LAYA the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 robe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman the spider talisman of the Constellations {Dex+5} [spider talisman] Dex+5: It affects your dexterity (+5). a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (35, 0, D) a sack of spiders (36, 0, D) an amulet of the acrobat (36, 1, D) the +4 triple crossbow of Fisysuopn {elec, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (37, 0, D) a +2 ring mail of poison resistance (unseen) (37, 1, D) a +2 great mace of pain (still there?) a glowing shapeshifter corpse (still there?) (37, 6, D) a chonchon corpse (38, 0, D) a +2 heavy shortbow (unseen) (38, 1, D) a staff of necromancy (unseen) (38, 5, D) a shapeshifter corpse (39, 0, D) a +1 great sword of flaming (unseen) (39, 1, D) a sack of spiders (39, 3, D) a shapeshifter corpse (39, 4, D) a +2 demon blade (still there?) a +0 robe (still there?) (39, 6, D) an ugly thing corpse (40, 0, D) a parchment of Summon Mana Viper (40, 1, D) a ring of see invisible (41, 0, D) 4 potions of heal wounds (41, 1, D) a staff of alchemy (unseen) (41, 3, D) a glowing shapeshifter corpse (41, 5, D) a shapeshifter corpse (42, 0, D) a staff of necromancy (unseen) (42, 1, D) a parchment of Freeze (49, 1, D) a staff of cold (49, 24, D) a staff of earth (unseen) (49, 36, D) the +2 leather armour of the Tardigrade {Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (50, 0, D) a staff of air (50, 4, D) a +0 dire flail (50, 13, D) a +2 leather armour of fire resistance (50, 36, D) an amulet of magic regeneration (50, 42, D) a rime drake corpse (skeletalised by now) (50, 43, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (51, 0, D) a +2 arbalest of flaming (51, 4, D) a +0 robe (51, 5, D) a +0 dagger a +0 robe (51, 15, D) a +0 giant spiked club a +0 giant club (51, 16, D) a +0 giant club a +0 giant club a two-headed ogre corpse (51, 17, D) a +0 giant club a +0 giant club (51, 31, D) a black mamba corpse (51, 37, D) the +2 flail of Xerchero Xiur {freeze, Int+2 Dex+5} Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (51, 42, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) a death drake corpse (skeletalised by now) (52, 0, D) a +0 hand axe of freezing (52, 1, D) a +2 vampiric partisan (52, 4, D) a +0 robe a ring of see invisible a +2 dire flail of protection a +0 trident (52, 12, D) a +0 kite shield of positive energy (52, 18, D) a +1 great sword of flaming 8 large rocks a +0 giant club a +0 dire flail a cyclops corpse a two-headed ogre corpse (52, 25, D) a +2 buckler of reflection (52, 30, D) a cane toad corpse (skeletalised by now) (52, 36, D) a +2 mace of protection (unseen) (52, 37, D) a staff of alchemy (52, 42, D) a swamp drake corpse (skeletalised by now) (53, 0, D) a +1 cloak of stealth (53, 1, D) a +3 hand axe of freezing (53, 4, D) a +0 scimitar (53, 5, D) a +0 dagger a +0 robe an amulet of the acrobat (53, 12, D) a ring of wizardry (53, 17, D) a +0 giant club (53, 19, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (53, 24, D) a staff of alchemy (unseen) (53, 25, D) the +3 scale mail of Qostrulev {+Inv rElec rC++ MP-8} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. MP-8: It affects your magic capacity (-8). (53, 29, D) a cane toad corpse (skeletalised by now) (53, 30, D) a bullfrog corpse (skeletalised by now) (53, 31, D) a water moccasin corpse (53, 32, D) a wolf corpse (54, 5, D) a +0 halberd (54, 12, D) a +5 ring of evasion (54, 13, D) a +0 war axe of electrocution (unseen) (54, 17, D) a troll corpse (54, 36, D) the +0 leather armour of Mumblety Peg {rPois rC+ rN++ Dex-3} rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). (55, 1, D) a +2 great mace of