Lais Level 1 of the Dungeon (13, 15, D:1) a +0 sling (15, 14, D:1) a ball python corpse (skeletalised by now) (17, 30, D:1) a ball python corpse (skeletalised by now) (21, 20, D:1) a gnoll skeleton (21, 21, D:1) a +0 whip a draconian skeleton (22, 6, D:1) a +0 club a rat skeleton a goblin skeleton (22, 7, D:1) an orb of energy (23, 19, D:1) a troll skeleton (23, 23, D:1) an oni skeleton (25, 25, D:1) a +0 leather armour (35, 3, D:1) a hobgoblin skeleton (36, 4, D:1) a +0 club (39, 13, D:1) a rat skeleton (43, 0, D:1) a bat corpse (skeletalised by now) (46, 30, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, -5, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Zueniafa's Distillery a potion of enlightenment (unknown) (55 gold) a potion of lignification (unknown) (33 gold) a potion of curing (33 gold) a potion of mutation (unknown) (88 gold) a potion of haste (110 gold) a potion of lignification (unknown) (33 gold) 2 potions of cancellation (unknown) (176 gold) a potion of brilliance (unknown) (44 gold) a potion of heal wounds (unknown) (88 gold) a potion of moonshine (11 gold) (1, 23, D:2) a quill talisman (7, 18, D:2) the +1 robe "Domino" {Fly rF- Int+4} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). (10, -1, D:2) a +0 club (12, 1, D:2) a quokka skeleton (13, 1, D:2) a hobgoblin skeleton (21, 10, D:2) 7 stones (25, 8, D:2) a rimehorn talisman (27, 6, D:2) a rat corpse (skeletalised by now) (27, 9, D:2) a +0 war axe (32, 18, D:2) a +0 war axe (34, 17, D:2) a +0 robe (47, 15, D:2) a +0 chain mail Level 3 of the Dungeon (1, 24, D:3) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 7, D:3) a +0 short sword (13, 4, D:3) a staff of air (31, 23, D:3) a medusa talisman (32, 6, D:3) a hobgoblin corpse (skeletalised by now) (33, 53, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 46, D:3) a bat skeleton (38, 1, D:3) a ball python corpse (skeletalised by now) (45, 27, D:3) a +0 dagger a +0 leather armour (46, 27, D:3) a +0 whip (46, 28, D:3) a +0 whip a +0 leather armour (59, 4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 12, D:4) a scarab talisman (5, 1, D:4) a hound corpse (skeletalised by now) (14, 6, D:4) a -1 morningstar (14, 7, D:4) a +0 leather armour a -3 war axe (14, 8, D:4) a +0 long sword (15, 6, D:4) a -3 mace (15, 22, D:4) a +0 spear (16, 7, D:4) an adder corpse (16, 9, D:4) a -3 mace (17, 2, D:4) a +0 hand axe (18, -4, D:4) a +0 giant spiked club (20, 30, D:4) 4 stones (21, 8, D:4) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) a bat skeleton (27, 26, D:4) a +0 whip (29, 7, D:4) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (33, 20, D:4) 2 stones a +2 vampiric short sword a kobold skeleton (38, 31, D:4) the +0 leather armour of Impish New Discoveries {-Tele +Inv Regen+ Str+2} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (38, 38, D:4) a +0 ring mail (51, 7, D:4) a +0 flail (51, 10, D:4) a +0 club Level 5 of the Dungeon (13, 16, D:5) 13 gold pieces the Ecumenical Temple