LAYA Level 1 of the Dungeon [Shop] Koota's Antique Weapon Emporium the +10 falchion "Hiriaci" {drain, *Rage rN+ rCorr Int+4} (2276 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 great sword (290 gold) a +0 hand axe (87 gold) a +2 glaive of venom (696 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 mace (87 gold) [Shop] Bemet's Distillery a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of berserk rage (unknown) (65 gold) a potion of curing (39 gold) a potion of magic (unknown) (104 gold) a potion of brilliance (52 gold) a potion of enlightenment (65 gold) a potion of mutation (104 gold) [Shop] Zuymaewk's Jewellery Boutique a +4 ring of slaying (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) a +5 ring of evasion (396 gold) a ring of wizardry (unknown) (330 gold) a ring of poison resistance (unknown) (220 gold) a +5 ring of evasion (396 gold) a ring of see invisible (unknown) (165 gold) a +6 ring of strength (396 gold) an amulet of the acrobat (330 gold) the sanguine talisman of Awe {*Slow Will+ Dex+4} (1056 gold) [sanguine talisman] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). [Shop] Teulecly's Weapon Shoppe a +0 spear (30 gold) a +0 club (5 gold) a +3 mace of protection (206 gold) a +0 dagger (20 gold) the +1 rapier "Giantbane" {heavy, rElec rC+ Int+2} (401 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 spear (30 gold) a +0 sling (15 gold) (0, 0, D:1) a bat skeleton (0, 25, D:1) a +0 robe (11, 8, D:1) a +0 dagger (11, 25, D:1) a rat skeleton (15, 3, D:1) a rat skeleton a bat skeleton (18, 32, D:1) a bat skeleton (23, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 37, D:1) a +0 whip (27, 12, D:1) a bat skeleton (28, 12, D:1) a frilled lizard skeleton (29, 12, D:1) a jackal skeleton (29, 13, D:1) a hobgoblin skeleton (34, 14, D:1) a +0 war axe (42, 16, D:1) a +0 club a goblin skeleton (42, 37, D:1) a hobgoblin skeleton (50, 1, D:1) a +0 whip 4 stones a kobold skeleton (50, 14, D:1) a frilled lizard skeleton (55, 45, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Emyes's Assorted Antiques a +0 club (11 gold) a +0 sling (34 gold) a sack of spiders (920 gold) a +2 troll leather armour (621 gold) a +0 leather armour (46 gold) a +2 plate armour of cold resistance (805 gold) (0, 0, D:2) a +0 club (3, -26, D:2) an orb of attunement (3, -18, D:2) an orb of mayhem (4, -26, D:2) a +0 falchion (7, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -22, D:2) a +0 trident (17, -10, D:2) a +0 club a +0 dagger a goblin skeleton (18, -10, D:2) a +0 club a +0 club a +0 club a +0 animal skin a +3 short sword of protection the hobgoblin skeleton of Robin (18, -9, D:2) a +0 dagger a +0 dagger a +0 dagger an adder skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton a frilled lizard skeleton (18, -8, D:2) a +0 dagger a +0 dagger a goblin skeleton (28, -24, D:2) an adder skeleton (30, 1, D:2) an adder skeleton (40, -28, D:2) a +0 short sword (40, -27, D:2) a frilled lizard corpse (skeletalised by now) (40, 1, D:2) a +0 whip (49, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, -4, D:3) a +0 rapier a boomerang a +0 chain mail (7, 2, D:3) a +0 hand axe (8, -43, D:3) a +0 scythe a +1 robe the human skeleton of Sigmund (8, -14, D:3) a +0 scale mail a +0 club the goblin skeleton of Ijyb (9, -13, D:3) a +0 flail (10, -42, D:3) an adder skeleton (10, -4, D:3) a +0 scale mail (11, -30, D:3) a +0 dagger (21, -13, D:3) a +0 dagger a +0 sling (22, -12, D:3) a +0 whip a kobold corpse (skeletalised by now) (24, -29, D:3) a +0 dagger a +0 sling (26, -27, D:3) an adder skeleton (33, -13, D:3) a +0 ring mail (37, -30, D:3) a frilled lizard skeleton (37, 1, D:3) a +0 dagger (42, -15, D:3) 4 large rocks (44, -23, D:3) a +0 club a kobold skeleton (46, -4, D:3) a +0 short sword (47, 3, D:3) a +0 short sword (49, 0, D:3) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (9, -2, D:4) a +0 devious dagger a kobold skeleton (26, 7, D:4) a hound skeleton (27, -21, D:4) a +0 flail a gnoll