LAYA the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 athame a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 robe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of Xorixt {rN+ Str+7 Int-3 Dex+2} [spider talisman] rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (61, 8, D) a staff of fire (61, 10, D) a +2 halberd of venom (62, 0, D) the alchemy staff "Beetleslayer" {rPois rC++ Will- Str-4 Summ Alch} [staff of alchemy] rPois: It protects you from poison. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Str-4: It affects your strength (-4). Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (62, 8, D) a +1 antimagic partisan (62, 11, D) a hell hound corpse (63, 3, D) a +0 long sword a +0 leather armour an elf corpse (63, 8, D) the +5 broad axe "Lutiyfem" {elec, ^Drain rPois rN+ Dex+3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (67, 0, D) the +6 scale mail "Vetisicw" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (67, 2, D) a +1 flail of protection (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (68, 0, D) a ring of magical power (68, 2, D) a +0 dagger a +0 robe an orc corpse (69, 2, D) a +0 dagger a +0 robe (70, 8, D) a parchment of Orb of Destruction (70, 9, D) the +9 sling of World's End {freeze, Fly Str+5} Fly: It grants you flight. Str+5: It affects your strength (+5). It cannot be enchanted further. (70, 11, D) a sky beast corpse a sky beast corpse (71, 8, D) a parchment of Forge Blazeheart Golem (71, 10, D) a sky beast corpse (71, 11, D) a sky beast corpse (71, 21, D) a water moccasin corpse (71, 26, D) a +2 long sword of electrocution (unseen) (71, 27, D) a staff of conjuration (unseen) (72, 8, D) a parchment of Summon Forest (72, 9, D) a ring of magical power (72, 17, D) a +0 heavy mace (72, 19, D) an adder corpse (72, 20, D) a +0 glaive (72, 21, D) a black mamba corpse (72, 26, D) an amulet of the acrobat (72, 27, D) a +3 great mace of holy wrath (unseen) (73, 1, D) a +0 club a +0 robe a staff of air the human corpse of Jessica (skeletalised by now) (73, 16, D) a staff of necromancy (73, 18, D) a ball python corpse (73, 26, D) a manual of Ranged Weapons (73, 27, D) a parchment of Manifold Assault (74, 2, D) a +0 scythe a +0 robe (75, 1, D) a +3 devious rapier (unseen)