Dungeon Sprint DCSS version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 5737109183895424370 14 LAYA the Magician (level 2, -4/21 HPs) Began as a Djinni Conjurer on June 17, 2025. Slain by an ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (85 turns). LAYA the Magician (Djinni Conjurer) Turns: 85, Time: 00:00:11 Health: -4/21 AC: 2 Str: 6 XL: 2 Next: 60% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-5 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder closely misses you. The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the white imp. The white imp is moderately wounded. The searing ray misses the scorpion. (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the white imp but does no damage. The white imp is moderately wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....@O5s..{+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a scorpion and a white imp. Vanquished Creatures An adder (D) A giant cockroach (D) A hobgoblin (D) A jackal (D) A bat (D) A goblin (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D | Noticed an ogre 80 | D | Noticed a scorpion 80 | D | Noticed an orc wizard 84 | D | Reached skill level 5 in Spellcasting 84 | D | Reached skill level 5 in Conjurations 84 | D | Reached skill level 5 in Hexes 84 | D | Reached skill level 5 in Summonings 84 | D | Reached skill level 5 in Necromancy 84 | D | Reached skill level 5 in Translocations 84 | D | Reached skill level 5 in Forgecraft 84 | D | Reached skill level 5 in Fire Magic 84 | D | Reached skill level 5 in Ice Magic 84 | D | Reached skill level 5 in Air Magic 84 | D | Reached skill level 5 in Earth Magic 84 | D | Reached skill level 5 in Alchemy 84 | D | Reached XP level 2. HP: 18/21 MP: 0/0 85 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Conjurations | 5 | 5.0 Hexes | 5 | 5.0 Summonings | 5 | 5.0 Necromancy | 5 | 5.0 Translocations | 5 | 5.0 Forgecraft | 5 | 5.0 Fire Magic | 5 | 5.0 Ice Magic | 5 | 5.0 Air Magic | 5 | 5.0 Earth Magic | 5 | 5.0 Alchemy | 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 16 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 55 | 3 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 55 | 3 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 83 daAuts