Dungeon Crawl Stone Soup version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 729106975933206186 132 LAYA the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Mar 9, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:49 (2174 turns). LAYA the Magician (Djinni Conjurer) Turns: 2174, Time: 00:03:49 Health: 0/35 AC: 3 Str: 6 XL: 5 Next: 38% Gold: 155 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) e - +9 short sword "Eviscerator" {elec, Fly} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons e - the +9 short sword "Eviscerator" (weapon) {elec, Fly} (You found it on level 4 of the Dungeon) Fly: It grants you flight. It cannot be enchanted further. Missiles c - 3 curare-tipped darts d - 2 javelins Armour a - a +0 robe (worn) b - a +0 cloak (worn) Wands p - a wand of polymorph (4) Scrolls w - a scroll of enchant weapon e - 2 scrolls of revelation {unknown} h - a scroll of vulnerability {unknown} k - 3 scrolls of teleportation {unknown} T - a scroll of torment m - 2 scrolls of noise {unknown} i - a scroll of identify Potions B - 3 potions of berserk rage c - 4 potions of curing A - a potion of attraction h - a potion of haste o - a potion of resistance {unknown} w - 2 potions of heal wounds f - a potion of cancellation {unknown} j - a potion of lignification {unknown} d - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Construct Spike Laun Frge 50% 2d5 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc is severely wounded. (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 short sword. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword (almost dead, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) You encounter an orc priest. It is wielding a +0 trident. An orc priest is nearby! You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (wandering, hasn't noticed you, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! (Press . to maintain the ray.) You hear a shout! x3 The searing ray misses the orc priest. The searing ray hits the orc priest! The orc priest is almost dead. You encounter a hobgoblin. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ####### #######...... ............. ....###.####. # #.# #.##... ##### #.###)##.#. #...# #.#...##.#. #@#.####.#.####.#. #..o.)#......#......#. #>.................... #.#)#.............#### # #)#.###########.# #g#.# .# # #.# # #.# You could see an orc priest and a hobgoblin. Vanquished Creatures An orc priest (D:4) 4 adders 2 dart slugs (D:3) A ribbon worm (D:3) 6 endoplasms 5 hobgoblins (D:1) 2 jackals (D:3) 9 orcs 2 quokkas (D:3) 7 ball pythons 5 bats A frilled lizard (D:3) 7 goblins 7 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 779 | D:2 | Found a faded altar of an unknown god. 785 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 785 | D:2 | Learned a level 1 spell: Summon Small Mammal 1345 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 2080 | D:4 | Identified the +9 short sword "Eviscerator" {elec, Fly} 2093 | D:4 | Reached XP level 5. HP: 34/35 MP: 0/0 2093 | D:4 | Learned a level 2 spell: Construct Spike Launcher 2174 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_cross D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs D:3: layout_rooms, serial_park_tiny_1, nicolae_concentric_dashed_squares_wild, minmay_fractal_squares_diagonal_5 D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 41 || 106 Searing Ray | | 6 || 6 Read: Identify | 4 | 3 || 7 Armour: Robe | 1 | 6 || 7 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2174 | 2044 | 130 | 0 | 1795 | 4 | 543.5 | Dungeon | 2174 | 2044 | 130 | 0 | 1795 | 4 | 543.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 731 daAuts D:2: 678 daAuts D:1: 662 daAuts D:4: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+