skeleton (27, -20, D:4) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (28, -21, D:4) a +0 dagger (28, -20, D:4) a +0 quarterstaff a +0 club a +0 scale mail a hobgoblin skeleton (29, -9, D:4) a +0 dagger (30, 3, D:4) a black bear skeleton (31, 2, D:4) an adder skeleton (33, 5, D:4) a quokka skeleton (45, -17, D:4) a +0 dagger (45, -15, D:4) a +0 mace a +0 club an orc skeleton (46, -16, D:4) a +0 leather armour a +0 flail (46, -15, D:4) a +0 ring mail a +0 club Level 5 of the Dungeon (4, -5, D:5) a +0 mace an orc skeleton (17, -7, D:5) a +0 shortbow Level 6 of the Dungeon (3, -23, D:6) a +1 dagger of pain (10, -8, D:6) a +0 short sword a +0 robe (13, -24, D:6) a hound skeleton (13, -5, D:6) a +2 trident of draining a +0 robe an orb of stardust (13, -1, D:6) a +0 giant club (20, -15, D:6) a +0 robe (21, -2, D:6) a +0 robe (33, -22, D:6) a +0 giant club an ogre skeleton (34, -19, D:6) a parchment of Static Discharge (42, -44, D:6) a +0 dagger (46, -11, D:6) a +0 robe a +0 dagger of venom an orc skeleton (47, -11, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 mace (47, -10, D:6) a +0 robe a +0 dagger an orc skeleton (48, -9, D:6) a +0 robe a +0 dagger (49, -18, D:6) a scarab talisman (50, -12, D:6) a +0 leather armour a +0 falchion Level 7 of the Dungeon [Shop] Ifarryse's Jewellery Boutique an amulet of chemistry (unknown) (420 gold) a quill talisman (105 gold) a ring of resist corrosion (unknown) (280 gold) a +6 ring of strength (504 gold) a ring of willpower (unknown) (350 gold) a ring of magical power (unknown) (280 gold) a ring of flight (unknown) (245 gold) an amulet of faith (unknown) (560 gold) [Shop] Ranlew's Antique Weapon Emporium a +0 executioner's axe (360 gold) a +0 mace (72 gold) a +0 war axe (84 gold) a +0 club (12 gold) a +0 hand axe (72 gold) the +5 sling of Giubluseeph {flame, rC+ rN+ Str-5 Dex+2} (950 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 athame (240 gold) a +0 mace (72 gold) a +0 trident (84 gold) [Shop] Yterutol's Weapon Shop a +4 orcbow of draining (379 gold) a +0 sling (19 gold) a +0 shortbow (39 gold) the +1 shortbow of the Pit {flame, ^Drain rF- Str+8 Dex+2} (335 gold) ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 battleaxe (130 gold) a +5 hand axe (390 gold) a +0 dagger (26 gold) the +1 mace "Newtslayer" {freeze, rF+ Will+ Str-4 Dex+4} (390 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 trident (45 gold) a +0 flail (45 gold) a +0 spear (39 gold) [Shop] Cysuunuq's Antique Armour Shoppe a +2 robe of willpower (358 gold) a +4 scale mail of fire resistance (620 gold) a scarf of repulsion (240 gold) a +4 scale mail of poison resistance (560 gold) a scarf of resistance (640 gold) the +1 ring mail of Weightlessness {rF+ Str-4 Int+6 Stlth-} (516 gold) rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 scale mail of fire resistance (420 gold) a +3 plate armour of command (770 gold) a +2 plate armour of willpower (700 gold) (2, 44, D:7) a +0 leather armour (3, 5, D:7) a +0 pair of boots (7, 16, D:7) a +0 club a +0 robe (13, 43, D:7) a +0 falchion a +0 robe (13, 48, D:7) a +0 pair of gloves (14, 5, D:7) a +5 quarterstaff (14, 44, D:7) a +0 spear a +0 robe (14, 48, D:7) a +0 war axe a +0 robe (15, -1, D:7) a +0 pair of gloves (29, 26, D:7) a +0 flail (29, 29, D:7) a +0 club a +0 club (39, 21, D:7) a +0 dagger (40, 5, D:7) a +0 hand axe Level 8 of the Dungeon (9, 18, D:8) a +0 spear (9, 19, D:8) 3 boomerangs a +0 club a +0 spear (9, 20, D:8) a +0 spear (10, 18, D:8) a +0 spear (10, 19, D:8) a +0 ring mail a +0 dagger (10, 21, D:8) a +0 short sword (11, 19, D:8) a +0 robe a +0 dagger (11, 21, D:8) a +0 leather armour a +0 whip (19, 13, D:8) a +0 plate armour (20, -2, D:8) a +0 robe (20, 15, D:8) a +0 ring mail (21, -4, D:8) a +0 shortbow (30, 6, D:8) a +0 trident (33, 33, D:8) a +0 short sword a +0 plate armour (36, 4, D:8) a +0 robe a +0 dagger (38, 28, D:8) a staff of fire Level 9 of the Dungeon [Shop] Erautta's Antique Armour Emporium a +0 cloak of corrosion