LAYA Level 1 of the Dungeon (1, 2, D:1) a +1 sling of electrocution (11, -54, D:1) a rat corpse (skeletalised by now) (12, -14, D:1) a ball python skeleton (13, -34, D:1) a bat corpse (skeletalised by now) (14, -35, D:1) a ball python corpse (skeletalised by now) (16, -42, D:1) 4 large rocks (17, -39, D:1) a bat corpse (skeletalised by now) (19, -41, D:1) a +0 sling of freezing (19, -38, D:1) a +0 dagger (20, -16, D:1) a ball python skeleton (21, -44, D:1) a rat corpse (skeletalised by now) (28, -14, D:1) a +0 club (29, -14, D:1) a ball python skeleton (32, -39, D:1) a +0 short sword a stone a kobold skeleton (38, -47, D:1) a rat corpse (skeletalised by now) (40, -47, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -41, D:1) 4 poisoned darts (53, -38, D:1) a +0 dagger a stone (54, -11, D:1) a +0 helmet (55, -38, D:1) a bat skeleton (58, -7, D:1) a +0 dagger (58, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -8, D:2) a +0 dagger (9, -32, D:2) 4 poisoned darts (25, -13, D:2) a +0 scale mail (27, -6, D:2) a bat skeleton (29, -29, D:2) a +0 club (30, -5, D:2) a hobgoblin skeleton (43, -25, D:2) an adder skeleton (44, -6, D:2) an adder skeleton (47, 15, D:2) an orb of mayhem (49, 11, D:2) a +0 short sword (52, 11, D:2) a +0 dagger (52, 19, D:2) a +0 mace Level 3 of the Dungeon (9, 14, D:3) a +0 club (10, 12, D:3) an amulet of magic regeneration (16, 1, D:3) a bat skeleton (17, 20, D:3) a bat skeleton (19, 23, D:3) a +0 short sword (22, 3, D:3) a +0 hand axe (27, 18, D:3) a frilled lizard skeleton (46, 29, D:3) a hobgoblin corpse (skeletalised by now) (47, -2, D:3) a +0 whip (47, 18, D:3) a +0 dagger (56, 16, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (1, -2, D:4) an inkwell talisman (2, 0, D:4) a +0 rapier (15, 22, D:4) a maw talisman (22, 4, D:4) a +0 club (23, 22, D:4) a +0 leather armour a hobgoblin skeleton (24, 23, D:4) a +0 club (24, 24, D:4) a +0 club (24, 26, D:4) a ball python skeleton (25, 25, D:4) a +0 club an orc skeleton (28, 36, D:4) a +0 rapier (39, 38, D:4) a +0 short sword a kobold corpse (skeletalised by now) (40, 38, D:4) a hobgoblin skeleton (41, 4, D:4) a hobgoblin corpse (skeletalised by now) (45, 19, D:4) a +0 great sword (48, 10, D:4) a +0 chain mail (55, 28, D:4) a +0 dagger (58, 32, D:4) a +0 club (58, 40, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (3, 9, D:5) a +0 shortbow (4, -1, D:5) a +0 club (9, 23, D:5) a +0 robe (12, 16, D:5) a +0 short sword (25, 25, D:5) a scarab talisman (29, 13, D:5) a +0 trident a +0 ring mail (33, -3, D:5) a +0 robe (40, 4, D:5) a +0 hand axe (48, -5, D:5) a +0 club a +0 ring mail (48, -4, D:5) a +0 hand axe a +0 ring mail (49, -6, D:5) a +0 mace a +0 leather armour (51, 24, D:5) a +0 club (51, 25, D:5) a +0 club a +0 whip (53, 24, D:5) a +0 whip Level 6 of the Dungeon (1, -37, D:6) a parchment of Mephitic Cloud (4, -11, D:6) a +0 scale mail a +0 leather armour of cold resistance a +0 rapier of venom (10, -25, D:6) a +0 hand axe a +0 hand axe a +0 club (10, -24, D:6) a +0 giant spiked club (24, -16, D:6) a +0 morningstar a +0 leather armour (25, -15, D:6) a +0 club (26, -44, D:6) a +0 whip (26, -16, D:6) a +1 short sword of venom a +0 robe a +0 hand axe a +0 ring mail (29, -26, D:6) a +0 halberd (30, -27, D:6) a +0 trident a +0 scale mail a +0 club a +0 club (30, -16, D:6) a +0 halberd a +0 robe (31, -26, D:6) a +0 spear (31, -16, D:6) a +0 great sword a +0 robe (31, -15, D:6) a +5 falchion a +0 robe (37, -9, D:6) a +0 scale mail (39, -5, D:6) a +0 robe Level 7 of the Dungeon [Shop] Ewno Zuj's Weapon Boutique a +2 whip of venom (270 gold) the +6 longbow of True Grit {flame, Str+3 Dex+2} (1211 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 flail of concussion (189 gold) a +1 falchion of freezing (223 gold) a +1 great sword of holy wrath (450 gold) the +5 mace of the Unliving {protect, rC+++ Int-3 Dex+5} (1346 gold) rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +7 whip of Ixuwuwnes {freeze, Int+4} (988 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 lajatang of Osamuynago {freeze, rN+ Int+3 Dex+3 SInv} (1170 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +5 glaive (666 gold) the +6 mace of the Endless Expanse {flame, rPois rF++ rCorr Dex-3} (1141 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (3, 5, D:7) a +0 chain mail (10, -14, D:7) a +0 club (10, -5, D:7) a +0 orcbow (30, -3, D:7) a +0 hand axe a +0 flail a +0 robe a +0 dagger (33, -3, D:7) a +0 leather armour a +0 dagger (39, -6, D:7) a +0 dagger (41, -9, D:7) a +0 dagger (41, -8, D:7) a +0 club a +0 whip (42, -9, D:7) a +0 club 6 poisoned darts (42, 21, D:7) a +0 morningstar of holy wrath (42, 22, D:7) a +0 ring mail a +0 hand axe a +0 dagger a +0 short sword (43, -8, D:7) a +0 short sword 2 stones (43, 15, D:7) a +0 ring mail (43, 22, D:7) a +0 dagger (47, 9, D:7) a +0 spear (47, 10, D:7) a +0 halberd (48, 9, D:7) a +0 club (48, 10, D:7) a +0 robe a +2 whip of venom (48, 11, D:7) a +0 whip (50, -3, D:7) a +0 club (50, -2, D:7) a +0 robe a +0 dagger (50, 5, D:7) a scarab talisman (51, -3, D:7) a +0 ring mail a +0 hand axe (51, -2, D:7) a +0 scale mail a +0 flail (58, 2, D:7) a +0 club (61, 23, D:7) a +0 war axe a +4 long sword a +0 robe a +0 great sword a +0 robe a +0 falchion a +0 robe a +0 robe (63, 20, D:7) a +2 falchion a +0 robe Level 8 of the Dungeon [Shop] Riarran's Book Shoppe a parchment of Petrify (216 gold) a parchment of Dispersal (302 gold) a parchment of Maxwell's Capacitive Coupling (388 gold) a parchment of Ensorcelled Hibernation (129 gold) a parchment of Plasma Beam (302 gold) a parchment of Orb of Destruction (345 gold) a manual of Maces & Flails (1280 gold) a parchment of Call Canine Familiar (172 gold) a parchment of Gell's Gavotte (302 gold) [Shop] Upem Moesk's Magic Scroll Shoppe a parchment of Detonation Catalyst (243 gold) a parchment of Nazja's Percussive Tempering (243 gold) (6, -4, D:8) a +3 hand axe a +0 robe a +3 short sword a +0 robe a +4 flail a +0 robe (24, 6, D:8) a +0 short sword a +0 falchion a +0 chain mail a +0 short sword a +0 chain mail (29, 20, D:8) a +1 helmet (38, 19, D:8) a +0 orcbow (38, 29, D:8) a +2 heavy glaive a +0 plate armour (38, 31, D:8) a +0 hand axe (38, 32, D:8) a +0 short sword a +0 dagger (39, 30, D:8) a +0 dagger (57, 31, D:8) a +0 mace a +0 spear a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (14, 12, D:9) a +0 whip a +0 robe (14, 15, D:9) a +0 flail (15, 10, D:9) a +0 halberd (15, 11, D:9) a +0 halberd (15, 30, D:9) a +0 hand axe (15, 32, D:9) a +0 hand axe (16, 28, D:9) a +0 hand axe (16, 30, D:9) a +0 hand axe (16, 32, D:9) a +0 hand axe (16, 47, D:9) a +0 