Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 10366368805033393081 1 LAYA the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Sept 29, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (122 turns). LAYA the Conjurer (Octopode Conjurer) Turns: 122, Time: 00:00:35 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. A quokka comes into view. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka but does no damage. The quokka is heavily wounded. You are out of magic! You are out of magic! A quokka is nearby! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. You tentacle-slap the quokka but do no damage. You grab the quokka. You squeeze the quokka. You kill the quokka! Unknown command. Okay, then. You aren't carrying any scrolls. Unknown command. HP restored. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. An endoplasm comes into view. A quokka comes into view. The endoplasm quivers. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm freezes you. You are frozen. You die... ## .. #.# #.## #... # #..######.## #. #..#.r...... #. #...@J...... #..# #.. #..#.####.## #..###..####..#.# #..#..........#.# #..###.##..#.##.# #..# #........#.# #..######.#####.# #.........# #.# #.>.............. You could see an endoplasm and a quokka. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 122 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 2 Armour: None || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 97 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 0 | 97 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts