Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 12688046101916139374 109 LAYA the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Feb 20, 2025. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (2674 turns). LAYA the Magician (Djinni Conjurer) Turns: 2674, Time: 00:03:06 Health: -1/35 AC: 6 Str: 8 XL: 5 Next: 13% Gold: 199 EV: 9 Int: 20 God: SH: 3 Dex: 11 rFire + + . - Nothing wielded rCold x . . o - +0 buckler rNeg + . . l - +0 leather armour "Wudallae" {rElec rN+} rPois ∞ m - +2 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: enlightened, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Armour l - the +0 leather armour "Wudallae" (worn) {rElec rN+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. m - a +2 helmet (worn) o - a +0 buckler (worn) Scrolls e - 3 scrolls of revelation {unknown} h - a scroll of immolation {unknown} i - 3 scrolls of identify {unknown} j - 2 scrolls of blinking {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of cancellation {unknown} c - a potion of lignification {unknown} d - a potion of magic {unknown} f - a potion of brilliance {unknown} g - a potion of invisibility {unknown} k - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: + Level 1.4 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 4% 1 b - Searing Ray Conj 46% 2d6 6% 2 c - Fulminant Prism Conj/Alch 11% 3d8 38% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 38% 4 e - Soul Splinter Necr 92% N/A 4% 1 f - Scorch Fire 46% 2d6 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Shops: D:1 ![ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll is no longer moving quickly. The gnoll misses you. Your Armour skill increases to level 1! You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'f'. Unknown command. The searing ray hits the gnoll. You kill the gnoll! Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll picks up the pace! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of enlightenment. You feel more buoyant. The gnoll hits you with a +0 club. You die... #...##......#.#......... #..###...........####... .............##...# #.............###.## ... ..............#...###.... .........##..........#... ...##......>....#...... .. ...####...##...###..## ... .....#...####.@#.....# #... ##.....## ##.g..g..# .†... .#.....#.####.#.#.### #..... ..>........#...#).## #...#.. ........#..#...##..##....... ......#....#...#.)....# ##....#....#..........## ##....#...............)## ..........##....#......... You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures 3 gnolls (D:4) 2 adders 2 ribbon worms (D:3) 4 orcs 4 ball pythons 5 giant cockroaches 4 goblins 7 hobgoblins 7 kobolds 2 quokkas 6 bats 3 frilled lizards 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D:1 | Found Anuuneuphe's Distillery. 37 | D:1 | Found Ocobb's Armour Emporium. 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 994 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 994 | D:2 | Learned a level 1 spell: Soul Splinter 1287 | D:2 | Identified the +0 leather armour "Wudallae" {rElec rN+} 1728 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 2041 | D:3 | Found a shadowy altar of Dithmenos. 2668 | D:4 | Reached skill level 1 in Armour 2668 | D:4 | Reached XP level 5. HP: 19/35 MP: 0/0 2668 | D:4 | Learned a level 2 spell: Scorch 2674 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross, serial_shops, nicolae_shop_trees, shop D:2: layout_basic, guppyfry_early_orc_mine D:3: layout_basic, nicolae_dithmenos_the_darkroom, corexii_item_surrounded_by_moat D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Armour | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 39 || 109 Searing Ray | 2 | 3 || 5 Use: Potion | | 1 || 1 Armour: Robe | 13 | || 13 Leather armour | | 8 || 8 Dodge: Dodged | 14 | 6 || 20 Block: Buckler | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2670 | 2573 | 97 | 0 | 2283 | 4 | 667.5 | Dungeon | 2670 | 2573 | 97 | 0 | 2283 | 4 | 667.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1018 daAuts D:3: 797 daAuts D:1: 668 daAuts D:4: 185 daAuts