Dungeon Sprint DCSS version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 16013353540265734603 2239 LAYA the Thaumaturge (level 9, -32/57 HPs) Began as a Djinni Conjurer on Mar 12, 2026. Was a High Priest of Makhleb. Killed from afar by a deep elf zephyrmancer (34 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:10 (307 turns). LAYA the Thaumaturge (Djinni Conjurer) Turns: 307, Time: 00:02:11 Health: -32/57 AC: 17 Str: 18 XL: 9 Next: 63% Gold: 0 EV: 2 Int: 25 God: Makhleb [*****.] SH: 24 Dex: 11 rFire + . . (50%) j - +11 Screaming Sword {sonic wave} rCold + . . (50%) i - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) k - +5 ice dragon scales rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will +.... g - +6 ring of strength Stlth f - +6 ring of strength HPRegen 0.29/turn %: no teleportation, infuse magic (-33 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, Tartarus destruction a: Renounce Religion (0%), Unleash Destruction (1%), Infernal Servant (16%) You were in the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - the +7 great mace "Undeadhunter" {deathbane, rN+} (You found it in the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. h - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. j - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. Armour i - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. k - +5 ice dragon scales (worn) l - an orb of mayhem Magical Staves b - the conjuration staff "Blob" {rN+ Will+ Str+3 Conj} (You found it in the Dungeon) [staff of conjuration] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. c - the air staff of Context {rElec Int+5 Air} (You found it in the Dungeon) [staff of air] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Air: It increases the power of your Air spells. Jewellery f - a +6 ring of strength (worn) g - a +6 ring of strength (worn) Wands p - a wand of polymorph (10) f - a wand of mindburst (7) b - a wand of acid (3) a - a wand of flame (24) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear w - 4 scrolls of enchant weapon Potions a - 10 potions of curing w - 7 potions of heal wounds h - 10 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 6 potions of might Miscellaneous g - a +0 lightning rod (4/4) h - a +0 phantom mirror i - a +0 sack of spiders Skills: + Level 1.2 Fighting + Level 3.1 Long Blades * Level 8.8 Armour + Level 3.4 Dodging - Level 1.5 Stealth * Level 14.2 Spellcasting * Level 14.2 Conjurations * Level 14.2 Hexes * Level 14.2 Summonings * Level 14.2 Necromancy * Level 14.2 Translocations * Level 14.2 Forgecraft * Level 14.2 Fire Magic * Level 14.2 Ice Magic * Level 14.2 Air Magic * Level 14.2 Earth Magic * Level 14.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 36% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 73% 2d15 (+2d81% 4 e - Slow Hex 100% N/A 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 h - Vampiric Draining Necr 73% 2d11 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You draw destruction from the wailing grief of Tartarus. Message History The dancing +2 heavy flail completely resists. The bolt of lightning hits you!! You feel much better. The deep elf pyromancer casts a spell at you. The bolt of fire hits the dancing +2 trident of distortion. The dancing +2 trident of distortion resists. The bolt of fire hits you! You resist. Unknown command. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (60% to hit) The bolt of acid hits the dancing +2 heavy flail! The dancing +2 heavy flail is moderately damaged. The bolt of acid hits the dancing +2 trident of distortion! The acid corrodes the dancing +2 trident of distortion! The dancing +2 trident of distortion is moderately damaged. The bolt of acid hits the deep elf pyromancer! The acid corrodes the deep elf pyromancer! The deep elf pyromancer is moderately wounded. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe (moderately wounded, corroded, 60% to hit) The bolt of acid misses the dancing +2 hand axe of flaming. The bolt of acid hits the deep elf pyromancer! The deep elf pyromancer is severely wounded. You block the dancing +2 hand axe of flaming's attack. BONNNG! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The dancing +2 heavy flail hits you. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits the dancing +2 hand axe of flaming. The dancing +2 hand axe of flaming completely resists. The bolt of lightning hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The bolt of lightning hits you!! Ouch! That really hurt! You die... ▓..)":..▓ ▓..|):..▓ ▓.......▓ ▓..§ee..▓ ▓.......▓ ...(... ▓.▓((.▓.▓ ▓...@.e.▓ ▓▓▓▓▓▓▓▓▓ You could see a deep elf pyromancer (corroded), 2 deep elf zephyrmancers and 3 dancing weapons. Vanquished Creatures A deep elf pyromancer (D) A black mamba (D) Sigmund (D) 3 water elementals (D) A naga (D) A water moccasin (D) A hell hound (D) 5 sky beasts (D) Jessica (D) 2 orc wizards (D) 2 adders (D) A white imp (D) An ufetubus (D) An orc (D) A ball python (D) A jackal draugr (D) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the spider talisman of Xorixt {rN+ Str+7 Int-3 | Dex+2} 38 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 38 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 40 | D | Got the +11 Singing Sword {sonic wave} 89 | D | Became a worshipper of Makhleb the Destroyer 90 | D | Reached XP level 2. HP: 21/21 MP: 0/0 98 | D | Entered arena 2. 