Dungeon Crawl Stone Soup version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 5271660642773562929 119 LAYA the Magician (level 5, -2/52 HPs) Began as a Djinni Conjurer on Sept 17, 2024. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (2213 turns). LAYA the Magician (Djinni Conjurer) Turns: 2213, Time: 00:02:34 Health: -2/52 AC: 2 Str: 5 (6) XL: 5 Next: 23% Gold: 189 EV: 10 Int: 19 (22) God: SH: 4 Dex: 8 (11) rFire + + + (no weapon) rCold . . . f - +1 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-3 HP) @: berserking, resistant, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield f - a +1 buckler (worn) Scrolls c - a scroll of blinking e - a scroll of fear Potions h - a potion of degeneration j - a potion of ambrosia {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 4% 2 c - Fulminant Prism Conj/Alch 12% 3d9 28% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 28% 4 e - Soul Splinter Necr 96% N/A 3% 1 f - Grave Claw Necr 48% 2d10 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) You hear an angry hiss. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you. You hear some strange, mumbled words. You are confused. Something hits you. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You're too confused to move! Something hits you. Unknown command. It was a potion of resistance. You feel protected. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel less confused. Unknown command. You feel a strong urge to attack something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You barely miss something. Something hits you! You die... . $. .... ... ... .... ... .. #....#### ..... . ........#######..... ### #{#............#.. #@#............... #...........#. #.. ##............ #.. #..........# #.. ###...###### #.# #.......# #.# #.......# #.. ###.....#####.. #............ There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 adders A dart slug (D:1) 2 orcs (D:3) 5 endoplasms 3 giant cockroaches (D:3) 5 goblins 5 hobgoblins 7 jackals 4 quokkas 4 ball pythons (D:2) A bat (D:1) A frilled lizard (D:2) 3 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 780 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 780 | D:2 | Learned a level 1 spell: Soul Splinter 1289 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 1475 | D:3 | Found a blossoming altar of Fedhas. 1748 | D:3 | Reached skill level 5 in Spellcasting 1748 | D:3 | Reached skill level 5 in Conjurations 1748 | D:3 | Reached skill level 5 in Hexes 1748 | D:3 | Reached skill level 5 in Summonings 1748 | D:3 | Reached skill level 5 in Necromancy 1748 | D:3 | Reached skill level 5 in Translocations 1748 | D:3 | Reached skill level 5 in Fire Magic 1748 | D:3 | Reached skill level 5 in Ice Magic 1748 | D:3 | Reached skill level 5 in Air Magic 1748 | D:3 | Reached skill level 5 in Earth Magic 1748 | D:3 | Reached skill level 5 in Alchemy 1748 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1748 | D:3 | Learned a level 2 spell: Grave Claw 2199 | D:4 | Noticed Sigmund 2213 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_rooms D:2: layout_loops_cross D:3: layout_loops_ring, lemuel_crystal_altar D:4: layout_basic, uniq_natasha, uniq_menkaure, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 57 | 35 || 92 Searing Ray | 2 | 3 || 5 Use: Scroll | 5 | 4 || 9 Potion | | 3 || 3 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 5 | 2 || 7 Block: Buckler | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2211 | 2117 | 94 | 0 | 1880 | 4 | 552.8 | Dungeon | 2211 | 2117 | 94 | 0 | 1880 | 4 | 552.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 738 daAuts D:1: 641 daAuts D:2: 616 daAuts D:4: 215 daAuts