Lais Level 1 of the Dungeon (0, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 21, D:1) a +0 whip (3, 24, D:1) a +0 club (7, 18, D:1) a quokka corpse (skeletalised by now) (7, 20, D:1) a +0 hand axe (7, 21, D:1) a +0 hand axe a goblin corpse (skeletalised by now) (8, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 28, D:1) a bat corpse (skeletalised by now) (10, 15, D:1) a +0 ring mail (10, 29, D:1) a +0 hand axe (11, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 4, D:1) a +0 short sword (19, 13, D:1) a bat corpse (skeletalised by now) (20, -7, D:1) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (21, -8, D:1) a +0 barding (26, -9, D:1) a +0 leather armour (26, 4, D:1) a +0 ring mail (28, 16, D:1) a +0 club a kobold corpse (28, 23, D:1) a +0 chain mail (29, 15, D:1) a jackal corpse (34, -16, D:1) the ring "Loarphog" {rC+ Int+3} [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a manual of Fighting the ring "Teng" {rElec rN+ SInv} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible.