Dungeon Sprint DCSS version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 1723494246351479671 4 LAYA the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Aug 20, 2025. Killed from afar by a white imp (15 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (186 turns). LAYA the Magician (Djinni Conjurer) Turns: 186, Time: 00:00:15 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-2 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing B - a potion of berserk rage Skills: + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 24% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A white imp, an orc, 2 snakes and an iguana come into view. The white imp shouts! The water moccasin hisses angrily. The iguana hisses angrily. The adder hisses angrily. The orc shouts! The magic dart hits the white imp but does no damage. The magic dart hits the white imp but does no damage. The white imp hits you. The white imp freezes you. The cold chills you terribly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (100% to hit) The magic dart hits the white imp. The white imp is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp. The white imp is severely wounded. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You feel much better. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (severely wounded, 100% to hit) The magic dart hits the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....@5SSol.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, an iguana, an adder, a white imp and an orc. Vanquished Creatures An endoplasm (D) A giant cockroach (D) A frilled lizard (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D | Noticed a water moccasin 180 | D | Noticed an iguana 186 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 16 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 158 | 3 | 1 | 183.0 | Dungeon | 183 | 183 | 0 | 158 | 3 | 1 | 183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 183 daAuts