LAYA Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (4, -2, D:1) a +0 dagger (8, -17, D:1) a +1 falchion of flaming (8, 0, D:1) a bat skeleton (8, 2, D:1) a +0 dagger (9, -8, D:1) a quokka skeleton (20, -25, D:1) a hobgoblin skeleton (23, -4, D:1) a rat corpse (skeletalised by now) (23, 2, D:1) a hobgoblin skeleton (25, 2, D:1) a +0 dagger (38, -31, D:1) a +0 club (38, 11, D:1) a +0 ring mail (39, -7, D:1) a hobgoblin corpse (skeletalised by now) (39, -1, D:1) a +1 heavy spear (43, 17, D:1) a hobgoblin corpse (skeletalised by now) (45, 4, D:1) a ball python skeleton (50, -27, D:1) a +0 sling (51, -31, D:1) a +0 club a goblin skeleton (52, -31, D:1) a +0 dagger (52, -11, D:1) a +0 short sword a stone (56, -8, D:1) a +0 club a goblin skeleton (56, -7, D:1) a bat skeleton (57, -22, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (3, 23, D:2) a quokka skeleton (9, 22, D:2) a +0 short sword 5 stones (14, 26, D:2) a +0 hand axe (27, 28, D:2) a +0 dagger of draining (31, 2, D:2) a bat corpse (skeletalised by now) (33, 13, D:2) a +0 club (36, -4, D:2) a frilled lizard corpse (skeletalised by now) (36, -2, D:2) a +0 mace (40, 39, D:2) a rat corpse (skeletalised by now) (44, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -15, D:2) a +0 falchion (49, 11, D:2) a +0 dagger (53, 9, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (6, -29, D:3) a +0 dagger (6, -20, D:3) a rat corpse (skeletalised by now) (6, -19, D:3) a +0 scale mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (28, -1, D:3) a +0 short sword (33, -41, D:3) a ball python corpse (skeletalised by now) (40, -5, D:3) a +0 dagger (44, -38, D:3) a +0 club an orc corpse (skeletalised by now) (44, -17, D:3) a +0 dagger (46, -10, D:3) a +0 spear (51, -9, D:3) a +0 dagger of pain (62, -18, D:3) a +0 dagger a +0 animal skin Level 4 of the Dungeon [Shop] Uvotich's Antique Armour Emporium a +0 scale mail of death (228 gold) the +1 ring mail of the Spheres {rN+ Will+ Dex+3 Slay+3} (1072 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +6 plate armour of Forking Paths {Command, Harm Will+ Regen+ Dex+3} (1689 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +2 troll leather armour (648 gold) (10, 2, D:4) a potion of moonshine (16, -12, D:4) a +0 ring mail (17, -15, D:4) a jackal skeleton (17, -14, D:4) a jackal skeleton (19, -21, D:4) a +0 short sword (20, -34, D:4) a +0 ring mail (21, -4, D:4) a +0 robe (25, -3, D:4) an amulet of faith (26, -10, D:4) a +0 shortbow (29, -8, D:4) a +0 dagger (34, -7, D:4) a quokka corpse (skeletalised by now) (34, 4, D:4) a +0 rapier (38, -10, D:4) 3 large rocks (40, -22, D:4) a +0 robe Level 5 of the Dungeon (1, -19, D:5) an iguana skeleton (14, -28, D:5) an adder skeleton (22, -21, D:5) a +0 scale mail (27, -21, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (27, -20, D:5) a +0 giant club (35, -39, D:5) a +0 dagger a +0 robe an orc skeleton (36, -39, D:5) a +0 war axe a +0 leather armour (37, -39, D:5) a +0 trident (41, -35, D:5) an adder corpse (skeletalised by now) (42, -39, D:5) 2 atropa-tipped darts (43, -22, D:5) a +0 short sword (46, -10, D:5) a +0 flail Level 6 of the Dungeon (2, -21, D:6) a black bear corpse (skeletalised by now) (6, -41, D:6) a +0 scale mail (23, -5, D:6) a +0 flail an orc skeleton (24, -6, D:6) a +0 dagger a +0 robe a +0 whip an orc skeleton (24, -5, D:6) a +0 short sword a +0 ring mail (26, -5, D:6) a +0 club a +0 leather armour a +0 flail an orc skeleton a gnoll skeleton (33, 4, D:6) a +0 spear (34, 5, D:6) a +0 spear a gnoll skeleton (54, -17, D:6) a +0 long sword (59, -21, D:6) a potion of moonshine (61, -20, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +2 morningstar of freezing a +0 robe a +3 mace a +0 robe a +0 scimitar a +0 robe (3, -21, D:7) a +0 rapier (12, -17, D:7) a +0 dagger (23, 19, D:7) a +0 short sword (26, -10, D:7) a +0 whip a kobold skeleton (27, -10, D:7) a +0 dagger a kobold skeleton (28, -12, D:7) a stone a +0 dagger a kobold skeleton (34, 18, D:7) a +0 rapier (39, 17, D:7) a +0 mace a +0 robe a +0 dagger a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (40, 17, D:7) a +0 robe a +0 dagger (44, 5, D:7) a +0 club (45, 5, D:7) a +0 whip 4 stones a +2 short sword of protection a +0 dagger a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (46, 6, D:7) 3 stones a +0 club (49, -24, D:7) a +0 spear (67, -15, D:7) a +0 sling (67, 0, D:7) a potion of moonshine Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, 