protection (unseen) (55, 12, D) a +0 vampiric glaive (unseen) (55, 13, D) a +5 sling of electrocution (unseen) (55, 24, D) a +0 dagger of venom (unseen) (59, 37, D) a +5 glaive of freezing (59, 40, D) a hell hog corpse (skeletalised by now) (60, 36, D) a staff of necromancy (unseen) (60, 37, D) a staff of fire (60, 43, D) a hell hog corpse (skeletalised by now) (61, 0, D) a staff of necromancy (unseen) (61, 16, D) a +4 ring of slaying (61, 26, D) a +4 ring of protection (61, 36, D) a ring of protection from fire (61, 37, D) the +7 short sword "Kaeghome" {reap, *Slow rC+++ Str+3 Dex+2} *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (61, 41, D) a hell hog corpse (skeletalised by now) (61, 42, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (62, 0, D) a +3 hand axe of electrocution (62, 1, D) a +0 quarterstaff of holy wrath (62, 4, D) a water moccasin corpse (skeletalised by now) (62, 8, D) a +0 heavy spear (62, 9, D) the +2 longbow "Hydraslayer" {drain, rN+ Int+3 Dex-2 SInv} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (62, 17, D) a riddle talisman (62, 21, D) a +0 whip a draconian corpse (skeletalised by now) (62, 22, D) a +0 club (62, 27, D) a +2 scale mail of cold resistance (62, 31, D) a ball python skeleton (62, 32, D) a black mamba skeleton (62, 36, D) a +4 scimitar of flaming (63, 0, D) a +2 scimitar of holy wrath (unseen) (63, 5, D) an adder corpse (skeletalised by now) (63, 8, D) the +1 robe of Rienked {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (63, 17, D) a +0 pair of boots of earth (63, 18, D) a +0 hand axe (63, 20, D) a +0 whip a draconian corpse (skeletalised by now) (63, 21, D) a +0 short sword a draconian corpse (skeletalised by now) (63, 27, D) the orb "Ziunnal" {Glass, rF+ rCorr Int-5} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). (63, 29, D) a ball python skeleton (63, 30, D) a +0 flail a +0 robe (63, 31, D) a black mamba skeleton (63, 36, D) a staff of alchemy (63, 37, D) a staff of conjuration (64, 19, D) a +0 mace (64, 21, D) a +0 mace (65, 26, D) a +2 shortbow of flaming (67, 0, D) the +3 scale mail of the Hidden Vale {rElec Will+ Dex+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (68, 0, D) a +2 dagger of venom (68, 3, D) an adder corpse (skeletalised by now) (69, 2, D) a ball python corpse (skeletalised by now) (69, 11, D) a +0 rapier a +0 robe (69, 36, D) the +9 arbalest of Change {penet, rC+} rC+: It protects you from cold. (70, 8, D) a +1 longbow of draining (70, 29, D) a +0 orcbow (70, 36, D) a +1 dagger of venom (70, 37, D) a +1 flail of holy wrath (70, 38, D) a wind drake corpse (skeletalised by now) (71, 8, D) a +0 robe (71, 10, D) a +0 long sword a +1 robe (71, 11, D) a +2 flail of protection a +0 robe (71, 16, D) a +1 mace of holy wrath (71, 17, D) a hive talisman (71, 36, D) an amulet of regeneration (72, 8, D) a +0 short sword (72, 9, D) +0 fire dragon scales (72, 12, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (72, 17, D) the +9 dire flail of Neulo {freeze, Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). (72, 21, D) a +0 battleaxe (72, 26, D) a +0 spear of venom (72, 27, D) a staff of earth (72, 28, D) a +6 ring of strength a +0 orcbow a centaur corpse (skeletalised by now) (72, 30, D) a +2 trident of venom a boomerang (72, 37, D) a parchment of Swiftness (73, 1, D) a +0 quarterstaff of speed (unseen) (73, 3, D) an adder corpse (skeletalised by now) (73, 10, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (73, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 36, D) a +3 long sword of draining (unseen) (74, 3, D) a water moccasin corpse (skeletalised by now) (75, 1, D) a ring of flight a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity