LAYA the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 robe a +0 dagger a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a ring of fire (49, 37, D) the +6 arbalest "Damnation" {damnation} (unseen) (50, 25, D) a +1 flail of protection (unseen) (50, 36, D) the Monograph on the Iceberg Spells Type Level a - Ozocubu's Armour Ice 3 b - Polar Vortex Ice 9 (50, 37, D) the Commentary on Atmospheric Malevolent Liturgies Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Rimeblight Ice/Necromancy 7 (51, 25, D) a staff of fire (unseen) (51, 33, D) a tarantella corpse (51, 36, D) a Trismegistus Codex (51, 37, D) a +1 halberd of venom (unseen) (52, 25, D) a staff of fire (unseen) (52, 30, D) a moth of wrath corpse (52, 36, D) the +0 scimitar "Beurchish" {vamp, rCorr Str+6 Int-2} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. (52, 37, D) a +1 glaive of flaming (unseen) (53, 25, D) a +1 rapier of speed (unseen) (53, 36, D) 4 scrolls of enchant armour (53, 37, D) a book of the Senses (54, 25, D) a staff of fire (unseen) (54, 36, D) a staff of cold (unseen) (59, 37, D) a book of Vapours (59, 38, D) a +5 heavy glaive a +0 plate armour a human corpse (60, 36, D) a +0 great sword a +0 plate armour a +0 great mace a +0 chain mail a +0 broad axe a human corpse (60, 37, D) a book of Vapours (60, 38, D) a +0 great mace a +0 plate armour a human corpse (61, 0, D) an amulet of guardian spirit (61, 8, D) Sif Muna's Catalogue of Beguiling and Points Spells Type Level a - Slow Hexes 1 b - Momentum Strike Conjuration/Translocation 2 c - Disjunction Translocation 8 (61, 16, D) an amulet of the acrobat (61, 26, D) a +0 war axe of flaming (unseen) (61, 36, D) a wand of charming (7) (61, 37, D) a ring of flight (61, 38, D) a +2 heavy glaive a +0 plate armour (62, 1, D) a staff of cold (62, 2, D) a water moccasin corpse (skeletalised by now) (62, 8, D) a +2 scale mail of fire resistance (62, 9, D) the +6 dagger "Rylel" {venom, rN+ Str-2 Int+5} Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (62, 11, D) a water moccasin corpse (skeletalised by now) (62, 16, D) the +3 trident of the Singing Gods {pain, Str+5} Str+5: It affects your strength (+5). (62, 17, D) a +1 war axe of freezing (62, 26, D) +1 fire dragon scales (62, 27, D) a +2 pair of boots of stealth (62, 31, D) a +0 mace a +0 robe (62, 36, D) a +3 great mace of draining a +0 plate armour a +0 long sword a +0 plate armour a human corpse a human corpse (62, 37, D) a +2 broad axe a +0 plate armour (63, 0, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (63, 2, D) an adder corpse (skeletalised by now) (63, 3, D) a ball python corpse (skeletalised by now) (63, 8, D) a +2 glaive of flaming (unseen) (63, 11, D) an adder corpse (skeletalised by now) (63, 12, D) an adder corpse (skeletalised by now) (63, 16, D) a +3 spectral quarterstaff (63, 17, D) the +10 broad axe of Disarray {heavy, rCorr Str+3 Int-4 Dex+4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (63, 26, D) a staff of alchemy (63, 27, D) a wand of charming (1) (63, 31, D) a +0 mace a +0 robe (63, 36, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (63, 37, D) a staff of air (unseen) (64, 16, D) a staff of earth (unseen) (64, 17, D) Keyde's Quarto of the Solid Wind Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Swiftness Air 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Silence Hexes/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 (64, 26, D) a serpent talisman (65, 26, D) a +1 long sword of protection (unseen) (67, 0, D) a +2 heavy broad axe (unseen) (68, 0, D) a +3 dire flail of protection (68, 2, D) a river rat corpse (skeletalised by now) (69, 0, D) a +2 heavy orcbow (unseen) (69, 2, D) an iguana corpse (skeletalised by now) (69, 36, D) a +1 dagger of speed (unseen) (69, 39, D) a +0 dagger an orc corpse (70, 9, D) a staff of conjuration (unseen) (70, 12, D) a +0 short sword (70, 36, D) a staff of death (unseen) (70, 37, D) a wand of charming (4) (70, 41, D) a +0 short sword a +0 ring mail (71, 8, D) a ring of protection from fire (71, 11, D) a +0 scimitar a +0 scale mail (71, 16, D) a ring of wizardry (71, 26, D) a staff of alchemy (unseen) (71, 27, D) a wand of charming (3) (71, 31, D) a +0 great sword a +0 plate armour (71, 32, D) a +0 great mace a +0 animal skin a +0 dagger a +0 robe an ogre skeleton (71, 36, D) a +2 robe of willpower (unseen) (71, 37, D) a +0 whip (still there?) a +1 helmet of see invisible (still there?) (71, 38, D) a +0 dagger a +0 robe an orc corpse (71, 39, D) a +0 halberd a +0 plate armour (71, 40, D) a +0 dagger a +0 dagger a +0 robe an orc corpse (72, 8, D) a +3 short sword of flaming (unseen) (72, 9, D) a +2 spear of freezing (unseen) (72, 11, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (72, 12, D) a +0 long sword an elf corpse (skeletalised by now) (72, 13, D) a +0 scimitar (72, 16, D) a +4 ring of slaying (72, 26, D) a +6 ring of strength (72, 27, D) a +2 war axe of freezing (72, 36, D) a +0 flail Tefoytti's Notes on Nephomancy Spells Type Level a - Static Discharge Conjuration/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 (73, 16, D) a staff of fire (73, 17, D) a +2 heavy flail (unseen) (73, 26, D) a staff of fire (73, 27, D) the +0 halberd "Loac" {drain, rC++} rC++: It greatly protects you from cold. (73, 31, D) a sphinx skeleton (73, 32, D) a +3 battleaxe (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (73, 37, D) a ring of positive energy (73, 39, D) a +0 short sword a +0 leather armour (75, 1, D) a staff of death (unseen)