LAYA the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (9, 8, D) a +0 dagger a +0 robe (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a book of Misfortune (61, 2, D) a +0 whip (61, 3, D) a +0 trident a +0 scale mail an orc corpse (61, 8, D) a staff of conjuration (unseen) (62, 1, D) a +1 war axe of draining (62, 2, D) a +0 dagger a +0 robe an orc corpse (62, 8, D) a +6 rapier of speed (63, 0, D) the Codex of Leaden Bringing Forth Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Martyr's Knell Necromancy/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Lightning Spire Summoning/Air 4 e - Summon Mana Viper Hexes/Summoning 5 (63, 2, D) a +0 dagger a +0 robe an orc corpse (67, 0, D) the Secrets of Chilling Flux Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Permafrost Eruption Ice/Earth 6 d - Sculpt Simulacrum Ice/Alchemy 6 (67, 2, D) a +0 flail (68, 0, D) a +2 robe (68, 2, D) a +0 mace (69, 2, D) a +0 mace (70, 8, D) a +0 vampiric demon whip (70, 9, D) a +1 plate armour of cold resistance (70, 12, D) a hell hound corpse (71, 8, D) a +2 great sword of holy wrath (71, 12, D) a hell hound corpse (71, 16, D) the +4 spear of Hedis {spect, Int+2} Int+2: It affects your intelligence (+2). (71, 26, D) a staff of fire (unseen) (71, 27, D) a +2 leather armour of fire resistance (unseen) (72, 8, D) a +2 shortbow of flaming (72, 26, D) a +2 orcbow of freezing (unseen) (72, 27, D) a +1 falchion of holy wrath (unseen) (73, 1, D) a +2 heavy hand axe (unseen) (73, 16, D) a maw talisman (73, 17, D) a staff of earth (unseen) (73, 26, D) the +6 chain mail of Rixiujoil {Rampage rN+ MP+10 Dex-4} Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). Rampage: It bestows one free step when moving towards enemies. (unseen) (73, 27, D) a staff of death (unseen) (75, 1, D) a book of Conjurations