LAYA Level 1 of the Dungeon (5, -25, D:1) a +0 whip (7, -9, D:1) a +0 hand axe (8, -9, D:1) a +0 dagger (9, -17, D:1) a quokka skeleton (9, -7, D:1) a rat skeleton (11, -7, D:1) a +0 ring mail (16, -27, D:1) a +0 club a goblin skeleton (16, -26, D:1) a +0 club a goblin skeleton (27, -33, D:1) a ball python skeleton (27, -31, D:1) a hobgoblin skeleton (28, -31, D:1) a +0 dagger (29, -30, D:1) a quokka skeleton (31, -14, D:1) a frilled lizard corpse (skeletalised by now) (36, -49, D:1) a jackal corpse (skeletalised by now) (40, -16, D:1) a +0 short sword (41, -41, D:1) a +0 mace (46, -28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, -42, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 1, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger a goblin skeleton (1, 0, D:2) a +0 sling a goblin corpse (skeletalised by now) (8, 3, D:2) an adder skeleton (13, -4, D:2) a quokka skeleton (15, 12, D:2) a +0 leather armour (16, -10, D:2) a quokka skeleton (20, -16, D:2) a bat skeleton (21, -16, D:2) a +0 club a +0 robe the human skeleton of Jessica (23, -10, D:2) a scarab talisman (27, -4, D:2) a +0 dagger (30, -7, D:2) a +0 hand axe (36, -19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:3) a +0 dagger a +0 chain mail a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 1, D:3) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) (10, 2, D:3) an adder corpse (skeletalised by now) (14, -5, D:3) a +0 robe (19, -10, D:3) a +0 leather armour (19, -9, D:3) a +0 leather armour (20, -4, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger an orc skeleton (23, -7, D:3) an adder skeleton (37, -10, D:3) a ball python corpse (skeletalised by now) (39, 20, D:3) a +0 club a goblin skeleton (46, 3, D:3) a quokka corpse (skeletalised by now) (50, 12, D:3) a rat skeleton (56, 6, D:3) a rat skeleton (60, 5, D:3) a +0 robe Level 4 of the Dungeon (18, -17, D:4) a +0 robe (26, -50, D:4) a +0 hand axe (26, -49, D:4) a +0 whip an orc skeleton (26, -48, D:4) a +0 dagger (26, -37, D:4) a +0 spear (26, -11, D:4) a +0 leather armour (26, -2, D:4) a quokka corpse (skeletalised by now) (33, -20, D:4) an adder skeleton (39, -2, D:4) a +4 short sword of venom a kobold corpse (skeletalised by now) (41, -5, D:4) a hobgoblin corpse (skeletalised by now) (41, 4, D:4) a +0 mace (45, -23, D:4) a +0 war axe (45, 4, D:4) a +0 mace Level 5 of the Dungeon (3, 32, D:5) a +0 leather armour (4, 21, D:5) a +0 robe (4, 22, D:5) a +0 whip a +0 scale mail a +0 spear a gnoll skeleton (4, 23, D:5) a +0 spear a gnoll skeleton (4, 24, D:5) a +0 halberd a gnoll skeleton (5, 21, D:5) a hound skeleton (6, 20, D:5) a +0 spear (10, 18, D:5) a +0 long sword of protection (13, 18, D:5) a +0 robe (13, 19, D:5) a +3 whip (15, 29, D:5) +0 ice dragon scales the +1 leather armour of Servitude {Harm ^Drain Regen+ SInv} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (19, -1, D:5) a +0 dagger a +0 robe (20, -1, D:5) a +0 club a +0 leather armour (20, 1, D:5) a +0 short sword 3 boomerangs (20, 2, D:5) a +0 falchion a +0 leather armour (23, 24, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (9, -14, D:6) a staff of alchemy (17, -8, D:6) a +0 trident (18, -8, D:6) a +0 short sword (21, -7, D:6) a +0 flail (22, 14, D:6) a +0 trident (22, 26, D:6) a +0 short sword 2 boomerangs a +0 ring mail (25, 9, D:6) a +0 