Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 7780049521308198427 32 LAYA the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Oct 2, 2024. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (757 turns). LAYA the Magician (Djinni Conjurer) Turns: 757, Time: 00:00:59 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 42% Gold: 63 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of teleportation {unknown} g - a scroll of fear {unknown} Potions b - 2 potions of curing {unknown} c - a potion of magic {unknown} d - a potion of attraction {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Slow Hex 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund is nearby! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. Unknown command. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund barely misses you. Unknown command. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ## ##+ . .. ##. ..+.. .#.# ).## #.####..## #...@[@..# ##.####.†..... ..###.. #..# #... ##.. .#. . You could see Sigmund. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 362 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 362 | D:1 | Learned a level 1 spell: Slow 750 | D:2 | Noticed Sigmund 757 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, feat_on_display, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 756 | 739 | 17 | 0 | 640 | 2 | 378.0 | Dungeon | 756 | 739 | 17 | 0 | 640 | 2 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:2: 10 daAuts