Dungeon Sprint DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 13578556223371691411 2720 LAYA the Thaumaturge (level 9, -10/55 HPs) Began as a Djinni Conjurer on May 9, 2025. Was an Initiate of Gozag. Mangled by a skeletal warrior ... wielding a +0 short sword of venom (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:40 (484 turns). LAYA the Thaumaturge (Djinni Conjurer) Turns: 484, Time: 00:01:41 Health: -10/55 AC: 5 Str: 9 XL: 9 Next: 98% Gold: 585 EV: 14 Int: 24 God: Gozag SH: 0 Dex: 15 rFire + . . h - +2 rapier of the Lamprey {elec, Fly rElec rF- rC+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ j - +0 helmet rElec + k - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... l - +3 ring of dexterity Stlth ++ m - +3 ring of strength HPRegen 0.29/turn %: no teleportation, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch You collected 585 gold pieces. Inventory: Hand Weapons h - the +2 rapier of the Lamprey (weapon) {elec, Fly rElec rF- rC+} (You found it in the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. i - the +2 dire flail of Bukkypp {antimagic, rC+ Int+4} (You found it in the Dungeon) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Armour a - a +0 robe (worn) j - a +0 helmet (worn) k - a +0 cloak (worn) n - a +1 chain mail Jewellery l - a +3 ring of dexterity (worn) m - a +3 ring of strength (worn) Wands g - a wand of acid (10) Scrolls f - 2 scrolls of blinking Potions b - 4 potions of curing c - 2 potions of heal wounds e - a potion of berserk rage Skills: * Level 8.1 Armour + Level 6.5 Dodging - Level 1.5 Stealth + Level 14.9 Spellcasting + Level 14.9 Conjurations + Level 14.9 Hexes + Level 14.9 Summonings + Level 14.9 Necromancy + Level 14.9 Translocations + Level 14.9 Forgecraft + Level 14.9 Fire Magic + Level 14.9 Ice Magic + Level 14.9 Air Magic + Level 14.9 Earth Magic + Level 14.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 37% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 74% 2d15 (+2d81% 4 e - Freeze Ice 100% 1d10 0% 1 f - Call Imp Summ 100% N/A 0% 2 g - Blink Tloc 100% N/A 0% 2 h - Anguish Hex/Necr 37% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior!! The skeletal warrior is heavily damaged. The skeletal warrior is knocked back by the mystic blast. The skeletal warrior collides with the wraith. The wraith is no longer distracted by gold. The wraith is moderately damaged. Unknown command. There is an open door here. Things that are here: 54 gold pieces; a +0 short sword; a +2 robe of cold resistance Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wraith! The wraith is heavily damaged. The wraith is knocked back by the mystic blast. The mystic blast hits the skeletal warrior! The skeletal warrior is severely damaged. The skeletal warrior is knocked back by the mystic blast. The skeletal warrior collides with the wraith. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. * * * LOW HITPOINT WARNING * * * The skeletal warrior hits you with a +0 short sword of venom!! You die... Your body crumbles into a pile of gold. ▓+▓ ▓.▓ ▓.▓ ▓W▓ ▓.▓ ▓W▓ ▓z▓ ▓@▓ ▓.▓ ▓)▓ ▓)▓ ▓)▓ ▓)▓ ▓.▓ ▓'▓ ▓.▓ You could see a skeletal warrior and 2 wraiths. Vanquished Creatures A hydra (D) A two-headed ogre (D) A deep elf pyromancer (D) An ugly thing (D) A kobold demonologist (D) An orc warrior (D) An ice beast (D) An ogre (D) A centaur (D) A howler monkey (D) An orc wizard (D) A gnoll (D) An adder (D) A dart slug (D) An orc (D) An endoplasm (D) A hobgoblin (D) A frilled lizard (D) A goblin (D) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 14 | D | Reached XP level 2. HP: 11/21 MP: 0/0 72 | D | Noticed an ice beast 72 | D | Noticed an ogre 76 | D | Reached skill level 5 in Spellcasting 76 | D | Reached skill level 5 in Conjurations 76 | D | Reached skill level 5 in Hexes 76 | D | Reached skill level 5 in Summonings 76 | D | Reached skill level 5 in Necromancy 76 | D | Reached skill level 5 in Translocations 76 | D | Reached skill level 5 in Forgecraft 76 | D | Reached skill level 5 in Fire Magic 76 | D | Reached skill level 5 in Ice Magic 76 | D | Reached skill level 5 in Air Magic 76 | D | Reached skill level 5 in Earth Magic 76 | D | Reached skill level 5 in Alchemy 77 | D | Killed an ogre 78 | D | Reached XP level 3. HP: 18/25 MP: 0/0 78 | D | Learned a level 1 spell: Freeze 78 | D | Reached XP level 4. HP: 22/31 MP: 0/0 78 | D | Reached XP level 5. HP: 25/35 MP: 0/0 78 | D | Learned a level 2 spell: Call Imp 81 | D | Killed an ice beast 82 | D | Reached XP level 6. HP: 21/40 MP: 0/0 170 | D | Found a roughly hewn altar of Beogh. 