0, D:8) a +0 shortbow a centaur skeleton (6, -26, D:8) a rimehorn talisman (10, -15, D:8) a +0 great sword of valour a +0 shortbow a +0 dagger (13, -2, D:8) a +0 dagger a +0 robe (14, -9, D:8) a +0 war axe (17, -24, D:8) a +0 leather armour (17, -6, D:8) a +0 short sword (24, -2, D:8) a +0 club (26, -31, D:8) a +0 falchion (34, -22, D:8) an inkwell talisman (38, -3, D:8) a +0 hand axe (40, -1, D:8) a +0 club a +0 robe Level 9 of the Dungeon [Shop] Vikhix's Antique Weapon Shoppe the +9 bardiche "Vetutir" {elec, rCorr Int+2} (2085 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dagger of speed (168 gold) the +10 morningstar "Yhi Saos" {freeze, Int+6 Dex-5} (1467 gold) Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +2 glaive of Bile {vamp, rN++ Will+} (1325 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +11 great sword of the Magic Mushroom {valour, *Rage rCorr Str+2} (1673 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 antimagic arbalest (514 gold) a +1 dagger of speed (273 gold) a +2 antimagic halberd (504 gold) (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 short sword a +0 robe (2, 0, D:9) a +0 shortbow (7, 9, D:9) a +3 spear a +0 robe (8, 9, D:9) a +0 battleaxe a +0 robe (10, 9, D:9) a +0 hand axe (12, 39, D:9) a +0 quarterstaff (18, 15, D:9) a +0 short sword (19, 15, D:9) a +0 club (24, 9, D:9) a +0 short sword a stone (25, 41, D:9) a +0 short sword 3 stones (25, 42, D:9) a +0 dagger (25, 43, D:9) a +0 short sword 3 stones (30, 29, D:9) a +0 spear a +0 robe (31, 28, D:9) a +0 war axe a +0 robe a +0 great sword a +0 robe a +3 mace a +0 robe a +2 falchion of freezing a +0 robe (43, 8, D:9) a +0 robe a +0 dagger (44, 30, D:9) a +0 club 3 stones a +0 dagger (44, 31, D:9) a +0 dagger a +0 short sword a +0 club a +0 animal skin a -2 spear (44, 32, D:9) a +0 short sword (52, 18, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (13, -12, D:10) 4 atropa-tipped darts (21, -13, D:10) a +0 halberd (21, -12, D:10) a +0 spear (31, -18, D:10) a +0 rapier (35, -12, D:10) a +0 flail (35, -10, D:10) a +0 orcbow a +0 short sword a +0 plate armour (35, -1, D:10) a +0 dagger (36, -11, D:10) a +0 leather armour a +0 hand axe (36, -10, D:10) a +0 whip a +0 leather armour a +3 flail (37, -14, D:10) a +0 flail (37, -9, D:10) a +2 heavy spear a +0 robe (37, 21, D:10) a +0 war axe (40, 4, D:10) a +0 club (41, -28, D:10) a +0 orcbow (41, 6, D:10) a +0 halberd (41, 10, D:10) a +0 ring mail a +0 spear (42, 6, D:10) a +0 flail (42, 7, D:10) a +0 whip (42, 8, D:10) a +0 scale mail a +0 spear (43, -11, D:10) a +0 quarterstaff (43, -6, D:10) a +0 flail a +0 leather armour (43, 2, D:10) a +0 robe (44, 6, D:10) a +0 club (45, 6, D:10) a +0 trident (47, 1, D:10) a +0 halberd (48, 0, D:10) a +0 flail a +0 shortbow (50, -22, D:10) a +1 spear of freezing a +0 scale mail (52, -24, D:10) a +0 whip (52, -22, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a potion of moonshine (0, 2, D:11) a gold piece (0, 3, D:11) 5 gold pieces (0, 4, D:11) 17 gold pieces (1, 5, D:11) a +0 dire flail a +0 giant club (1, 6, D:11) 3 gold pieces a +0 whip (2, 1, D:11) 4 gold pieces (6, 0, D:11) a gold piece (20, -1, D:11) 6 gold pieces (20, 0, D:11) 6 gold pieces (still there?) a +3 great sword (still there?) a +0 chain mail (still there?) (20, 1, D:11) 46 gold pieces 9 large rocks (20, 2, D:11) 12 gold pieces (still there?) the +6 short sword of the Abyss {venom, *Slow rF- Dex+7 SInv} (still there?) *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier of distortion (still there?) a curare-tipped dart (still there?) (21, 0, D:11) 14 gold pieces a +0 arbalest (21, 1, D:11) 6 gold pieces (21, 2, D:11) 24 gold pieces (21, 4, D:11) 13 gold pieces a +0 flail a +0 chain mail of cold resistance (22, 0, D:11) 7 gold pieces (22, 1, D:11) 21 gold pieces (22, 2, D:11) 3 gold pieces (22, 3, D:11) 15 gold pieces (22, 4, D:11) 23 gold pieces (still there?) a +2 heavy falchion (still there?) +0 pearl dragon scales (still there?) a wand of iceblast (4) (still there?) a +6 ring of intelligence (still there?) (24, 6, D:11) 11 gold pieces a +0 giant spiked club a +0 giant club (29, 17, D:11) 22 gold pieces a +0 giant spiked club a +0 dire flail (30, 15, D:11) 8 gold pieces (33, 11, D:11) the cold staff of the Puckish God {rF+ rC+ Dex+2 Hexes Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. (unseen) (34, 19, D:11) a potion of mutation the Ecumenical Temple