mace a +0 ring mail (17, 29, D:9) a minotaur corpse (skeletalised by now) (17, 47, D:9) a +0 trident (18, 13, D:9) a +0 giant club a +0 giant club (18, 28, D:9) a +2 hand axe of electrocution (18, 31, D:9) a +0 hand axe (18, 32, D:9) a +0 hand axe (18, 47, D:9) a +1 glaive of freezing a +0 plate armour a +0 dagger a +0 robe (19, 18, D:9) a +0 great sword (19, 28, D:9) a +0 hand axe (19, 29, D:9) a +0 hand axe (19, 31, D:9) a minotaur corpse (skeletalised by now) (19, 47, D:9) a +0 dagger a +0 robe (21, 19, D:9) a +0 orcbow (21, 24, D:9) a +0 giant club a +0 giant club (22, 24, D:9) a +0 shortbow (25, 11, D:9) an inkwell talisman (38, 44, D:9) a +0 rapier (39, 38, D:9) a +2 trident of venom (45, 47, D:9) a +0 club (46, 47, D:9) a +0 hand axe a +0 plate armour (47, 47, D:9) a +0 flail a +0 ring mail Level 10 of the Dungeon [Shop] Mufojue's Antique Armour Emporium a +0 scale mail of willpower (176 gold) a +1 chain mail of archery (240 gold) a +2 ring mail of fire resistance (336 gold) a +2 plate armour of cold resistance (560 gold) a +2 robe (206 gold) (0, 3, D:10) a +3 leather armour of cold resistance (5, -3, D:10) a black bear skeleton (5, -2, D:10) a black bear skeleton (6, -3, D:10) a black bear skeleton (7, -4, D:10) a black bear skeleton (7, -3, D:10) a black bear skeleton (10, -1, D:10) a black bear skeleton (18, 18, D:10) a +0 short sword (19, 12, D:10) a storm talisman (21, 8, D:10) a +0 robe a +0 dagger (21, 9, D:10) a +0 robe a +0 dagger a +0 hand axe (23, 4, D:10) a +0 robe (30, 19, D:10) a +0 giant club a +0 giant club (31, 16, D:10) a +0 giant spiked club a +0 giant club (34, 23, D:10) a +1 mace of protection (36, 17, D:10) a +0 halberd (37, 16, D:10) a +0 halberd (37, 18, D:10) a +3 halberd (37, 31, D:10) a +0 falchion (38, 17, D:10) a +0 halberd (42, 7, D:10) a +0 ring mail (49, 8, D:10) a +0 leather armour (52, 18, D:10) a +0 trident Level 11 of the Dungeon (12, -10, D:11) a +0 dagger (22, -4, D:11) a +0 morningstar (39, -33, D:11) a +2 short sword of flaming (40, -43, D:11) a +0 scale mail (41, -9, D:11) a +0 ring mail (45, -4, D:11) a +0 long sword a +0 chain mail (46, -4, D:11) a +0 short sword (47, -17, D:11) a +0 shortbow (47, -4, D:11) a +0 mace (49, -17, D:11) a +0 shortbow (51, -29, D:11) a +0 mace (60, -16, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Omufoblucy's Armour Shoppe a +0 robe of cold resistance (102 gold) a +3 leather armour of poison resistance (273 gold) a +3 ring mail of cold resistance (338 gold) a +2 chain mail of fire resistance (299 gold) a +2 leather armour of cold resistance (247 gold) a +3 ring mail of positive energy (299 gold) the +2 scale mail "Neetuvis" {^Drain Fly rC+++ SInv} (737 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +3 chain mail of cold resistance (364 gold) (0, 11, D:12) a +2 helmet (4, -14, D:12) a human skeleton (15, -14, D:12) a human skeleton (22, -9, D:12) a +0 falchion (28, -16, D:12) a +0 plate armour (30, 11, D:12) a +0 falchion (31, 14, D:12) a human skeleton (32, 14, D:12) a howler monkey skeleton (32, 15, D:12) 4 large rocks (45, 27, D:12) a +0 ring mail (46, -15, D:12) a +0 flail a +0 leather armour a +0 falchion a +0 scale mail (46, -14, D:12) a +0 club (47, -16, D:12) a +0 trident a +0 plate armour (50, 23, D:12) a +0 robe (53, 26, D:12) a parchment of Hailstorm (54, 31, D:12) 4 potions of moonshine Level 13 of the Dungeon [Shop] Juconen's Weapon Boutique a +0 shortbow (51 gold) a +0 trident (59 gold) 5 boomerangs (170 gold) the +12 lajatang "Grum" {flame, Bane rElec rC+++ SInv} (2148 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. 