 | Entered Level 5 of the Dungeon 3983 | D:5 | Reached skill level 9 in Spellcasting 3983 | D:5 | Reached XP level 8. HP: 18/41 MP: 19/23 4730 | D:6 | Reached skill level 10 in Spellcasting 5126 | D:6 | Found a broken altar of Ashenzari. 5201 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_rooms, serial_shops, nicolae_shop_crystal, basic_altar D:3: wad_pebble_path, layout_loops_cross, chei_slow_surprise, grunt_ministairs_12, serial_park_tiny_pond, chequers_serial_rivers_marsh, st_stairs_13, kennysheep_generic_room_6 D:4: layout_cave_pools, mainiacjoe_overflow_alcove_1, minmay_temple_entry_poolview, serial_column_ruins, column_ruins_open_small, column_ruins_open_medium, column_ruins_open_small, column_ruins_columns_corner, nicolae_zig_zag_zippers, uniq_sigmund, uniq_ijyb, uniq_eustachio D:5: layout_gridville D:6: layout_basic, evilmike_ruin_ashenzari, regret_index_kikubaaqudgha_part_by_part, hex_intersection Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 9 10 | 10.7 Conjurations | 5 6 7 8 9 | 9.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 2 | || 2 Cast: Magic Dart | 61 | 118 | 78 || 257 Searing Ray | 5 | 5 | 24 || 34 Fulminant Prism | | 2 | 5 || 7 Use: Scroll | | 3 | 2 || 5 Potion | | 1 | 1 || 2 Armour: Robe | 3 | 12 | 31 || 46 Dodge: Dodged | 7 | 7 | 31 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5203 | 4972 | 231 | 260 | 3997 | 7 | 743.3 | Dungeon | 5202 | 4972 | 230 | 260 | 3997 | 6 | 867.0 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1095 daAuts D:3: 1084 daAuts D:1: 817 daAuts D:4: 762 daAuts D:2: 730 daAuts D:6: 711 daAuts Temple: 1 daAuts