shortbow (29, 4, D:6) 2 flux baubles (46, 21, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Cheibriados's Comfort Zone the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (609 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). a +4 crystal plate armour of ponderousness (912 gold) (1, 0, D:7) a +0 robe (7, -8, D:7) a parchment of Kinetic Grapnel (7, -1, D:7) a +0 club (7, 20, D:7) a +0 flail (12, 24, D:7) 2 potions of moonshine (19, 5, D:7) a +0 dagger a +1 falchion a +0 robe a +1 whip of venom a +0 short sword of electrocution a +0 robe a +0 halberd (20, 5, D:7) a +0 spear a +0 ring mail (21, 6, D:7) a +0 flail a +5 spear a +0 robe (21, 7, D:7) a +0 short sword 5 stones a +0 whip (21, 8, D:7) a +3 spear a +0 robe (21, 9, D:7) a +0 short sword a +0 robe (22, 9, D:7) a +0 halberd a +0 robe (23, 28, D:7) a +0 dagger (24, 28, D:7) a +0 giant club a +0 dagger of electrocution a +0 robe a +0 dagger a +0 robe (25, 28, D:7) a +0 falchion a +0 shortbow (26, 2, D:7) a medusa talisman (30, 30, D:7) a +0 dagger (30, 31, D:7) a medusa talisman (32, 31, D:7) a +0 dagger (35, 36, D:7) a parchment of Animate Dead Level 8 of the Dungeon [Shop] Zega's General Store a tin of tremorstones (2/2) (880 gold) a +3 plate armour of fire resistance (880 gold) a potion of invisibility (217 gold) a +3 leather armour of fire resistance (528 gold) a parchment of Tukima's Dance (237 gold) a +2 falchion of electrocution (429 gold) a parchment of Lehudib's Crystal Spear (534 gold) a parchment of Swiftness (237 gold) a scroll of torment (unknown) (257 gold) an Everburning Encyclopedia (836 gold) (0, 0, D:8) the quill talisman of Hedging {*Silence rC- Str+6} [quill talisman] *Silence: It may silence you when you take damage. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). (2, -25, D:8) a +0 dagger a +0 dagger 7 stones a +0 short sword a +0 dagger of draining a +0 short sword (4, -25, D:8) 3 stones a +0 whip (5, -25, D:8) a +0 short sword (5, -24, D:8) a +0 club (23, -40, D:8) a +0 spear (23, -39, D:8) a +0 flail (23, -37, D:8) a +1 heavy spear (23, -36, D:8) a +0 spear a +0 buckler a +0 ring mail a +5 vampiric spear (24, -41, D:8) a +0 club (26, -33, D:8) a parchment of Petrify (38, -19, D:8) a +0 leather armour a +0 falchion (41, -11, D:8) a staff of earth (48, -43, D:8) a boomerang a +0 club (48, -42, D:8) a +0 leather armour a +0 short sword (48, -40, D:8) a +0 short sword of speed (48, -39, D:8) a +0 war axe (51, -32, D:8) a +0 short sword (52, -32, D:8) a +0 mace a +0 scale mail a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 flail 2 boomerangs a +0 chain mail (1, 2, D:9) a +0 dagger (2, 2, D:9) a +0 falchion (3, 2, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 robe (20, -27, D:9) a +0 falchion (24, 22, D:9) a +0 dagger of venom (27, 2, D:9) a +0 hand axe (28, 2, D:9) a +0 robe a +0 dagger a +0 dagger a +0 club a +0 hand axe (30, -26, D:9) a +0 dagger a +0 robe (30, -9, D:9) a +0 robe a +0 scimitar (32, -9, D:9) a +0 robe a +0 short sword (39, -8, D:9) a +0 shortbow (40, -8, D:9) a +0 robe a +5 short sword (41, -8, D:9) a +0 robe a +0 battleaxe a +0 robe a +0 flail (43, 2, D:9) a +0 chain mail Level 10 of the Dungeon (1, 22, D:10) a +0 pair of boots (14, 21, D:10) a +0 glaive (49, 8, D:10) a +0 dagger a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 orcbow (54, 17, D:10) 4 large rocks (59, 20, D:10) a +0 flail Level 11 of the Dungeon [Shop] Mugad's Armour Shop a +2 robe of fire resistance (447 gold) a +2 scale mail of cold resistance (525 gold) a +4 ring mail of cold resistance (775 gold) the +1 scale mail of Hubris {+Inv} (575 gold) +Inv: It lets you turn invisible. a +2 chain mail of poison resistance (500 gold) a +4 ring mail of poison resistance (700 gold) the +0 robe of Card Tricks {rF+ rC+ MP-9 Str+6} (390 gold) rF+: It protects you from fire. rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). Str+6: It affects your strength (+6). a +2 pair of gloves of stealth (537 gold) a +3 leather armour of fire resistance (600 gold) a +0 robe of fire resistance (197 gold) (1, -11, D:11) a +0 dagger a +0 robe (1, -10, D:11) a +0 club 5 stones (1, -9, D:11) a +0 dagger a +0 dagger a +0 robe (7, 23, D:11) a +0 hand axe (16, 6, D:11) a +0 quarterstaff (17, 10, D:11) a +0 leather armour (21, 10, D:11) 2 potions of moonshine (28, 22, D:11) a +1 war axe (29, -12, D:11) a +1 heavy partisan (31, -10, D:11) a +0 giant club a +0 giant club (41, -3, D:11) a +0 orcbow (41, 24, D:11) 2 boomerangs (41, 26, D:11) a +0 dagger a +0 robe (48, -8, D:11) an amulet of the acrobat a +0 pair of boots (48, 5, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (48, 6, D:11) a +0 scale mail a +0 giant club a +0 giant club (51, 24, D:11) a maw talisman the Ecumenical Temple [Shop] Eroiz's Jewellery Boutique the blade talisman of Hinlil {Dex+8} (2913 gold) [blade talisman] Dex+8: It affects your dexterity (+8). an amulet of magic regeneration (720 gold) an amulet of magic regeneration (720 gold) a ring of see invisible (unknown) (360 gold) a ring of protection from fire (unknown) (600 gold) the ring of False Pretenses {rN+ Wiz} (988 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. (0, 0, Temple) a +4 ring of slaying (1, 0, Temple) the staff of Taskompu {rN+ Conj Summ} [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. a +2 spectral broad axe 14 darts of disjunction Level 1 of the Orcish Mines (6, 4, Orc:1) a +0 mace (8, 2, Orc:1) a +0 war axe a +0 chain mail (8, 3, Orc:1) a +0 dagger a +0 robe (9, 1, Orc:1) a +0 whip (18, 19, Orc:1) a +0 club (18, 20, Orc:1) a +0 club a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour (30, 4, Orc:1) a +0 dagger (31, 3, Orc:1) a +0 trident (31, 4, Orc:1) a +0 glaive 2 boomerangs a +0 chain mail (33, 4, Orc:1) a +0 club a +0 ring mail (45, 19, Orc:1) a +0 giant club a +0 robe (49, -34, Orc:1) a +0 battleaxe a +0 chain mail a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 robe (0, 1, Orc:2) a +0 club (3, -6, Orc:2) a +0 hand axe a +0 ring mail (3, -5, Orc:2) a +0 dagger a +0 club a +0 scale mail (3, -3, Orc:2) a +1 flail of protection (3, -2, Orc:2) a +0 mace a +0 chain mail (3, -1, Orc:2) a +0 hand axe of flaming a +0 dire flail 2 boomerangs a +0 plate armour a +0 club (3, 1, Orc:2) a +4 morningstar of protection (4, -6, Orc:2) a +3 hand axe (4, -5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, -4, Orc:2) a +0 short sword a +0 ring mail (5, -6, Orc:2) a +0 club a +0 battleaxe a +0 chain mail (12, -15, Orc:2) a +0 hand axe (13, -14, Orc:2) a +0 robe a +0 dagger (15, -11, Orc:2) a +1 heavy hand axe (18, -12, Orc:2) a +0 club (18, -11, Orc:2) a +0 mace (18, -10, Orc:2) a +0 robe a +0 dagger (19, -12, Orc:2) a +0 short sword (19, -11, Orc:2) a +0 plate armour a boomerang a +0 dire flail a +0 chain mail a +0 glaive (19, -10, Orc:2) a +0 giant club (20, -13, Orc:2) a +0 trident (22, -7, Orc:2) a +0 trident (30, 2, Orc:2) 20 gold pieces (30, 4, Orc:2) 9 gold pieces a +0 halberd a +0 plate armour (30, 5, Orc:2) 20 gold pieces (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) a +2 robe of resistance (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +2 mace of protection (still there?) (31, 4, Orc:2) 13 gold pieces a +0 hand axe (31, 5, Orc:2) 4 gold pieces a +0 battleaxe a +0 plate armour (31, 6, Orc:2) 7 gold pieces (still there?) a +1 whip of holy wrath (still there?) a +0 ring mail (still there?) (31, 7, Orc:2) 4 gold pieces a +0 flail (31, 8, Orc:2) 4 gold pieces a +0 dagger a +0 robe (31, 9, Orc:2) 6 gold pieces a +0 flail (32, 5, Orc:2) 17 gold pieces a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (32, 7, Orc:2) 19 gold pieces a +0 war axe a +0 ring mail a +0 flail a +0 plate armour a +0 long sword a +0 orcbow a +0 plate armour (32, 8, Orc:2) 13 gold pieces (still there?) a +3 whip of pain (still there?) a +0 leather armour (still there?) a +0 club (still there?) (32, 9, Orc:2) 4 gold pieces a +0 whip (33, 6, Orc:2) 6 gold pieces a +0 short sword a +0 leather armour (33, 7, Orc:2) 5 gold pieces a +0 flail (33, 8, Orc:2) 5 gold pieces a +0 club (34, 7, Orc:2) 8 gold pieces a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (23, 3, Lair:1) a parchment of Tukima's Dance (28, -39, Lair:1) a +0 chain mail (35, -23, Lair:1) the +9 dagger "Ocynurie" {protect, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (50, -17, Lair:1) a +0 ring mail (57, -2, Lair:1) a +0 robe (59, -27, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Flame Wave (16, 24, Lair:2) a +0 spear (39, 22, Lair:2) a lupine talisman (42, -34, Lair:2) a +0 ring mail (44, -5, Lair:2) a -2 quarterstaff a +0 robe (46, -3, Lair:2) a -3 quarterstaff a +0 robe Level 3 of the Lair of Beasts (4, -44, Lair:3) a +0 robe (10, -5, Lair:3) a +0 dire flail (12, 5, Lair:3) a +0 scale mail (22, -45, Lair:3) a +0 battleaxe (28, -12, Lair:3) a +0 lajatang (30, -29, Lair:3) a +0 halberd (41, -47, Lair:3) a +0 scale mail (46, 5, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (1, 14, Lair:4) an amulet of regeneration (2, 14, Lair:4) a +5 ring of evasion (2, 17, Lair:4) a +0 antimagic shortbow (2, 21, Lair:4) a +0 plate armour (9, -28, Lair:4) a +0 battleaxe (38, 28, Lair:4) a quill talisman (54, -24, Lair:4) an amulet of magic regeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of moonshine (0, 8, Lair:5) a +0 orcbow (0, 10, Lair:5) a stone (0, 15, Lair:5) a stone (3, -11, Lair:5) a +0 club (3, 9, Lair:5) a stone (4, 13, Lair:5) a quill talisman (5, 12, Lair:5) a stone (9, 26, Lair:5) a +0 robe (13, 18, Lair:5) a +0 dagger (17, 21, Lair:5) a +1 rapier of distortion (28, 25, Lair:5) a parchment of Lesser Beckoning (35, 0, Lair:5) a polar bear skeleton (40, 3, Lair:5) a polar bear skeleton (41, 3, Lair:5) a spriggan skeleton (41, 7, Lair:5) a +2 heavy battleaxe (42, 3, Lair:5) a +0 falchion (42, 6, Lair:5) a wolf skeleton (47, -7, Lair:5) a +6 ring of intelligence a +1 rapier of distortion a +0 buckler (48, 6, Lair:5) a +2 scale mail of cold resistance (48, 21, Lair:5) a wolf skeleton