6 javelins (306 gold) a +0 scimitar (102 gold) the +1 arbalest "Ojuej" {penet, ^Drain rC+ rN+ Dex+4} (759 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 morningstar (102 gold) [Shop] Cuonodainn's Book Shop a parchment of Teleport Other (172 gold) a parchment of Alistair's Walking Alembic (259 gold) a parchment of Summon Hydra (345 gold) a parchment of Sculpt Simulacrum (302 gold) a parchment of Momentum Strike (129 gold) a parchment of Fulsome Fusillade (388 gold) a parchment of Sphinx Sisters (345 gold) a parchment of Irradiate (259 gold) a parchment of Lee's Rapid Deconstruction (259 gold) [Shop] Fosuewn's General Store a potion of moonshine (19 gold) a staff of cold (unknown) (450 gold) a phantom mirror (720 gold) a sack of spiders (720 gold) the +0 robe of the Guilds {^Drain rN+ Regen+ Dex+6} (343 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a wand of flame (10) (138 gold) 4 atropa-tipped darts (64 gold) a parchment of Lesser Beckoning (145 gold) a potion of magic (158 gold) [Shop] Aluloab's Weapon Shop the +7 hand cannon "Mule" {flame, backblast, rF+} (1659 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 dagger (34 gold) a +0 whip (42 gold) a +0 rapier (93 gold) a +7 sling of freezing (674 gold) a +0 shortbow (51 gold) a +1 hand axe of freezing (210 gold) 5 curare-tipped darts (102 gold) [Shop] Giriusaf's General Store a wand of roots (4) (189 gold) 2 potions of heal wounds (316 gold) the blade talisman of Knowledge {Str+2 Dex+5 Slay+2} (1431 gold) [blade talisman] Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). 2 boomerangs (72 gold) a scroll of noise (19 gold) a scroll of noise (19 gold) (0, 0, D:13) a gold piece (9, 26, D:13) a +0 dagger a +0 robe (10, 53, D:13) a +0 ring mail (12, 20, D:13) a +0 spear (12, 40, D:13) a +1 barding (17, 24, D:13) a +0 mace (18, 43, D:13) a +0 orcbow (18, 44, D:13) a +0 orcbow (19, 44, D:13) a +0 orcbow (20, 5, D:13) a +1 long sword of freezing (24, 52, D:13) a +0 giant club a +0 giant club (27, 53, D:13) a +0 pair of boots (40, 39, D:13) a +0 leather armour a +0 rapier (44, 12, D:13) 5 boomerangs (48, 27, D:13) a +0 chain mail of fire resistance (58, 40, D:13) a +0 arbalest (60, 40, D:13) a +0 shortbow (60, 41, D:13) a +0 shortbow (64, 41, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (9, 23, D:14) a +0 spear (18, 39, D:14) a ring of positive energy (21, 9, D:14) a +1 scimitar of flaming (24, 5, D:14) a +0 glaive a +0 battleaxe a +0 scale mail (28, -15, D:14) a +0 dire flail a +0 plate armour (30, -20, D:14) a +0 long sword a +0 robe (32, -20, D:14) a +0 giant club a +0 giant spiked club (43, 24, D:14) a +0 heavy quarterstaff a +0 robe (52, 6, D:14) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Fioskyts's Antique Armour Boutique a +4 chain mail of cold resistance (495 gold) the +0 leather armour "Mopav" {rF+ rC+++ rCorr Slay-4} (597 gold) rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. a +0 plate armour of resonance (375 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1350 