LAYA the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (5, -1, D) a +0 robe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {lifebolt} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 16, D) a +0 trident a merfolk corpse (59, 28, D) a +0 scythe the +3 scimitar of Ambiguity {vamp, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (59, 36, D) an amulet of regeneration (59, 37, D) an amulet of the acrobat (60, 0, D) a +0 rapier a +0 scale mail an elf corpse (60, 36, D) a +9 plate armour of ponderousness (unseen) (61, 0, D) a staff of conjuration (61, 2, D) a +0 rapier a +0 robe an elf corpse (61, 8, D) a +0 dagger (61, 16, D) a parchment of Fireball (61, 36, D) a parchment of Yara's Violent Unravelling (61, 37, D) a +3 ring mail of poison resistance (unseen) (62, 0, D) a parchment of Borgnjor's Vile Clutch (62, 8, D) a +0 vampiric whip (62, 9, D) a staff of necromancy (62, 17, D) the conjuration staff of Paper {Int+2 Conj} [staff of conjuration] Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. (62, 26, D) a +1 dagger of venom (62, 27, D) a +0 rapier (62, 29, D) a +4 quarterstaff of chaos a +0 cloak (62, 36, D) a +3 scale mail of fire resistance (unseen) (62, 37, D) the amulet "Xikhli" {Faith rC++ Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (unseen) (63, 0, D) the +9 ring mail of Follow the Leader {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (63, 8, D) the conjuration staff of the Fool {*Corrode rN+ Conj Forge Fire} [staff of conjuration] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. a +0 robe a +1 robe (63, 16, D) a +2 scale mail of fire resistance (63, 17, D) a staff of cold (63, 19, D) a +0 trident (63, 26, D) a staff of necromancy (63, 27, D) a +2 dagger of protection a +0 robe a parchment of Polar Vortex (63, 28, D) a +0 dagger a +0 robe the elf corpse of Dowan (63, 29, D) a +1 scimitar of flaming a +6 ring of strength the octopode corpse of Erica (63, 36, D) the +0 scale mail of Grace {Harm *Slow Fly rF++ Dex+3} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Fly: It grants you flight. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (63, 37, D) a scroll of brand weapon (64, 0, D) a +0 dagger a +0 scale mail (64, 2, D) a +0 long sword a +0 robe an elf corpse (64, 17, D) a +0 trident (64, 19, D) a +0 trident an amulet of guardian spirit (64, 26, D) a parchment of Ignite Poison (64, 29, D) a +0 antimagic glaive a +0 robe the orc corpse of Blorkula the orcula (65, 19, D) 4 large rocks (65, 28, D) a +3 heavy sling a +0 ring mail (66, -1, D) a +0 glaive of freezing a +0 leather armour (66, 18, D) a +0 trident a merfolk corpse (66, 28, D) a +2 flail of draining a +0 chain mail the human corpse of Edmund (67, 1, D) a +0 long sword a +0 robe a ring of magical power an elf corpse (68, 8, D) a +6 ring of strength a +5 shortbow of electrocution a draconian corpse (69, 0, D) a +0 long sword (70, 1, D) a +0 rapier a +0 ring mail (70, 8, D) a +4 short sword of draining a +0 club (70, 9, D) the fire staff of Kaus {rF+ rC- Conj Hexes Forge Fire} [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. a +0 flail a draconian corpse (71, 16, D) a +1 heavy eveningstar (71, 17, D) a +2 troll leather armour (71, 26, D) a +3 leather armour of positive energy (71, 27, D) the +9 ring mail of Fortification {^Contam rF+ Str+3} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (71, 36, D) a +6 ring of strength the +5 dagger "Suyfedgha" {venom, rElec rC+ Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (72, 8, D) a +0 dagger (72, 9, D) a +0 short sword (72, 17, D) a +0 scimitar a +0 chain mail a +2 lajatang of pain an orc corpse (72, 18, D) a +1 dagger of draining a +0 robe a +0 dagger a +0 robe an orc corpse (72, 26, D) a staff of conjuration (72, 30, D) a +0 dire flail (72, 37, D) the +8 plate armour "Podidd" {Harm rF+ rN+ Int-5} Harm: It increases damage dealt and taken. rF+: It protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (73, 16, D) a +2 short sword of venom (73, 17, D) a +1 pair of gloves of parrying (73, 18, D) a +0 trident a +0 ring mail (73, 19, D) a +0 glaive a +0 plate armour an orc corpse (73, 26, D) a parchment of Rimeblight (73, 27, D) a parchment of Flame Wave (73, 28, D) a +0 war axe (74, 2, D) a +0 orcbow (still there?) a +1 troll leather armour (still there?) (74, 18, D) a +0 hand axe an orc corpse (75, 1, D) a +0 arbalest (75, 8, D) a +0 hand axe a draconian corpse