Labtor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 cloak a goblin skeleton (0, 11, D:1) a +0 whip a +0 dagger a rat skeleton (7, -3, D:1) a +0 whip (7, 11, D:1) a +0 leather armour (11, -5, D:1) a +0 short sword 2 stones a jackal skeleton a jackal skeleton (11, -2, D:1) a rat skeleton (11, -1, D:1) a +0 club (12, -6, D:1) a hobgoblin skeleton (20, 24, D:1) a quokka skeleton (26, 29, D:1) a hobgoblin corpse (skeletalised by now) (26, 31, D:1) a +0 robe (27, -2, D:1) a +0 dagger (29, -3, D:1) a +0 whip (46, -1, D:1) 2 poisoned darts (47, 25, D:1) a +0 dagger (48, -5, D:1) a +0 dagger (48, -3, D:1) a +0 spear a quokka corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (48, 25, D:1) a +0 robe (49, -1, D:1) a jackal corpse (skeletalised by now) (53, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 9, D:1) a rat corpse (skeletalised by now) (56, 41, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Vam Zeav's Weapon Emporium a +0 whip (27 gold) a +0 falchion (33 gold) 4 poisoned darts (26 gold) a +0 dagger (22 gold) a +5 trident of protection (343 gold) 4 poisoned darts (26 gold) a +1 morningstar of protection (156 gold) a +0 mace (33 gold) a +3 mace (220 gold) a +6 falchion of electrocution (434 gold) (8, -15, D:2) a hobgoblin corpse (skeletalised by now) (11, 12, D:2) a +0 ring mail (16, 28, D:2) a hobgoblin corpse (skeletalised by now) (16, 29, D:2) a rat corpse (skeletalised by now) (17, -15, D:2) a +0 hand axe (19, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 12, D:2) 3 poisoned darts (28, 17, D:2) a +0 dagger 2 stones a kobold skeleton (29, -2, D:2) 6 gold pieces (30, 29, D:2) a +0 tower shield (32, 26, D:2) a hobgoblin corpse (skeletalised by now) (48, 9, D:2) a +0 robe (53, -5, D:2) a +0 leather armour (53, 10, D:2) a rat corpse (skeletalised by now) (57, -12, D:2) a +0 dagger a +0 dagger a kobold skeleton a goblin skeleton Level 3 of the Dungeon [Shop] Gitwe's General Store a parchment of Magic Dart (40 gold) a parchment of Dimensional Bullseye (130 gold) a scroll of teleportation (30 gold) a +0 mace (30 gold) a +0 pair of gloves of infusion (115 gold) a tin of tremorstones (2/2) (400 gold) a parchment of Scorch (58 gold) a +0 leather armour (20 gold) the +4 scale mail of a Million Princes {Command, -Tele rElec Str-2 Stlth+} (331 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a staff of fire (unknown) (250 gold) (0, 0, D:3) a rimehorn talisman (2, 0, D:3) a +0 club (3, 12, D:3) a +0 leather armour (8, 6, D:3) an adder skeleton (9, -11, D:3) a +0 flail (14, -13, D:3) a +0 dagger 5 stones (14, 21, D:3) a +0 chain mail (15, 12, D:3) a +0 hand axe (39, -2, D:3) a +0 ring mail (40, 23, D:3) a +0 club (41, -8, D:3) a hobgoblin skeleton (42, 0, D:3) a +0 dagger (42, 14, D:3) a +0 club a +0 robe (44, -12, D:3) a quokka skeleton (44, 5, D:3) a +0 short sword (45, -1, D:3) a frilled lizard skeleton (48, -15, D:3) 4 poisoned darts Level 4 of the Dungeon (9, 26, D:4) a quokka corpse (skeletalised by now) (22, -5, D:4) a +0 war axe (24, 31, D:4) a +0 ring mail (28, 38, D:4) a +0 leather armour (29, 34, D:4) a +0 dagger (30, 32, D:4) a +0 club (31, 40, D:4) a +0 trident (41, 10, D:4) an adder skeleton (45, 3, D:4) a +0 ring mail (47, 31, D:4) a +0 quarterstaff (49, 25, D:4) a parchment of Animate Dead Level 5 of the Dungeon (3, -2, D:5) an adder corpse (skeletalised by now) (14, -21, D:5) a +0 dagger of pain an orc skeleton (16, -16, D:5) a +0 falchion (29, -2, D:5) a +0 short sword (31, -19, D:5) a +0 hand axe (32, -15, D:5) a +0 whip (33, -1, D:5) a hound skeleton (36, 13, D:5) a +0 mace an orc corpse (skeletalised by now) (37, -12, D:5) a +0 dagger (41, -13, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a steam dragon corpse (skeletalised by now) (9, 0, D:6) a bullfrog corpse (skeletalised by now) (9, 1, D:6) a parchment of Grave Claw (11, 30, D:6) a +0 orcbow (13, 16, D:6) a +0 chain mail (16, 15, D:6) a +0 club (16, 16, D:6) a +2 vampiric halberd a +0 spear a +0 club a +0 robe a gnoll corpse (skeletalised by now) (16, 31, D:6) a +0 flail (17, 10, D:6) a +0 halberd (20, -2, D:6) a +0 hand axe a +0 chain mail (20, 7, D:6) a +0 club a +0 club a +0 leather armour a +0 flail (21, 7, D:6) a +0 spear a gnoll skeleton (27, 16, D:6) a +0 giant spiked club an ogre skeleton (31, 22, D:6) a +0 spear a +0 scale mail (31, 23, D:6) a +0 club (31, 25, D:6) a +0 flail (32, 8, D:6) a storm talisman (35, 16, D:6) a +0 flail (35, 17, D:6) a +0 spear a gnoll corpse (skeletalised by now) (35, 18, D:6) a +0 club (36, 19, D:6) a bullfrog corpse (skeletalised by now) (36, 27, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (36, 28, D:6) a +0 club (36, 38, D:6) a +0 scale mail (37, 25, D:6) a +0 club a +0 chain mail (38, 22, D:6) a +0 hand axe an orc corpse (skeletalised by now) (38, 25, D:6) a +0 trident (45, 16, D:6) a +0 sling Level 7 of the Dungeon [Shop] Uxtet's Weapon Boutique the +4 whip "Demonslayer" {flame, Str+2 Dex+3 Stlth+} (716 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 battleaxe of Massacring {freeze, rF++} (840 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 long sword (56 gold) a +0 mace (48 gold) a +2 demon whip of electrocution (1192 gold) a +0 long sword (56 gold) 3 large rocks (72 gold) a +0 mace (48 gold) a +2 heavy bardiche (624 gold) (2, -25, D:7) a hound corpse (skeletalised by now) (3, 10, D:7) a +0 club a +0 falchion a +0 chain mail a +0 club an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (3, 11, D:7) a +0 short sword a +0 scale mail a +0 kite shield an orc corpse (skeletalised by now) (7, 4, D:7) a +4 shortbow (7, 5, D:7) a +0 dagger (8, -11, D:7) a +0 dagger a +0 robe (9, -11, D:7) a +0 dagger a +0 ring mail (10, -12, D:7) a +0 short sword (10, -11, D:7) a +0 dagger a +0 robe (11, 0, D:7) a +0 falchion (11, 15, D:7) a +0 quarterstaff (14, -7, D:7) the +2 ring mail "Lupisyn" {rF- Int-4 Dex+8} rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (17, -6, D:7) a +0 orcbow a centaur skeleton (29, -23, D:7) a +0 executioner's axe (30, -26, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (skeletalised by now) (1, 6, D:8) a +0 flail (2, -25, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -26, D:8) a +2 plate armour of command a +0 long sword an orc corpse (skeletalised by now) (3, -25, D:8) a +0 hand axe a +0 hand axe (10, 7, D:8) a +0 flail an orc corpse (skeletalised by now) (12, 2, D:8) a +0 pair of gloves (14, -13, D:8) a +0 ring mail (18, -12, D:8) a +0 morningstar (27, 2, D:8) a +0 sling (28, -19, D:8) a +0 war axe (35, -24, D:8) a +0 orcbow (38, -18, D:8) a +0 robe (44, 3, D:8) a yak skeleton Level 9 of the Dungeon (14, -20, D:9) a scroll of blinking the Ecumenical Temple