LAYA Level 1 of the Dungeon [Shop] Ukhu's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (4, 16, D:1) a hobgoblin skeleton (8, 29, D:1) a +0 robe (17, -8, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (22, 22, D:1) a +0 sling (25, -17, D:1) a +0 club 4 stones (27, 7, D:1) a +0 club (28, 4, D:1) a quokka skeleton (31, -8, D:1) a frilled lizard skeleton (40, 3, D:1) a +0 mace (40, 26, D:1) a rat corpse (skeletalised by now) (43, 27, D:1) a +0 dagger (45, -2, D:1) a ball python corpse (skeletalised by now) (46, 27, D:1) a rat corpse (skeletalised by now) (47, -6, D:1) a quokka corpse (skeletalised by now) (47, -3, D:1) a hobgoblin corpse (skeletalised by now) (57, 5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (58, -1, D:1) a +0 hand axe a rat corpse (skeletalised by now) (58, 16, D:1) a +0 robe Level 2 of the Dungeon (0, 9, D:2) a +0 ring mail (7, 2, D:2) a +0 robe (9, -8, D:2) a +0 whip (12, -2, D:2) a +0 club (13, -8, D:2) a hobgoblin corpse (skeletalised by now) (13, -7, D:2) a frilled lizard corpse (skeletalised by now) (21, -3, D:2) a hobgoblin skeleton (25, -5, D:2) a +0 mace of protection a +0 scale mail the human skeleton of Terence (27, 5, D:2) an adder skeleton (27, 22, D:2) a +0 trident (40, 16, D:2) a hobgoblin skeleton (47, 28, D:2) a +0 scythe a +2 robe of willpower (49, 7, D:2) a rat corpse (skeletalised by now) (49, 11, D:2) a +0 quarterstaff (56, 14, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 7, D:3) a +0 ring mail (15, -32, D:3) a +0 quarterstaff (18, -12, D:3) a rat skeleton (31, 10, D:3) a +0 ring mail (33, -38, D:3) a +0 dagger (38, -8, D:3) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (53, -13, D:3) a +0 buckler (58, 1, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (3, 7, D:4) a +0 rapier (11, 21, D:4) a +0 hand axe (18, -35, D:4) a hound corpse (skeletalised by now) (28, 7, D:4) a black bear skeleton (29, 17, D:4) a +0 spear (33, -20, D:4) a +0 leather armour (35, -23, D:4) an inkwell talisman (40, -29, D:4) a +0 long sword (42, -19, D:4) a +0 scale mail (52, -7, D:4) a +0 plate armour (55, -19, D:4) a +0 mace Level 5 of the Dungeon (9, -11, D:5) a +0 glaive (12, 0, D:5) a +0 dagger (14, 0, D:5) a +0 scale mail (19, -2, D:5) a +0 dagger a +0 robe (19, 0, D:5) a +0 war axe a +0 leather armour (28, -16, D:5) a +0 shortbow (29, -29, D:5) a +0 dagger a +0 robe (30, -18, D:5) a +0 giant spiked club (31, -20, D:5) a +0 hand axe (33, -29, D:5) a +0 hand axe a +0 short sword a +0 dagger (33, -21, D:5) a +0 troll leather armour a +1 dire flail of concussion (35, -8, D:5) a +0 shortbow (37, -27, D:5) an orb of mesmerism (45, -27, D:5) a +0 mace (46, -22, D:5) a +0 morningstar a +0 robe (46, -16, D:5) a +0 dagger (55, -31, D:5) a +0 whip a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (10, -22, D:6) a +0 club (11, -31, D:6) a +0 club (12, -23, D:6) a +0 robe a +0 dagger (13, -23, D:6) a +0 plate armour a +0 scimitar (19, -19, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (21, -19, D:6) a +0 short sword (22, -20, D:6) a +0 spear (29, -23, D:6) a +0 robe a +0 mace (29, 5, D:6) a +0 scale mail (35, -28, D:6) a +0 whip (36, -28, D:6) a +0 plate armour a +0 mace a +0 orcbow (36, -26, D:6) a +0 giant spiked club (38, 12, D:6) a quill talisman (39, -23, D:6) a staff of alchemy (41, -23, D:6) a staff of air (42, -9, D:6) 3 large rocks (43, 0, D:6) 3 stones a +0 whip (44, 0, D:6) a +0 short sword a +0 dagger a +0 short sword (47, -30, D:6) a +0 pair of gloves (47, -21, D:6) a +0 robe a +1 mace (47, -20, D:6) a +0 robe a +1 mace (47, -19, D:6) a +0 robe a +0 great sword a +2 flail of concussion (48, -25, D:6) a +2 spear of distortion (56, -25, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Faqodeeg's Antique Weapon Shop a +4 rapier of venom (514 gold) the +2 hand axe "Ynuraarr" {speed, +Blink SInv} (669 gold) +Blink: It lets you blink. SInv: It lets you see invisible. It cannot be enchanted further. the +6 arbalest of the Insatiable Stories {drain, Dex+3} (1022 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 falchion of electrocution (351 gold) a +1 heavy double sword (1000 gold) a +1 lajatang of electrocution (801 gold) a +2 sling of flaming (264 gold) a +1 dagger of venom (169 gold) (0, 0, D:7) the +1 short sword of Integrity {elec, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (2, 18, D:7) a +0 falchion (19, 20, D:7) a +2 hand axe of sundering (20, 13, D:7) a +0 scale mail (20, 19, D:7) a +0 whip 4 stones (20, 20, D:7) a +0 whip 5 stones (21, 18, D:7) a +0 whip (22, -1, D:7) a +0 dagger (22, 17, D:7) a +0 dagger 4 stones (22, 18, D:7) a +0 whip a stone a +0 club a +0 short sword (23, 18, D:7) a +0 dagger a stone (39, 18, D:7) a rimehorn talisman (43, 8, D:7) a +0 pair of gloves (46, 26, D:7) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon (5, -15, D:8) a +0 battleaxe a +0 robe (6, -14, D:8) a +0 hand axe a +0 robe (6, -13, D:8) a +3 great sword a +0 robe (29, 5, D:8) a +0 dagger a +1 short sword of flaming a +0 morningstar a +0 ring mail (30, 5, D:8) a +0 club a +0 scale mail (39, 2, D:8) a +0 great sword (43, -3, D:8) a +0 hand axe (44, -3, D:8) a +0 dagger a +0 robe (45, -3, D:8) a +0 short sword a +0 club (50, -13, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 hand axe (3, 1, D:9) 6 gold pieces a +0 hand axe (3, 2, D:9) a +0 hand axe (17, -5, D:9) a +2 falchion of protection (unseen) (27, 5, D:9) 13 gold pieces the Ecumenical Temple the Necropolis (0, 0, Necropolis) 14 gold pieces (1, 1, Necropolis) 25 gold pieces (4, 1, Necropolis) a +0 orcbow (5, 1, Necropolis) the +1 cloak of Blue Skies {rN++ Dex-4 Stlth+} rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (6, 1, Necropolis) 3 gold pieces (7, 1, Necropolis) 15 gold pieces (8, 1, Necropolis) the +4 ring mail of the Land of Plenty {rF- Int+5} rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (9, 1, Necropolis) 13 gold pieces (12, 1, Necropolis) 15 gold pieces (13, 0, Necropolis) 13 gold pieces (34, -35, Necropolis) a +0 whip (34, -34, Necropolis) a +0 war axe (34, -33, Necropolis) 14 gold pieces (34, -6, Necropolis) the +5 dire flail of Karma {vamp, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (35, -33, Necropolis) 8 gold pieces (36, -35, Necropolis) a +0 vampiric dagger (unseen) (36, -34, Necropolis) a +0 shortbow (36, -33, Necropolis) a potion of invisibility (36, -5, Necropolis) a wand of charming (3)