Dungeon Crawl Stone Soup version 0.34-a0-752-g48490cfe52 (webtiles) character file. Game seed: 14347545146165858734 100 LAYA the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on Sept 10, 2025. Slain by an orc priest ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1928 turns). LAYA the Magician (Djinni Conjurer) Turns: 1928, Time: 00:02:12 Health: -2/35 AC: 3 Str: 6 XL: 5 Next: 3% Gold: 69 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour {rF+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... a - ring of protection from fire Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Missiles b - 5 curare-tipped darts Armour c - a +0 leather armour of fire resistance (worn) Jewellery a - a ring of protection from fire (worn) Scrolls b - a scroll of blinking e - a scroll of revelation {unknown} c - a scroll of identify {unknown} Potions j - a potion of cancellation {unknown} f - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Forgecraft * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Fulminant Prism Conj/Alch 12% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 24% 4 e - Summon Small Mammal Summ 100% N/A 2% 1 f - Scorch Fire 50% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! The orc priest calls down the wrath of Beogh upon you. You struggle to resist. You hear a shout! Unknown command. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. An orc comes into view. It is wielding a +0 flail. The orc priest barely misses you. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail! You die... # # #.. #.#####..# #####.#.....# ....))o...# ##...##@### #.o #.# o ..# .### .# .# #. # You could see an orc priest. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) 2 dart slugs 8 endoplasms 7 jackals (D:2) 3 orcs 4 ball pythons A bat (D:1) 2 frilled lizards 6 goblins 6 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 997 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 997 | D:2 | Learned a level 1 spell: Summon Small Mammal 1450 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1818 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1818 | D:3 | Learned a level 2 spell: Scorch 1928 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_loops_ring, hangedman_glass_teeth D:3: layout_loops_ring, minitemple, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 4 || 64 Searing Ray | 5 | 5 || 10 Read: Amnesia | 1 | || 1 Blinking | | 1 || 1 Armour: Robe | 3 | || 3 Leather armour | 7 | 5 || 12 Dodge: Dodged | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1927 | 1815 | 112 | 99 | 1505 | 3 | 642.3 | Dungeon | 1927 | 1815 | 112 | 99 | 1505 | 3 | 642.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 923 daAuts D:3: 17 daAuts