Dungeon Crawl Stone Soup version 0.33-a0-152-g12f2da7b15 (webtiles) character file. Game seed: 15391813585790135001 175 LAYA the Magician (level 5, -1/36 HPs) Began as a Djinni Conjurer on Sept 29, 2024. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:24 (1927 turns). LAYA the Magician (Djinni Conjurer) Turns: 1927, Time: 00:02:25 Health: -1/36 AC: 3 Str: 6 XL: 5 Next: 86% Gold: 214 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . o - staff of Kikubaaqudgha, Leaping {rC+ rCorr Stlth+ Ice} rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + h - +0 pair of gloves SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ k - ring of see invisible HPRegen 0.26/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 214 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Magical Staves o - the staff of Kikubaaqudgha, Leaping (weapon) {rC+ rCorr Stlth+ Ice} (You found it on level 2 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery k - a ring of see invisible (left hand) Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} l - a scroll of immolation {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of torment {unknown} p - a scroll of fog {unknown} q - a scroll of enchant weapon {unknown} Potions b - 2 potions of might {unknown} c - a potion of curing {unknown} f - a potion of brilliance {unknown} g - a potion of ambrosia {unknown} i - a potion of haste {unknown} Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 e - Apportation Tloc 58% N/A 1% 1 f - Scorch Fire 58% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is severely wounded. The searing ray hits the orc priest. You kill the orc priest! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray misses the orc. The searing ray hits the orc. The orc is almost dead. The searing ray misses the orc. You finish channelling your searing ray. The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead, 79% to hit) The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You hear a shout! Unknown command. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... .._.###..................####### .......(###.####...............# ..#####.# #......:##.##..#####.## ..# #.###.####...#.##.......... ..# ###.....####...)....######... ..###................#..# #### ..##........>........#..# ..##..###.>.##.......#..# .###..# #...####@.......## .###..###............###.## ..........#.........## ##.## .###............#..#.## ##.# #### .# ##.#########.#..†#.# #.# #... .# #.# #.##)#.## ##.###.## .# #<. #.###o## ##......# .# #### ....# ##.###.#####.# .# .....###......# #.# You could see an orc wizard. Vanquished Creatures 2 orc priests (D:3) 5 adders A ribbon worm (D:2) 2 dart slugs 2 orcs (D:3) 3 ball pythons (D:1) 5 bats 5 endoplasms 3 giant cockroaches 7 goblins 3 hobgoblins (D:1) 7 jackals 3 quokkas 4 frilled lizards 9 kobolds 3 rats (D:1) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 396 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 396 | D:1 | Learned a level 1 spell: Apportation 1216 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1420 | D:2 | Identified the staff of Kikubaaqudgha, Leaping {rC+ rCorr | Stlth+ Ice} 1736 | D:3 | Reached XP level 5. HP: 33/36 MP: 0/0 1736 | D:3 | Learned a level 2 spell: Scorch 1781 | D:3 | Reached skill level 5 in Spellcasting 1781 | D:3 | Reached skill level 5 in Conjurations 1781 | D:3 | Reached skill level 5 in Hexes 1781 | D:3 | Reached skill level 5 in Summonings 1781 | D:3 | Reached skill level 5 in Necromancy 1781 | D:3 | Reached skill level 5 in Translocations 1781 | D:3 | Reached skill level 5 in Fire Magic 1781 | D:3 | Reached skill level 5 in Ice Magic 1781 | D:3 | Reached skill level 5 in Air Magic 1781 | D:3 | Reached skill level 5 in Earth Magic 1781 | D:3 | Reached skill level 5 in Alchemy 1847 | D:3 | Found a burning altar of Makhleb. 1927 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_basic D:3: layout_loops_ring, bloody_makhleb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Fighting | | 0.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 52 || 129 Searing Ray | | 3 || 3 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1925 | 1868 | 57 | 0 | 1602 | 3 | 641.7 | Dungeon | 1925 | 1868 | 57 | 0 | 1602 | 3 | 641.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 650 daAuts D:3: 234 daAuts