98 | D | Found a transporter. 98 | D | Encountered Sigmund 98 | D | Encountered Jessica 99 | D | Killed Jessica 100 | D | Reached XP level 3. HP: 25/25 MP: 0/0 100 | D | Learned a level 1 spell: Slow 102 | D | Killed Sigmund 103 | D | Reached XP level 4. HP: 31/31 MP: 0/0 103 | D | Reached XP level 5. HP: 35/35 MP: 0/0 103 | D | Learned a level 2 spell: Blink 103 | D | Reached XP level 6. HP: 40/40 MP: 0/0 109 | D | Entered arena 3. 109 | D | Found the +7 great mace "Undeadhunter" {deathbane, rN+} 109 | D | Found a transporter. 112 | D | Reached * piety under Makhleb 120 | D | Got the +7 great mace "Undeadhunter" {deathbane, rN+} 123 | D | Entered arena 4. 123 | D | Found a transporter. 123 | D | Encountered a water elemental 123 | D | Encountered a water elemental 123 | D | Encountered a deep elf pyromancer 123 | D | Encountered a water elemental 126 | D | Killed a water elemental 126 | D | Reached ** piety under Makhleb 127 | D | Reached XP level 7. HP: 41/45 MP: 0/0 127 | D | Learned a level 3 spell: Volatile Blastmotes 128 | D | Killed a water elemental 129 | D | Reached skill level 10 in Spellcasting 129 | D | Reached skill level 10 in Conjurations 129 | D | Reached skill level 10 in Hexes 129 | D | Reached skill level 10 in Summonings 129 | D | Reached skill level 10 in Necromancy 129 | D | Reached skill level 10 in Translocations 129 | D | Reached skill level 10 in Forgecraft 129 | D | Reached skill level 10 in Fire Magic 129 | D | Reached skill level 10 in Ice Magic 129 | D | Reached skill level 10 in Air Magic 129 | D | Reached skill level 10 in Earth Magic 129 | D | Reached skill level 10 in Alchemy 129 | D | Killed a deep elf pyromancer 130 | D | Reached skill level 1 in Long Blades 130 | D | Reached XP level 8. HP: 50/50 MP: 0/0 130 | D | Killed a water elemental 139 | D | Got the conjuration staff "Blob" {rN+ Will+ Str+3 Conj} 141 | D | Entered arena 5. 141 | D | Found a transporter. 147 | D | Reached *** piety under Makhleb 205 | D | Entered arena 6. 205 | D | Found a transporter. 207 | D | Reached **** piety under Makhleb 207 | D | Gained mutation: You draw destruction from the wailing | grief of Tartarus. [Makhleb's blessing] 209 | D | Reached XP level 9. HP: 53/56 MP: 0/0 209 | D | Learned a level 3 spell: Vampiric Draining 213 | D | Reached ***** piety under Makhleb 218 | D | Entered arena 7. 218 | D | Encountered a black mamba 219 | D | Found a transporter. 223 | D | Killed a black mamba 224 | D | Reached skill level 1 in Fighting 234 | D | HP: 2/57 [naga/+0 glaive (10)] 249 | D | Got the air staff of Context {rElec Int+5 Air} 304 | D | Entered arena 8. 304 | D | Encountered a dancing +2 trident of distortion 304 | D | Encountered a deep elf zephyrmancer 304 | D | Encountered a deep elf zephyrmancer 304 | D | Encountered a deep elf pyromancer 304 | D | Encountered a dancing +2 heavy flail 304 | D | Encountered a dancing +2 hand axe of flaming 307 | D | HP: 2/57 [deep elf zephyrmancer/bolt of lightning (39)] 307 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 7 8 | 8.8 Spellcasting | 4 7 9 11 12 14 | 14.2 Conjurations | 4 7 9 11 12 14 | 14.2 Hexes | 4 7 9 11 12 14 | 14.2 Summonings | 4 7 9 11 12 14 | 14.2 Necromancy | 4 7 9 11 12 14 | 14.2 Translocations | 4 7 9 11 12 14 | 14.2 Forgecraft | 4 7 9 11 12 14 | 14.2 Fire Magic | 4 7 9 11 12 14 | 14.2 Ice Magic | 4 7 9 11 12 14 | 14.2 Air Magic | 4 7 9 11 12 14 | 14.2 Earth Magic | 4 7 9 11 12 14 | 14.2 Alchemy | 4 7 9 11 12 14 | 14.2 Long Blades | 1 2 3 | 3.1 Dodging | 3 | 3.4 Fighting | 1 | 1.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 4 | 33 || 39 Melee: Double sword | 2 | 4 | 33 || 39 Cast: Iskenderun's Myst | | | 1 || 1 Evoke: Wand of acid | 1 | 1 | 2 || 4 Drink: Experience | 1 | | || 1 Heal wounds | | | 3 || 3 Armour: Ice dragon scales | | 4 | 64 || 68 Dodge: Dodged | | 1 | 7 || 8 Block: Kite shield | 1 | 9 | 81 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 0 | 116 | 1 | 326.0 | Dungeon | 326 | 326 | 0 | 0 | 116 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 326 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 860 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 1098 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Makhleb | 2 | 1259 | 50 | 25 | 0 | 0 | 0 | 0 | 0 Makhleb | 3 | 1525 | 75 | 25 | 0 | 0 | 0 | 0 | 0 Makhleb | 4 | 2149 | 100 | 20 | 0 | 0 | 8 | 0 | 0 Makhleb | 5 | 2230 | 120 | 23 | 0 | 0 | 13 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 2 | 8 || 12 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 2 || 2 Kill Nonliving | 0 | 1 | 1 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 2 | 3 | 12 || 17 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 3 || 3 Kill Nonliving | 0 | 1 | 2 || 3 ----------------------+-------+-------+-------++-------