Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5056107203095257205 102 LAYA the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Feb 4, 2025. Slain by Grinder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (2143 turns). LAYA the Magician (Djinni Conjurer) Turns: 2143, Time: 00:01:54 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 6% Gold: 198 EV: 12 Int: 30 God: SH: 0 Dex: 11 rFire + + + g - +6 whip "Imneu" {flame, *Noise rElec rF++ Int+8} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons g - the +6 whip "Imneu" (weapon) {flame, *Noise rElec rF++ Int+8} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+8: It affects your intelligence (+8). Missiles j - 4 curare-tipped darts Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of fog {unknown} c - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of amnesia {unknown} f - 2 scrolls of teleportation {unknown} Potions h - a potion of might {unknown} i - a potion of heal wounds {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} Skills: + Level 3.8 Dodging - Level 2.0 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 e - Sandblast Erth 60% 2d14 1% 1 f - Static Discharge Conj/Air 60% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder is heavily wounded. Grinder hits you! The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you. You writhe in agony. Grinder gestures at you. You struggle to resist. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Grinder is struck by an arc of lightning. Grinder is severely wounded. You resist. You are struck by an arc of lightning. Grinder is struck by an arc of lightning. Grinder is almost dead. The lightning grounds out. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (almost dead, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder gestures at you. You struggle to resist. The searing ray hits Grinder. Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Grinder hits you. You die... Grinder sighs, "Dead already? I want a refund." #.# ###.### #.# ...... #.# #...# #.# ###...# #.# #...... #.# # #...... #.# .## #...... #.#...# ###†..# #@5.# #...# #..## #..## ##..# .#.#####..## #............... ..........<#.## .####........# .# #######...# #.#.# #.#.# You could see Grinder. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 6 endoplasms (D:2) 3 giant cockroaches (D:1) 6 goblins 2 hobgoblins 3 jackals (D:2) A quokka (D:2) 4 ball pythons 4 bats A frilled lizard (D:2) 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 769 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 769 | D:2 | Learned a level 1 spell: Sandblast 771 | D:2 | Identified the +6 whip "Imneu" {flame, *Noise rElec rF++ | Int+8} 1013 | D:2 | Found a runed translucent door. 1014 | D:2 | Noticed Crazy Yiuf 1060 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2027 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 2027 | D:3 | Learned a level 2 spell: Static Discharge 2135 | D:3 | Noticed Grinder 2143 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, kennysheep_decorative_pillar, minmay_pentomino_p2 D:2: layout_basic, roderic_filled_cross, grunt_decor_clamped, grunt_decor_junction, hangedman_feature_mirror, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, bloody_makhleb, corexii_corridor_pit, corexii_shack, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.8 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 27 || 78 Searing Ray | | 7 || 7 Static Discharge | | 1 || 1 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2142 | 2103 | 39 | 0 | 1918 | 3 | 714.0 | Dungeon | 2142 | 2103 | 39 | 0 | 1918 | 3 | 714.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1142 daAuts D:1: 763 daAuts D:3: 236 daAuts