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 robe of willpower (268 gold) a +2 ring mail of cold resistance (315 gold) a +1 scale mail of death (240 gold) (0, 0, Orc:1) a +0 trident a +0 scale mail (1, -2, Orc:1) a +0 dagger of venom a +0 robe (1, -1, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 dagger a +0 robe (2, -2, Orc:1) a +2 hand axe of venom a +0 chain mail (5, -13, Orc:1) a +0 cloak (27, 4, Orc:1) a +0 club (28, 3, Orc:1) a +0 hand axe a +0 dagger a +0 robe (28, 4, Orc:1) a +0 long sword a +0 chain mail (28, 5, Orc:1) a +0 short sword a +0 scale mail (29, 3, Orc:1) a +0 whip (29, 4, Orc:1) a +0 short sword a +0 leather armour Level 2 of the Orcish Mines [Shop] Huint's Jewellery Boutique a ring of protection from fire (350 gold) an amulet of wildshape (unknown) (420 gold) a +4 ring of slaying (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) the ring "Qefirph" {AC+4 Str+4 Stlth+} (758 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +5 ring of evasion (unknown) (504 gold) a ring of resist corrosion (unknown) (280 gold) a ring of resist corrosion (unknown) (280 gold) [Shop] Utaak's Book Shop (Shop contents are unknown) [Shop] Hafre's Weapon Shop a +0 short sword (42 gold) 5 curare-tipped darts (84 gold) a +0 falchion (42 gold) a +0 rapier (77 gold) a +0 trident (49 gold) 2 poisoned darts (16 gold) [Shop] Pun Tout's Book Emporium (Shop contents are unknown) [Shop] Hyb Ehoh's Magic Scroll Shop a parchment of Detonation Catalyst (291 gold) a scroll of brand weapon (188 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) [Shop] Vufunnung's Distillery a potion of magic (132 gold) a potion of moonshine (16 gold) a potion of curing (49 gold) a potion of magic (132 gold) a potion of brilliance (66 gold) a potion of might (66 gold) a potion of mutation (132 gold) a potion of ambrosia (132 gold) (1, -1, Orc:2) 7 gold pieces a +0 whip a +0 scale mail (6, 16, Orc:2) 32 gold pieces (7, 3, Orc:2) 9 gold pieces (8, 11, Orc:2) 22 gold pieces (8, 16, Orc:2) 12 gold pieces (12, 9, Orc:2) a -1 falchion (12, 11, Orc:2) a -3 falchion (12, 24, Orc:2) 19 gold pieces (22, 14, Orc:2) 13 gold pieces (25, -3, Orc:2) 31 gold pieces (26, 0, Orc:2) 17 gold pieces (28, -6, Orc:2) 16 gold pieces Level 1 of the Lair of Beasts [Shop] Cosic's Jewellery Emporium the ring "Zocyf" {MP+4 Dex+6} (925 gold) [ring of dexterity] MP+4: It affects your magic capacity (+4). Dex+6: It affects your dexterity (+6). a +6 ring of dexterity (unknown) (648 gold) an amulet of magic regeneration (540 gold) a serpent talisman (270 gold) an inkwell talisman (180 gold) the ring of the Tortoise {AC+8} (2304 gold) [ring of protection] AC+8: It affects your AC (+8). the ring of Jotuot {^Contam rPois Int+5 Slay+4} (937 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of slaying (unknown) (648 gold) an amulet of magic regeneration (540 gold) an amulet of reflection (unknown) (540 gold) (12, -15, Lair:1) 3 flux baubles (21, -1, Lair:1) a +0 leather armour (34, -22, Lair:1) a parchment of Launch Clockwork Bee (51, -41, Lair:1) 6 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (3, -1, Lair:2) a staff of necromancy (4, -33, Lair:2) a +0 partisan (13, -30, Lair:2) a +0 club (17, 18, Lair:2) 6 atropa-tipped darts (21, 12, Lair:2) a +0 ring mail (22, -1, Lair:2) a +0 trident (26, -35, Lair:2) a +0 sling (26, -4, Lair:2) a +0 hand axe (31, 12, Lair:2) a +0 helmet of sniping (42, -24, Lair:2) a +0 leather armour (42, -16, Lair:2) a staff of conjuration (42, 19, Lair:2) a blade talisman (43, -5, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a large rock (1, 10, Lair:3) a large rock (9, 1, Lair:3) a large rock (54, 4, Lair:3) a +0 robe (55, 4, Lair:3) a +0 club (60, 27, Lair:3) a +0 spear Level 4 of the Lair of Beasts (6, -37, Lair:4) a +0 dagger a +0 robe (6, -28, Lair:4) a +0 leather armour (7, -30, Lair:4) a +0 chain mail (10, -5, Lair:4) a +0 spear (11, -20, Lair:4) an elephant skeleton (11, -19, Lair:4) an elephant skeleton (12, -39, Lair:4) a fortress talisman (12, -20, Lair:4) an elephant skeleton (13, -22, Lair:4) an elephant skeleton (13, -21, Lair:4) an elephant skeleton (13, -20, Lair:4) an elephant skeleton (13, -19, Lair:4) an elephant skeleton (13, -18, Lair:4) a +0 chain mail an elephant skeleton (14, -16, Lair:4) an elephant skeleton (14, -15, Lair:4) an elephant skeleton (15, -24, Lair:4) an elephant skeleton (16, -14, Lair:4) an elephant skeleton (17, -13, Lair:4) an elephant skeleton (18, -15, Lair:4) an elephant skeleton (18, -14, Lair:4) an elephant skeleton (20, -21, Lair:4) an elephant skeleton (20, -17, Lair:4) an elephant skeleton (20, -15, Lair:4) an elephant skeleton (21, -22, Lair:4) an elephant skeleton (21, -19, Lair:4) an elephant skeleton (21, -13, Lair:4) a +0 robe (22, -23, Lair:4) an elephant corpse (skeletalised by now) (22, -21, Lair:4) an elephant skeleton (22, -19, Lair:4) an elephant skeleton (22, -16, Lair:4) an elephant corpse (skeletalised by now) (23, -19, Lair:4) an elephant skeleton (42, -16, Lair:4) a +0 plate armour (52, -32, Lair:4) a +0 helmet (55, -20, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts [Shop] Daxzag's Weapon Shop a +3 flail of venom (424 gold) a +2 scimitar of protection (384 gold) a +2 hand axe of electrocution (390 gold) a +0 spear of flaming (148 gold) 2 curare-tipped darts (48 gold) the +4 quarterstaff of Exquisite Torment {flame, *Slow Str+2 Int+3} (818 gold) *Slow: It may slow you when you take damage. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 quarterstaff of rebuke (240 gold) the +7 dagger "Jaokid" {venom, rC+} (1028 gold) rC+: It protects you from cold. It cannot be enchanted further. the +5 trident "Doruh" {pain, ^Fragile +Blink Int+3 Dex+3} (1094 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 flail of venom (224 gold) (0, 0, Lair:5) a +3 ring mail of willpower a staff of fire (1, -31, Lair:5) a +6 ring of intelligence a +0 buckler a +0 short sword a +0 robe (1, 1, Lair:5) a +0 leather armour (13, 3, Lair:5) a +0 short sword a +0 robe (14, 5, Lair:5) a +0 spear a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 buckler (15, 6, Lair:5) a +0 rapier a +0 robe of cold resistance (16, 7, Lair:5) a +0 short sword a +0 robe a +0 buckler (18, 5, Lair:5) a +0 short sword a +0 robe a +0 buckler (21, -24, Lair:5) a +0 rapier a +0 robe a +0 buckler (22, -25, Lair:5) a +0 rapier a +0 robe a +0 buckler (22, -24, Lair:5) a +0 rapier a +0 robe (23, -18, Lair:5) a +0 rapier a +0 robe (24, -24, Lair:5) a +0 dagger a +0 robe (36, -29, Lair:5) a +0 heavy spear (51, 4, Lair:5) a +0 ring mail (67, -48, Lair:5) a +2 mace of holy wrath