Dungeon Crawl Stone Soup version 0.33-a0-266-ga0fd5bc31a (webtiles) character file. Game seed: 18266447292996901840 49 LAYA the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Oct 22, 2024. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1156 turns). LAYA the Magician (Djinni Conjurer) Turns: 1156, Time: 00:00:48 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 2% Gold: 175 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 175 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands g - a wand of flame (7) Scrolls b - a scroll of fog {unknown} d - a scroll of revelation {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of noise {unknown} Potions c - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} i - a potion of might {unknown} Skills: + Level 3.4 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 e - Slow Hex 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +3 scale mail of cold resistance (almost dead, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +3 scale mail of cold resistance (almost dead, 81% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence closely misses you. The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##### ....# ....# ....# ....# ######### ....# #.......######@.[.# #.#####.##...@....# #.......##.###.#### #................) ####.##...#...###.# #....#....#.#.# .# ###.####........# # #................ #.######>.......## #.####.......#..# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 frilled lizards A goblin (D:1) 4 kobolds 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 600 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 600 | D:1 | Learned a level 1 spell: Slow 1017 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1144 | D:2 | Noticed Terence 1156 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, minmay_ruptured D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.4 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 7 || 58 Searing Ray | 1 | 2 || 3 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1155 | 1146 | 9 | 0 | 1020 | 2 | 577.5 | Dungeon | 1155 | 1146 | 9 | 0 | 1020 | 2 | 577.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 245 daAuts