resistance (299 gold) a +3 ring mail of willpower (676 gold) the +3 warlock's mirror {omnireflect} (1040 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. an orb of mayhem (286 gold) a +2 plate armour of poison resistance (832 gold) a +3 chain mail of command (689 gold) a +0 scale mail of fire resistance (286 gold) the +0 robe "Wes Cuam" {Rampage Will+ Int+3} (514 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 chain mail "Muwu Nos" {rElec rCorr Dex+6} (993 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (1, -28, D:9) a +0 morningstar a +0 robe (3, -26, D:9) a +0 hand axe a +0 robe (3, 15, D:9) a +0 scimitar a +0 robe (3, 18, D:9) a +1 mace of protection a +0 robe (4, -29, D:9) a +0 spear a +0 robe (4, -28, D:9) a +5 great sword of freezing a +0 robe a +4 short sword a +0 robe (4, 15, D:9) a +0 short sword a +0 robe a +0 scimitar a +0 robe (4, 18, D:9) a +0 scimitar a +0 robe (14, -15, D:9) a +0 club (16, -15, D:9) a +3 falchion a +0 robe (18, -16, D:9) a +0 flail (18, 0, D:9) a +1 dagger of protection a +0 robe (19, -2, D:9) a +0 dagger a +0 robe (20, 9, D:9) a +0 robe (21, -4, D:9) a +0 flail (22, 18, D:9) a +0 leather armour (30, 2, D:9) a +0 halberd (33, -17, D:9) a +0 ring mail (44, -14, D:9) a +0 whip (52, 17, D:9) a +0 robe (55, 20, D:9) a +0 pair of gloves (57, 1, D:9) a +0 glaive +0 steam dragon scales Level 10 of the Dungeon [Shop] Vockitwi's General Store the +1 leather armour of Ynoat {rElec rPois rC+ Str-4} (547 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). It cannot be enchanted further. a parchment of Awaken Armour (299 gold) a scroll of identify (58 gold) the +1 great sword of the Immovable Yaks {pain, Dex+6} (1140 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a scroll of identify (58 gold) a potion of curing (87 gold) a tin of tremorstones (2/2) (920 gold) a parchment of Hellfire Mortar (754 gold) (0, 0, D:10) a +0 ring mail a +0 mace (1, -1, D:10) a +0 club (1, 1, D:10) a +0 scale mail a +0 whip (2, -1, D:10) a +0 robe a +3 spear (2, 2, D:10) a +0 club (4, 5, D:10) a +0 leather armour a +0 dagger (10, 10, D:10) a +0 chain mail a +0 hand axe (12, 12, D:10) a +0 trident (14, 9, D:10) a +0 mace (14, 10, D:10) a +0 robe a +0 dagger (14, 11, D:10) a +0 flail a +0 robe a +0 dagger (15, -4, D:10) a +0 plate armour a +0 mace (15, 0, D:10) a +0 robe a +3 great sword (15, 11, D:10) a +0 flail (18, -28, D:10) a +0 club a stone (18, -27, D:10) a +0 short sword 4 stones (18, -26, D:10) a +0 dagger (19, -28, D:10) a +0 whip (19, -26, D:10) a +0 dagger (24, -1, D:10) an orb of glass (25, -7, D:10) a +0 short sword (28, 10, D:10) a +0 dire flail a +0 giant club (29, 11, D:10) a +0 ring mail a +0 hand axe a +0 short sword (30, 9, D:10) a +0 leather armour a +0 trident (30, 11, D:10) a +0 plate armour a +0 war axe (32, 6, D:10) a +0 hand axe (32, 10, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 trident (35, 10, D:10) a +0 club a +0 plate armour a +0 long sword (36, 10, D:10) a +0 robe a +0 dagger a +0 club (39, 19, D:10) a staff of necromancy (43, 3, D:10) a +0 robe (48, 23, D:10) a +5 ring of evasion Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 chain mail (1, -1, D:11) a +0 dagger a +0 robe (1, 12, D:11) a +0 morningstar (2, 0, D:11) a +0 dagger a +0 robe (10, 16, D:11) a +2 shortbow of flaming (16, 8, D:11) a +0 spear (26, 25, D:11) a +0 ring mail (37, -10, D:11) a +0 orcbow (54, 8, D:11) a +0 orcbow (61, 19, D:11) a parchment of Sigil of Binding Level 12 of the Dungeon (0, 0, D:12) a +0 mace (11, -4, D:12) 6 gold pieces (11, 52, D:12) a +0 helmet (12, 1, D:12) a +0 great sword (13, 47, D:12) a +0 spear (15, -1, D:12) a +0 morningstar (15, 28, D:12) a +0 club a +1 flail of draining a +0 spear a +0 scale mail (16, 26, D:12) 4 gold pieces (still there?) a +1 vampiric whip (still there?) (18, -7, D:12) a +0 war axe (19, 51, D:12) 6 gold pieces a +0 whip a +0 robe (20, 25, D:12) 13 gold pieces (21, 51, D:12) 9 gold pieces a +0 whip a +0 robe the Ecumenical Temple