Lais Level 1 of the Dungeon [Shop] Qijadiny's Distillery a potion of ambrosia (unknown) (112 gold) a potion of brilliance (unknown) (56 gold) 2 potions of resistance (unknown) (280 gold) a potion of curing (42 gold) a potion of haste (unknown) (140 gold) a potion of might (56 gold) a potion of heal wounds (unknown) (112 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 12, D:1) a staff of air (16, -10, D:1) a +0 dagger 4 stones a kobold skeleton (20, -6, D:1) a +0 whip a kobold skeleton (22, -13, D:1) a bat corpse (skeletalised by now) (32, -4, D:1) a +0 ring mail (32, 25, D:1) a +0 robe (33, 23, D:1) a quokka skeleton (39, 24, D:1) a +0 dagger a goblin skeleton (42, 10, D:1) a ball python skeleton (42, 13, D:1) a +0 club (50, -8, D:1) a bat corpse (skeletalised by now) (52, 4, D:1) a hobgoblin corpse (skeletalised by now) (55, -2, D:1) a maw talisman Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 23, D:2) a rat corpse (skeletalised by now) (3, -21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (15, -18, D:2) a +0 club (16, -19, D:2) a hobgoblin skeleton (19, -27, D:2) a +0 ring mail (49, -27, D:2) a rat corpse (skeletalised by now) (53, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Rypti" {freeze, Dex+2} (4480 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 spear "Ylicvesi" {vamp, Int+5} (3150 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the necromancy staff "Niun" {rN+ Str+2 Dex+3 Hexes Necro} (4810 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +6 hand axe of the Freezing Flea {speed, Will- Int+4} (5020 gold) Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Nygiroto" {+Blink rElec rC+ Wiz Str-3} (5170 gold) [ring of wizardry] +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str-3: It affects your strength (-3). the ring of Cowardice {rC+ Slay+4} (5000 gold) [ring of slaying] rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Gayxt" {rElec rC- MP+9 Str+2} (3120 gold) [ring of magical power] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the cold staff of Sunlight {rC+ Int+4 Ice} (4040 gold) [staff of cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. the cold staff "Reseyter" {^Contam rC+ Str-4 Int+4 Conj Ice} (3200 gold) [staff of cold] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the maw talisman "Gozer" {Harm rF+ Dex-5 Stlth+} (2850 gold) [maw talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the +0 kite shield of Tiorepte {-Tele rF+ rCorr MP+8} (3640 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. the +3 scale mail of Poesoz {Int+5} (3650 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +6 short sword "Xoank" {flame, Fly Int+3} (5080 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the spider talisman "Ojodon" {Fly rC- rN+ Dex+2} (3050 gold) [spider talisman] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the +6 whip of Bile {freeze, rF+ Int+3 Stlth-} (5340 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +5 ring mail of the Bagpipe {Will+ Dex+2} (4580 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Enuoc {rCorr MP+9 Str+3} (3890 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). the fire staff of the Fortifying Axolotl {rF++ Str-3 Dex+3 Fire} (3900 gold) [staff of fire] rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the sanguine talisman "Ubret" {Rampage} (6000 gold) [sanguine talisman] Rampage: It bestows one free step when moving towards enemies. the +6 dagger "Soushrul" {vamp, *Noise rPois Will+ Str+4} (5770 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (13, -19, D:3) a +0 scale mail (20, -24, D:3) a +0 chain mail (32, 25, D:3) a +0 robe (35, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (45, -19, D:3) a bat skeleton (46, -20, D:3) a parchment of Dimensional Bullseye (48, -17, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (3, 2, D:4) a howler monkey corpse (skeletalised by now) (4, 1, D:4) a goblin corpse (skeletalised by now) (4, 5, D:4) a hobgoblin corpse (skeletalised by now) (6, -9, D:4) a +0 mace an orc corpse (6, 3, D:4) a black bear corpse (skeletalised by now) (6, 4, D:4) an adder corpse (skeletalised by now) (7, 2, D:4) a gnoll corpse (skeletalised by now) (7, 3, D:4) a gnoll corpse (skeletalised by now) (13, -5, D:4) a +0 dagger (18, -11, D:4) a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword an orc skeleton an orc skeleton a quokka skeleton (21, -5, D:4) a +0 giant spiked club an ogre skeleton a ball python skeleton (27, -4, D:4) a +0 hand axe an orc skeleton (38, -5, D:4) a +0 dagger (38, 0, D:4) a ball python skeleton (39, -15, D:4) a +0 scale mail (43, -3, D:4) a +0 leather armour a +0 flail Level 5 of the Dungeon (2, 7, D:5) an adder corpse (4, 5, D:5) a jackal corpse (4, 6, D:5) a jackal corpse (4, 7, D:5) a +0 sling (37, 34, D:5) a +0 war axe (42, 18, D:5) a parchment of Dispel Undead (43, 18, D:5) a black bear corpse (45, 35, D:5) a +0 club the Ecumenical Temple