170 | D | Found a snail-covered altar of Cheibriados. 170 | D | Found a shadowy altar of Dithmenos. 170 | D | Found a white marble altar of Elyvilon. 170 | D | Found a blossoming altar of Fedhas. 170 | D | Found an opulent altar of Gozag. 171 | D | Found a hazy altar of Hepliaklqana. 172 | D | Found a viscous altar of Jiyva. 174 | D | Found a corrupted altar of Lugonu. 175 | D | Found a burning altar of Makhleb. 176 | D | Found a sparkling altar of Nemelex Xobeh. 177 | D | Found an iron altar of Okawaru. 178 | D | Found a stormy altar of Qazlal. 179 | D | Found a sacrificial altar of Ru. 181 | D | Found a bloodstained altar of Trog. 182 | D | Found a hide-covered altar of Uskayaw. 196 | D | Found an ornate altar of the Wu Jian Council. 197 | D | Found a shimmering altar of Xom. 198 | D | Found a basalt altar of Yredelemnul. 199 | D | Found a glowing silver altar of Zin. 200 | D | Found a glowing golden altar of the Shining One. 240 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 263 | D | Got the +2 rapier of the Lamprey {elec, Fly rElec rF- rC+} 269 | D | Got the +2 dire flail of Bukkypp {antimagic, rC+ Int+4} 300 | D | Noticed a two-headed ogre 300 | D | Noticed a kobold demonologist 300 | D | Noticed an orc warrior 304 | D | Reached skill level 1 in Armour 305 | D | Killed an orc warrior 306 | D | Reached skill level 10 in Spellcasting 306 | D | Reached skill level 10 in Conjurations 306 | D | Reached skill level 10 in Hexes 306 | D | Reached skill level 10 in Summonings 306 | D | Reached skill level 10 in Necromancy 306 | D | Reached skill level 10 in Translocations 306 | D | Reached skill level 10 in Forgecraft 306 | D | Reached skill level 10 in Fire Magic 306 | D | Reached skill level 10 in Ice Magic 306 | D | Reached skill level 10 in Air Magic 306 | D | Reached skill level 10 in Earth Magic 306 | D | Reached skill level 10 in Alchemy 306 | D | Reached XP level 7. HP: 5/45 MP: 0/0 306 | D | Learned a level 2 spell: Blink 307 | D | Killed a kobold demonologist 308 | D | Reached skill level 5 in Dodging 316 | D | Killed a two-headed ogre 317 | D | Reached XP level 8. HP: 7/50 MP: 0/0 471 | D | Noticed a skeletal warrior 471 | D | Noticed a seven-headed hydra 471 | D | Noticed a white ugly thing 471 | D | Noticed a deep elf pyromancer 473 | D | Killed a deep elf pyromancer 474 | D | Reached XP level 9. HP: 47/55 MP: 0/0 474 | D | Learned a level 4 spell: Anguish 476 | D | Killed a white ugly thing 479 | D | Killed a seven-headed hydra 484 | D | Mangled by a skeletal warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 7 9 10 12 13 14 | 14.9 Conjurations | 4 7 9 10 12 13 14 | 14.9 Hexes | 4 7 9 10 12 13 14 | 14.9 Summonings | 4 7 9 10 12 13 14 | 14.9 Necromancy | 4 7 9 10 12 13 14 | 14.9 Translocations | 4 7 9 10 12 13 14 | 14.9 Forgecraft | 4 7 9 10 12 13 14 | 14.9 Fire Magic | 4 7 9 10 12 13 14 | 14.9 Ice Magic | 4 7 9 10 12 13 14 | 14.9 Air Magic | 4 7 9 10 12 13 14 | 14.9 Earth Magic | 4 7 9 10 12 13 14 | 14.9 Alchemy | 4 7 9 10 12 13 14 | 14.9 Dodging | 3 4 5 6 | 6.5 Armour | 3 6 8 | 8.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 12 | | || 12 Searing Ray | 2 | 1 | || 3 Iskenderun's Myst | | 4 | 18 || 22 Use: Potion | 1 | 1 | 2 || 4 Armour: Robe | | 3 | 3 || 6 Dodge: Dodged | 4 | 1 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 462 | 462 | 0 | 194 | 74 | 1 | 462.0 | Dungeon | 462 | 462 | 0 | 194 | 74 | 1 | 462.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 462 daAuts