LAYA the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of dexterity a +6 ring of dexterity a +0 robe a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (60, 1, D) a +0 trident a merfolk corpse (61, 0, D) a +1 mace of draining (61, 12, D) a sky beast corpse (61, 16, D) the fire staff of Wyrd {rF+ rN+ Will+ Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (unseen) (61, 19, D) a +0 arbalest a yaktaur corpse (62, -1, D) a +0 trident a merfolk corpse (62, 0, D) the +0 scale mail of Pagheh {Resonance, Rampage rPois rN+ Str-3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. (62, 1, D) a parchment of Martyr's Knell (62, 8, D) a +2 spear of venom (unseen) (62, 16, D) a +2 leather armour of cold resistance (unseen) (62, 17, D) a scroll of brand weapon (63, 0, D) the +12 sling of Theory {flame, +Blink Dex+6} +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (63, 8, D) a parchment of Rimeblight (63, 11, D) a sky beast corpse (63, 12, D) a sky beast corpse (63, 16, D) a +0 plate armour of poison resistance (unseen) (63, 17, D) a +0 flail (still there?) a +0 scale mail (still there?) the amulet of Eniytida {Wildshape Dex+2} (still there?) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+2: It affects your dexterity (+2). (63, 18, D) a +0 great sword a +0 plate armour (64, -1, D) a +0 trident 3 boomerangs a merfolk corpse (64, 1, D) a +0 trident a boomerang (64, 16, D) a +1 chain mail of cold resistance (unseen) (64, 17, D) a +3 plate armour of resonance (unseen) (64, 18, D) a +0 arbalest a +0 morningstar a +0 ring mail (65, 19, D) a +0 arbalest a yaktaur corpse (67, 0, D) a +6 ring of strength (68, 0, D) a staff of cold (68, 1, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (69, 1, D) a +0 trident (70, 1, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (70, 8, D) a staff of earth (71, 8, D) a +3 short sword of venom (71, 10, D) a scorpion corpse (71, 16, D) a staff of air (71, 17, D) a staff of fire (71, 26, D) a staff of fire (71, 27, D) the +3 falchion of Impeachment {valour, Fly Dex+4} Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (72, 17, D) a +3 demon trident of flaming (72, 27, D) a +6 ring of strength (72, 29, D) a +0 long sword a +0 robe (73, 1, D) a parchment of Dimensional Bullseye (73, 2, D) a +0 short sword of protection a +0 robe an elf corpse (skeletalised by now) (73, 16, D) a ring of protection from fire (73, 17, D) a parchment of Dimensional Bullseye (73, 20, D) an adder corpse (73, 26, D) a +1 quarterstaff of rebuke (75, 1, D) a ring of magical power