Dungeon Crawl Stone Soup version 0.33-a0-7-gfa02dad217 (webtiles) character file. Game seed: 8163128154690651532 88 LAYA the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Aug 24, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1891 turns). LAYA the Magician(Djinni Conjurer) Turns: 1891, Time: 00:01:34 Health: -1/31 AC: 3 Str: 6 XL: 4 Next: 82% Gold: 100 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of ice HPRegen 0.25/turn l - ring of positive energy %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery j - a ring of ice (left hand) l - a ring of positive energy (right hand) Scrolls b - a scroll of revelation {unknown} d - a scroll of identify {unknown} f - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of poison {unknown} Potions c - a potion of mutation {unknown} e - a potion of degeneration {unknown} g - 2 potions of enlightenment {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc shouts! An orc comes into view. It is wielding a +0 morningstar. An orc comes into view. It is wielding a +0 flail. There are monsters nearby! The magic dart hits the orc. You kill the orc! The orc shouts! x2 An orc comes into view. It is wielding a +0 mace. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! The magic dart hits the orc. The orc is lightly wounded. The orc wizard shouts! The orc shouts! An orc priest comes into view. It is wielding a +0 heavy mace. The magic dart hits the orc. The orc is heavily wounded. The orc priest casts a cantrip, but nothing happens. The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc. You kill the orc! Unknown command. The searing ray hits the orc! You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.## #.# #..### #.# ##...### #.# ###...## #.#### ###..# #..... ##.# #####. #.## #. )o########..## #. ..o))..@.....##########. .oo#########.##.......#. #....#####.#. #.##...###.#. #..........#. ####.###.###. #.##[...#. #.##.#..#. #.##.#...> You could see an orc priest, an orc wizard and 2 orcs. Vanquished Creatures 4 adders A dart slug (D:1) 4 orcs (D:3) 2 bats 5 endoplasms 3 goblins 2 hobgoblins (D:1) 10 jackals 3 quokkas 2 ball pythons (D:1) 4 frilled lizards 2 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 171 | D:1 | Found a faded altar of an unknown god. 663 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 663 | D:1 | Learned a level 1 spell: Foxfire 1092 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1891 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, interstate_on_off D:3: layout_basic, hellmonk_okawaru_the_only_friend_you_need Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Cast: Magic Dart | 68 | 22 || 90 Searing Ray | 1 | 2 || 3 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1889 | 1847 | 42 | 0 | 1641 | 3 | 629.7 | Dungeon | 1889 | 1847 | 42 | 0 | 1641 | 3 | 629.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 643 daAuts D:3: 406 daAuts